Hi people,add these two codes, but my problem is as follows, he could fix the error of atk spd. It only appears when changing from weapon to weapon, for example the bow is equipped, they attack, and they change to a blade and the bug is executed. What I need is that when there is a weapon exchange, it has a certain hit delay.I have flood protector for movements,only this bug remains.I use jfrozen.
useitem.java
//Eliminando Bug Attack Speed
if (item.isEquipped())
{
activeChar.abortAttack();
//AGREGAR UN DELAY QUE FUNCIONE
}
//Eliminado Bug de Attack Speed
if (activeChar.isAttackingNow())
{
return;
}
Hey! It's been years since I tried this, just redownloaded everything for the nostalgia but I'm having the "mismatch" problem.
You were right, I used another system, not the one from the post! My bad!
Now I can't find the system that works with AuthGateD 🤣
I see you have found it and uploaded it but the link you provided no longer works. If you are still around, can you please reupload? Thank you!
Question
guishermo15
Hi people,add these two codes, but my problem is as follows, he could fix the error of atk spd. It only appears when changing from weapon to weapon, for example the bow is equipped, they attack, and they change to a blade and the bug is executed. What I need is that when there is a weapon exchange, it has a certain hit delay.I have flood protector for movements,only this bug remains.I use jfrozen.
Edited by guishermo15useitem.java
//Eliminando Bug Attack Speed
if (item.isEquipped())
{
activeChar.abortAttack();
//AGREGAR UN DELAY QUE FUNCIONE
}
//Eliminado Bug de Attack Speed
if (activeChar.isAttackingNow())
{
return;
}
1 answer to this question
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