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Lineage 2 sockets


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AFAIK client just connects (TCP) to host/IP and port (default 2106) specified in l2.ini, then it gets server list from authd (loginserver) and connects (again TCP) to l2server (game server), usually on port 7777. It doesn't listen on any port.

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No any ports opened before you didn't pressed button "Login". After this action opens TCP socket connection on the host:port while you didn't choose game server from the server list or login server didn't drop established connection by timeout (around 3-5 minutes). When you press the button "Ok" in server select window client will create the new TCP socket connection by "host:port" what was received from login server.

 

That's all magic.

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