Jump to content

WoW Classic


Recommended Posts

World of Warcraft: Classic is scheduled to launch in August 27 2019 !!

Blizzard Entertainment announced that it was working on World of Warcraft: Classic back at BlizzCon 2017. But now that this highly anticipated expansion to the beloved PC game is right around the corner, what does this mean for recurring players and older players who want to go back to where it all began?

 

What is World of Warcraft: Classic?
WoW: Classic takes the open-world fantasy MMORPG back to the days before the expansions, so everything from The Burning Crusade to the Battle for Azeroth never happened. It won't be the Day 1 version necessarily, as the company is using Patch 1.12: Drums of War to build the game back up.

 

 

How much will WoW Classic cost?
As for cost, Blizzard has said that this server option will be free as long as you have a subscription for the current game, which costs $15 a month.


WoW Classic Release Date: When is it coming out?
WoW: Classic is scheduled for August 27 (technically August 26 if you're in the Americas). The soonest that you can play it is starting in May, during Blizzard's scheduled stress tests. To opt-in you must have an active subscription on your Battle.net account. If you do, go to Account Management and select the Wow Classic beta. Keep in mind, there will be level caps during the test. The schedule is as follows:

Stress Test 1: Wednesday May 22 - Thursday May 23
Stress Test 2: Wednesday June 19 - Thursday June 20
Stress Test 3: Wednesday July 18 - Thursday July 19
The level cap was previously level 30, but has since been raised to 40. Therefore, testers will be able to level up in zones like Stranglethorn Vale, Desolace and Arathi Highlands. Additionally, there will be a 99% reduction cost to respec, and Blizzard is also opening Arathi Basin for limited testing, which begins June 6.

To top it all off, Blizzard will be opening character creation on August 13, so players with an active subscription will be able to create up to three characters per account.

Community Manager Taepsilum revealed that the realm structure in Europe wouldn't be divided by language, but an exception will be made for the Russian language, so it'll have separate realms as well as a different game client.

However, Taepsilum made an announcement that the company will in fact be launching French and German realms in Europe along with the English and Russian versions. These languages will be available day one.

 

WoW Classic Beta's “Not A Bug” List
As the beta trials have started to kick off, players have been reporting bugs in the current state of the game, but a community manager, Kaivax, stated on the Blizzard forums that these are actually not bugs, but features. The list is as follows:

Tauren’s hitboxes and their melee reach is slightly larger than other races.
Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate.
Using the “Automatic Quest Tracking” option does not auto-track newly accepted quests. (It instead will start to track an existing quest once progress towards an objective is started.)
Warrior health Regeneration is working at the expected rate.
Quests objectives and points of interests are not tracked on the map or minimap.
Completed quests are marked on the minimap with a dot. (and not a “?”)
Feared players and NPCs run fast.
Standing on top of other players while facing away allows spells and attacks to be used.
Creature respawn rates are much slower than in Battle for Azeroth.
NPCs which offer multiple quests may inconsistently display them as a dot or a “!” on the available quests list. They were inconsistent in 1.12, and we’ve reproduced the exact inconsistency they had back then.
Quests that are too low level for do not show up as a “!” in the game world.
Available quests do not display a “!” on the minimap.
On level up, the message: “Your skill in Protection increased to 15” was added in 1.12.1, and we’re intending to keep that.
You are unable to Polymorph enemy targets that are tapped by players with whom you are not grouped.
At all levels of player characters and enemies, aggro radius is set to the intended distance.
With all of these "features," it might be a little difficult to get back on the battlegrounds again.

 

What content will come to WoW Classic?
Despite using Patch 1.12, Blizzard wants to incorporate other vanilla World of Warcraft experiences, which will be released in waves. This is the current roadmap:

Phase 1 (Classic Launch): Molten Core, Onyxia, Maraudon
Phase 2: Dire Maul, Azuregos, Kazzak
Phase 3: Blackwing Lair, Darkmoon Faire, Darkmoon deck drops begin
Phase 4: Zul'Gurub, Green Dragons
Phase 5: Ahn’Qiraj War Effort begins, Ahn’Qiraj raids open when the war effort dictates, Dungeon loot reconfiguration (Tier 0.5 Dungeon gear, Relics, drop rates and location changes)
Phase 6: Naxxramas, Scourge Invasion


Kaivax, a WoW forum community manager, revealed that WoW Classic's class design, battleground mechanics and stats on existing items will be set to their 1.12 state, despite the game releasing content that expands beyond that. This removes "progressive itemization," so if the stats on a specific piece of equipment was changed during the original updates, that won't take effect in this version.

Additionally, any items that were added to a boss' loot table in Ahn'Qiraj will only appear once Ahn’Qiraj launches in phase 5.

Kaivax recently published a blog post revealing that the team is bringing the clock onto the minimap by default, so it's possible that Blizzard may bring other features of the modern UI to WoW Classic as well.

 

 

What's the PvP content going to look like?
Blizzard will also be rolling out the PvP content within the previously mentioned phases. This is the current roadmap:

Phase 1 (Classic Launch): You can PvP one another in the world, but there is no tracking, and no formal rewards for doing so.
Phase 2: Honor System (including Dishonorable Kills), PvP Rank Rewards
Phase 3: Alterac Valley (version 1.12), Warsong Gulch
Phase 4: Arathi Basin
Phase 6: World PvP objectives in Silithus and Eastern Plaguelands


What's Different, and Why You Should Be Excited
One of the obvious differences between WoW: Classic and the WoW now is the level cap, which will drop from 120 to 60. But, as someone who has grown detached to the series itself, I decided to consult a veteran who can discern some of the more important differences: my mother, Lucia Tabari.

 

 

What'll be the biggest change for you if you play WoW: Classic?
"Vanilla was so time-consuming. There won't be a Dungeon Finder (the game's current matchmaking system), so you have to socialize and be involved more with guilds in a community in order to run dungeons. We had to walk [to dungeons] until level 40, which was when I got my first mount, but even then it was still slow."


If it's so much more slow-paced, why would people want to go back to it?
"Mainly for the feels. But it was also more challenging. You had to be more careful about what you chose to level up in the talent system and learn more about what you need for your spec. Now, you can just keep switching specs at any place, but back then you had to go to a trainer to reset everything. You actually had to work to make progress."

MORE: How to Buy a Cheap Gaming Laptop: 7 Essential Tips

 

For people who've played the original and even those who haven't, what would they be missing out on in the new game?
"The zones were more creative. We would roam freely in the old zones, [but] they were left in ruins [because] of the disasters of the [Cataclysm] expansion. Darkshore was the most memorable one for me. We used to take boats from Auberdine (a town in Darkshore) to travel to the Wetlands and Darnassus."

 

 

And what do you miss most about vanilla that you're excited to see in WoW: Classic?
"The lore. And Varian Wrynn was our king!"

 

Is there something specific you miss from the lore?
"Yeah, my king was alive."

Well, there you have it, folks. WoW: Classic is dropping on August 27 in a server near you.

Credit: Blizzard

Edited by DukeAwesome
Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now


  • Posts

    • Feel like free birds flying over the waves of the wind with kitesurfing! It's not just a sport - it's a real adventure that changes your view of the world. With https://portugalkitesurf.com/, you will learn the basics and features of this exciting activity, and you will be able to enjoy the endless expanses of Portugal while confidently controlling your kite. Get ready for incredible impressions and unbelievable emotions!   
    • Grand Opening May 17th   Rates EXP/SP x50 Adena x50 Spoil x5 Seal Stones x5 Quest x5   Augmentation Skill and Glow chance are retail. Active and passive skills has the same status. Active skills increased time to 20 minutes.   Buffs Time 120 minutes. 24 slots, +4 divine inspiration. (need learn) Pets does not lose buffs with noblesse.   Clan & Alliance Clan penalties disabled. Alliance only 1 clan - for large crest. Max. 18 members in Raidboss and Siege zones.   Castle Sieges Sieges every 2 weeks. Siege duration 60 minutes. Only 1 castle available for sieges.   Enchant Weapons from +0 to +3: 100% from +3 to +16: 70% (decreasing 4% each level) Armors from +0 to +3: 100% from +3 to +10: 50% (decreasing 4% each level) Blessed enchant on failure returns the item +3.   Events Capture the Flag - Every day at 12:30 and 18:30. Crazy Rates - On weekends, full time. Death Match - Every day at 14:30 and 20:30. Kill the Boss - Every day at 21:30. Party Farm - On weekends at 16:00. Team vs Team - Every day at 16:30 and 22:30. Treasure Hunt - On Sundays, from 14:00 to 14:30.   Olympiads Ends on Mondays. Battle period: 20:00-00:00. Start battles: 5 registered players. No class-based battles. Tie does not lose points. Hero skills are retail.   Special NPCS Buffer: All buffs, including schemes. Class Master: 1st, 2nd and 3rd class free. Exchange Manager: Exclusive exchange system. General Manager: Shop, donation, services, functions, server infos... Global Gatekeeper: Teleport to all kingdoms and areas, free. Siege Manager: Contains info for all castles. Wedding Manager: Formal wear and adena required to get married.   Soul Crystals Stages from 7 to 12 selling at luxury shop by cristals. (retail) Stage 13 Anakazel and Ember: chance 15%. Antharas, Frintezza and Valakas: chance 100%.     Subclass & Noblesse Subclass free. (no quest) Add subclass at all Village Master. Max. 5 subclasses. Noblesse quest. (retail)   Voice Commands .menu - main features including auto farm & potion. .help - contains all available commands.     Additional Features Auto loot. Auto learn skills. Inventory slots 150. Seven Signs open 24/7. Shout/Trade chat delay 10s. Hero chat delay 30s. Chat filter - for illegal words. Offline shop. Shift + click on monsters to see the droplist. Spawn protection by 30 seconds. Max. 3 sessions per pc. Automatic restart at 07:00.   Raid Bosses Common Raids: 18h + 6h random. Barakiel: 6h. (no random) Tyrannosaurus: 5 minutes. Raids listed on the site/npc have improved stats and drops.   Sailren: Monday at 21:00. (individual teleport and locked after boss spawn) Queen Ant: Monday at 22:00.   Core: Tuesday at 21:00. Orfen: Tuesday at 22:00.   Dr. Chaos: Wednesday at 21:00. Zaken: Wednesday at 22:00. (door opens 00:00 game time and when boss is spawned)   Andreas van Halter: Thursday at 21:00. Frintezza: Thursday at 21:00. (random +/- 15 minutes. Need CC, min.2/max.5 parties)   Anais: Friday at 21:00. Baium: Friday at 22:00. (random +/- 15 minutes)   Antharas: Saturday at 21:00.   Valakas: Sunday at 21:00. All Epics are in PvP area and will be dead at server launch.   Changes Bishop level 40 has Noblesse Blessing skill. All debuffs with time greater than 30s have been reduced to 30s. All cancel skills remove buffs for 10 seconds. Cancellation increased reuse time x5 and chance to 100. Deflect Arrow increased power from 40 to 60. Mirage reduced time from 60s to 30s. Dodge increased the time from 5s to 15s, reuse time x2. Counterattack increased the time from 5s to 15s, reuse time x2. Touch of Death increased chance from 80 to 100. Arrest range increased from 150 to 600. (like shackle) Stun/Shock effect time reduced to 5 seconds. FOI works like in GF. (removed on any action except movement) Major Arcana Set 15% cast speed, 2% m.atk. instead of 17% m.atk. Imperial Staff adds Acumen instead of Empower. Removed fear skills from Antharas and Valakas. Removed teleport skills from Zaken.
    • After 12 years after our first launch of Frintezza, we are not the young men and women anymore, a lot of us have jobs, family, kids, or something else that doesn't allow us to play this game the amount of time that we used to have, but we still want to play this wonderful game once again. In this order of ideas, this is why we have thought of a battery of customizations to the OFF files in order to bring you a great quality of game and at the same time, make it more enjoyable at the time of sitting down to play it. These quality of life improvements contain: Frintezza II x1 - Game Features  General Server Settings  Frintezza Core  Founder Membership  Premium Accounts  Server Phases  General Settings  Starter Packs (ingame Gifts)  Improved Mana Regeneration system  Buff system through Agathions  Vitamin Pets (Hunting Partners)  Class rebalance (skills modifications & new skills)  Gatekeepers improvement  Black Wyvern Rider  UI improvements  Enchantment system improvements  Quality of Life changes Re: Frintezza x1 - Server Settings & General information  TUE MAR 12, 2024 5:38 PM  XP & SP: x1  Adena: x1.5  Drop: x1  Spoil: x2  Quest Drop: x2  Quest Reward: x2  High-End Server and Network: Our platform boasts an enterprise-class server equipped with dual physical processors, featuring 144 threads, and employs Enterprise SuperFast NVME U2 storage to ensure a seamless gaming experience without lag. Our network is fortified against DDOS attacks and includes multiple DDOS-protected Accelerator links through AWS, OVH, and Hetzner.  L2OFF PTS: We prioritize game stability and authentic retail features. To achieve this, we offer the finest Files, Scripts, and Geodata available. We extend an invitation for you to join our exclusive Founder Membership. As a member, you will enjoy lifetime weekly rewards across all current and future servers. Don't miss this opportunity to continuously earn rewards across all our platforms. Founder Member Benefits Weekly Rewards: Lifetime rewards on any current and future servers. Anniversary Rewards: Lifetime rewards on any current and future servers. Stay Informed: Be the first to receive email notifications about the launch of new servers. Participate in Polls: Have a say in the selection of upcoming server chronicles and styles. Exclusive Beta Access: Be among the first to be informed about and invited to closed beta tests. Preferred Nickname Selection: Founder members receive priority in choosing their nicknames. Preferred Clan name Selection: Founder members receive priority in choosing their clan names. FrintezzaL2 Community Upcoming Servers: A variety of server rates including low, mid, and high, across different Chronicles (C4, Interlude, H5, Classic, Essence). Upcoming Styles: A selection of gameplay styles such as Vanilla L2OFF, Stacksub, Craft, PVP, GVE, and more. Your Opinion Matters: Our community is built on the feedback of our members. We strive to create a welcoming environment and are committed to using your recommendations and opinions to enhance the gaming experience. We encourage you to share your thoughts in our Discord and Forum. Your input is valuable and will contribute to making a meaningful difference. Be a Founder Member today, HERE!  XP & SP: +50%  Adena: +50%  Drop: +50%  Spoil: +25% Premium Features Auto-Hunt usage Blacksmith of Mammon through the Premium Manager Merchant of Mammon through the Premium Manager Weekly Consumables Rewards through the Premium Manager Premium Cost  15 days - 150 Frintezza Coins   Dawnfall Dominion marks the beginning of your journey in the world of Lineage 2. In this phase, players start as fledgling adventurers, exploring the lands, honing their skills, and facing the challenges of the early game. They can progress up to level 70, forming alliances, battling monsters, and laying the foundation for their adventures to come. Game-related context: Players begin their journey in the lower level zones, encountering basic quests, monsters, and dungeons suitable for beginners. Focus is on leveling up, acquiring gear, learning the game mechanics and being part of Epic battles fighting the Ant Queen, Core and Orfen. Rates: 1-70: x1 Key points Phase duration: 1 month Equipment goal: A-Grade Raid bosses: Ant Queen, Orfen and Core. First respawn will be previusly announced. Midgard's Ascendancy represents a significant advancement in your journey. As players reach this stage, they have already proven themselves as formidable warriors, capable of facing greater challenges. With the level cap raised to 80, players delve deeper into the world's lore, engage in epic battles, and unlock new abilities with 3rd class changes, subclass and olympiads. Game-related context: In this phase, players explore more advanced zones, encounter tougher monsters, and participate in more complex quests and events. They may also engage in PvP battles, begin to focus on endgame content and battle the fierce Baium. Rates: 1-70: x3 70-80: x1 Key points Phase duration: 1 month Equipment goal: Icarus & Moirai Raid bosses: Baium & Zaken. First respawn will be previusly announced, also Ant Queen, Orfen and Core will have their levels raised and drops altered. Start of Olympiads Twilight's Apex marks the pinnacle of power and achievement in your Lineage 2 journey. As players reach level 85, they stand among the mightiest heroes of the realm, wielding incredible strength and skill. In this phase, players undertake legendary quests, conquer formidable foes, and vie for supremacy in epic battles that shape the fate of the world. Game-related context: At this stage, players tackle the most challenging content the game has to offer, including high-level raids, Epic bosses, and PvP battles. They may also focus on maximizing their character's abilities through advanced gear, skills, and strategic gameplay as they reach level 85. Rates: 1-70: x7 70-80: x3 81+: x1 Key points Equipment goal: Vesper & Vorpal Raid bosses: Frintezza, Freya, Beleth, Antharas & Valakas.  Chronicle: High-Five  Premium Buff system: Agathions basic buff time 4 hs, dances/songs/prophecies 20 minutes.  Community Board: Yes  Equipment: Retail like, up to Top-C in the normal shops, including common & shadow equipment.  Monsters: Original monsters. Quantity of monsters in initial areas has been increased and also reduced the respawn time to avoid traffic jam.  Vitality: Retail-Like  Dual box: Allowed 2 windows per PC 1st & 2nd Class changes: 1st change 50k adena, 2nd change 1kk adena (Reward Agathion: Griffin) or 200 coins (Reward Agathion: Griffin + 5kk Adena) or else, quests.  Skills: Auto-learn  Noblesse: 300 coins Noblesse (+1sub) or else, quest chain.  Offline shop: Available  Auto-loot: Available Catacombs/Necropolises: Retail-like  Manor: Available  Herbs: Available  In-game store: Available. More details in another topic  In-game Starter Kits: Yes - New characters will receive NG & D-Grade starter kits.  Luxury Shop: Up to A-Grade, including top A items (values have been increased)  Cloaks: Yes - We have unlocked all sets bonuses to have the posibility to wear a Cloak Players will receive the following rewards: No-Grade Beginner's Adventurer Pack: Shadow No-Grade Weapon/Armor, Fruit Cocktail, Soulshots, Blessed Spiritshots and Agathion Monkey. D-Grade Fighter/Mage Support Pack: Common D-Grade Weapon/Armor. Beginner's Adventurer Reinforcement Pack: Afro Hair (7 days) and Rune of EXP 30% (7 days). Introducing an exciting enhancement to gameplay: MP recovery now happens even faster! As a part of our ongoing Quality of Life (QoL) updates, all "Buffer Agathions" will now come equipped with a new buff: Mana Blessing. This buff significantly boosts passive MP regeneration by 10/25, providing a substantial increase in mana recovery speed. Additionally, the Mana Blessing buff effectively reduces incoming Mana Recharge by 70%. This enhancement benefits all players, ensuring a smoother and more efficient gameplay experience for solo players by alleviating concerns about mana management. However, it's essential to note that casting players won't gain a double advantage from this buff due to the Mana Recharge penalty. Experience the convenience and improved gameplay flow with our latest update, designed to enhance your gaming journey like never before!   To enhance your gameplay experience without interrupting your leveling progress, we've replaced NPC buffers in towns with adorable pets that not only serve as cosmetic companions but also provide essential buffs. Players will receive two charming agathions at different stages of the game. First Stage: Upon character creation, players will receive the Agathion - Monkey, granting the following buffs for 4 hours: Wind Walk, Shield, Might, Acumen, Focus, Concentration, Berserker Spirit, and Mana Blessing. Second Stage: Upon reaching level 40 and completing the 2nd class change, players will receive the Agathion - Griffin, providing an array of buffs for 4 hours, including Wind Walk, Shield, Magic Barrier, Might, Focus, Death Whisper, Guidance, Haste, Vampiric Rage, Clarity, Acumen, Empower, Berserker Spirit, Decrease Weight, Mental Shield, Bless Shield, and Mana Blessing. *Note: Read the "Improved Mana Regeneration" section for more information. We're thrilled to introduce the enhanced vitamin pets, designed to be your trusted companions throughout your journey. Each pet boasts a unique set of skills tailored to complement various classes. Key Features: Our premium pets retain a retail-like experience, with optimized buffs for enhanced gameplay. They no longer consume %EXP from their master, ensuring uninterrupted progression. These exclusive pets will be readily available in the in-game store, providing easy access for all players. Buffs:  Weapon Maintenance: Increases your attack dmg.  Armor Maintenance: Increases your defense.  Blessing of Queen: Increase of 25% P. Critical Rage. Buffs:  Wild Magic: Increases your Magic Critical rate.  Armor Maintenance: Increases your defense.  Gift of Seraphim: Reuse delay decreased by 30%. Stats & Skills retail-like, great companions for enchanters/supports.    [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Seed of Revenge: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Angelic Icon: Angelic Icon buff has been changed as follows - For 1 minute, increases Resistance to debuff attacks by 40%, P. Def. by 50%, M. Def. by 50%, Accuracy by 6, Speed by 5/10/15, Atk. Spd. by 5%/10%/15%, Critical Rate by 17/30/50, Critical Damage by 17%/33%/50% and Resistance to buff-canceling attacks by 40%. Decreases the effect of recovery magic by 80%. Available when HP is 30% or lower.  Summon Phoenix: The Phoenix has been adjusted to ensure its parity with the other 3rd class summons.  Spirit of Phoenix: Increased activation chance of each level to 35%  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Pain of Shilen: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 80] Massive Lightning Strike: A lightning strike deals damage to the target and surrounding enemies with 1082 Power, immobilizes them for 15 seconds and then paralyzes for 10 seconds.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Eva's Will: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 80] Eva's Defense: Increases party member's P.Def by 15% and M.Def by 10% and Speed by 4 for 5 minutes.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New 44/56/68] Mana Drain: Has a chance to recover MP when striking.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New 44/56/68] Mana Drain: Has a chance to recover MP when striking.  [New 44/58] Chant of Improved Combat (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New from lv. 40+] Revenge Strike: Attacks the enemy with 738 Power added to P. Atk. Requires a sword, dual-sword or blunt weapon. Does not work in olympiad matches.  [New 44/58] Blood Awakening (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.  [New lv. 40] Rush: Charges toward the enemy.  [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches.  Dances: Increased time duration of dances to 20 minutes (+Time enchant extends time duration to be 47 minutes).  [New lv. 40] Rush: Charges toward the enemy.  [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches.  Songs: Increased time duration of songs to 20 minutes (+Time enchant extends time duration up to 47 minutes)  [New from lv. 40+] Mechanical Smash: Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped.  [New from lv. 40+] Provoke (ONLY WARSMITH): Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 10 seconds.  Chain Heal: Adjusted the learning level to level 80.  [Shilien Saint NEW lv. 80] Lord of Vampires: For 30 seconds, gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy.  Healers' Skills Transfer: Increased the Holy Pomander amount for Eva's Saint & Cardinals to 2.  Dagger Mastery [Trigger]: Increased the Dagger Mastery trigger duration to 15 seconds and increases Speed by +4.  [NEW] Bow Mastery [Trigger]: Bow Mastery will now trigger an active buff for 15 seconds that will increase Bow/Crossbow range by 20, Accuracy by 3 and Speed by 4.  Premium Buffs (Agathions Buffs): Increased time duration to be 4 hours.  Chant of Victory & Proof of Fire/Wind/Water: Increased time duration to be 20 minutes (+Time enchant extends time duration up to 40 minutes).  [NEW] Frintezza Welcome Skill(all classes): Increased weight limit by 4 and opens 24 inventory slots.  Warcry: Increased time duration to be 20 minutes.  Battle Roar: Increased time duration to be 20 minutes.  Thrill Fight: Increased time duration to be 20 minutes.  Fell Swoop: Increased time duration to be 20 minutes.  Majesty: Increased time duration to be 20 minutes.  Hawkeye: Eliminated the -10% P.def penalty and increased time duration to be 20 minutes.  Focus chance: Increased time duration to be 20 minutes.  Focus power: Increased time duration to be 20 minutes.  Focus Death: Increased time duration to be 20 minutes.  Mortal Strike: Increased time duration to be 20 minutes.  Seed of Fire/Water/Wind: Increased time duration to be 20 minutes.  Warrior Servitor: Increased time duration to be 20 minutes.  Wizard Servitor: Increased time duration to be 20 minutes.  Assassin Servitor: Increased time duration to be 20 minutes.  Final Servitor: Increased time duration to be 20 minutes.  Rage: Increased time duration to be 20 minutes.  Dark Form: Increased time duration to be 20 minutes.  Totem of Bear: Increased time duration to be 20 minutes.  Totem of Wolf: Increased time duration to be 20 minutes.  Totem of Ogre: Increased time duration to be 20 minutes.  Totem of Puma: Increased time duration to be 20 minutes.  Totem of Bison: Increased time duration to be 20 minutes.  Totem of Rabbit: Increased time duration to be 20 minutes.  Totem of Hawk: Increased time duration to be 20 minutes.  Battle Cry: Increased time duration to be 20 minutes.  Blood Pact: Increased time duration to be 20 minutes.  Furious Soul: Increased time duration to be 20 minutes.  Feline Queen Buffs: Increased time duration to be 20 minutes.  Seraphim the Unicorn Buffs: Increased time duration to be 20 minutes. Frintezza II Creator https://frintezzal2.com Join our Discord channel
  • Topics

×
×
  • Create New...