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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
Guarder
i followed this code:
it shows me that they stack...it show me that i have more than one
but...instead of consuming 1 ls it consumes all the ls. why?
Edited by KIDutz3 answers to this question
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