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Posted (edited)

This code show up a window with a list of ur target's inventory  , and removes an item or more .

code is not mine i found it on net i think credits go to Zealar , i just readapted it to 374 aCis rev .
anyway it may come usefull for wiping bot's inv or ... w/e 

code tested and workin .

 

package net.sf.l2j.gameserver.handler.admincommandhandlers;

import java.util.Set;

import net.sf.l2j.commons.lang.StringUtil;

import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;


/**
 * This class handles following admin commands:
 * <ul>
 * <li>show_ivetory</li>
 * <li>delete_item</li>
 * </ul>
 * @author Zealar
 */

public class AdminInventory implements IAdminCommandHandler
{
	private static final String[] ADMIN_COMMANDS =
	{
		"admin_show_inventory",
		"admin_delete_item"
	};
	
	@Override
	public boolean useAdminCommand(String command, Player activeChar)
	{
		if ((activeChar.getTarget() == null))
		{
			activeChar.sendMessage("Select a target");
			return false;
		}
		
		if (!(activeChar.getTarget() instanceof Player))
		{
			activeChar.sendMessage("Target need to be player");
			return false;
		}
		
		Player player = activeChar.getTarget().getActingPlayer();
		
		if (command.startsWith(ADMIN_COMMANDS[0]))
		{
			if (command.length() > ADMIN_COMMANDS[0].length())
			{
				String com = command.substring(ADMIN_COMMANDS[0].length() + 1);
				if (StringUtil.isDigit(com))
				{
					showItemsPage(activeChar, Integer.parseInt(com));
				}
			}
			
			else
			{
				showItemsPage(activeChar, 0);
			}
		}
		else if (command.contains(ADMIN_COMMANDS[1]))
		{
			String val = command.substring(ADMIN_COMMANDS[1].length() + 1);
			
			player.destroyItem("GM Destroy", Integer.parseInt(val), player.getInventory().getItemByObjectId(Integer.parseInt(val)).getCount(), null, true);
			showItemsPage(activeChar, 0);
		}
		
		return true;
	}
	
	private static void showItemsPage(Player activeChar, int page)
	{
		final Player target = activeChar.getTarget().getActingPlayer();
		

		final Set<ItemInstance> items = target.getInventory().getItems();
		
		int maxItemsPerPage = 16;
		int maxPages = items.size() / maxItemsPerPage;
		if (items.size() > (maxItemsPerPage * maxPages))
		{
			maxPages++;
		}
	
		if (page > maxPages)
		{
			page = maxPages;
		}
		
		int itemsStart = maxItemsPerPage * page;
		int itemsEnd = items.size();
		if ((itemsEnd - itemsStart) > maxItemsPerPage)
		{
			itemsEnd = itemsStart + maxItemsPerPage;
		}
		
	final NpcHtmlMessage adminReply = new NpcHtmlMessage(0);
		adminReply.setFile("data/html/admin/inventory.htm");
		adminReply.replace("%PLAYER_NAME%", target.getName());
		
		StringBuilder sbPages = new StringBuilder();
		for (int x = 0; x < maxPages; x++)
		{
			int pagenr = x + 1;
			sbPages.append("<td><button value=\"" + String.valueOf(pagenr) + "\" action=\"bypass -h admin_show_inventory " + String.valueOf(x) + "\" width=14 height=14 back=\"sek.cbui67\" fore=\"sek.cbui67\"></td>");
		}
		
		adminReply.replace("%PAGES%", sbPages.toString());
		
		StringBuilder sbItems = new StringBuilder();
		
		for (ItemInstance item: items)
		{
			sbItems.append("<tr><td><button action=\"bypass -h admin_delete_item " + String.valueOf(item.getObjectId()) + "\" width=16 height=16 back=\"L2UI.bbs_delete\" fore=\"L2UI.bbs_delete\">" + "</td>");
			sbItems.append("<td width=60>" + item.getName() + "</td></tr><br>");
		}
		
		adminReply.replace("%ITEMS%", sbItems.toString());
		
		activeChar.sendPacket(adminReply);
	}
	
	@Override
	public String[] getAdminCommandList()
	{
		return ADMIN_COMMANDS;
	}
} 

register the handler

 

 

and  create inventory.htm into  gameserver/data/html/admin 


<html><body><title>Inventory : %PLAYER_NAME%</title>
<center>
<table width=270>
 <tr>
 %PAGES%
 </tr>
</table>

___________________________________
</center>
<br>
<table width=270>
 %ITEMS%
</table>
</body>
</html>

 

Edited by Kishin
  • Upvote 2
Posted

isDigit(String text)  is already part of StringUtil.

 

You got already ingame, a way to see inventories using alt+g > Inventory (redundant with show_inventory).

 

I introduced a way to easy cut pages (see //knownlist for exemple - but it's used on any page system normally).

 

It's optional, but there is no way to remove a quantity for a stackable.

 

For wiping all items, you should use ItemContainer#destroyAllItems(String process, Player actor, WorldObject reference) and introduces a new admincommand (delete_all_items, I guess) rather than clicking on every single item from inventory (up to 120 items for dwarves, 80 for regular ppls).

Posted (edited)
2 hours ago, Tryskell said:

isDigit(String text)  is already part of StringUtil.

 

You got already ingame, a way to see inventories using alt+g > Inventory (redundant with show_inventory).

 

I introduced a way to easy cut pages (see //knownlist for exemple - but it's used on any page system normally).

 

It's optional, but there is no way to remove a quantity for a stackable.

 

For wiping all items, you should use ItemContainer#destroyAllItems(String process, Player actor, WorldObject reference) and introduces a new admincommand (delete_all_items, I guess) rather than clicking on every single item from inventory (up to 120 items for dwarves, 80 for regular ppls).

didnt knew about the isDigit in string , i updated post , as for others its just handfull on pvp server to wipe a specific farm item or more from inv ,  can be edited to support iconstable .


wipAAkw.png

Edited by Kishin
  • 4 years later...
  • 8 months later...
Posted (edited)
On 12/29/2023 at 4:34 PM, MoodFreak said:

I tested this code, I think it have the problem with pages, it do not transfer the items to next pages and it gives the error cause of too long html.

well i didnt used to had that issue u reffering , u can always lower the page value that would show on each page . keep in mind it was taken  from h5 that it can handle more html length than interlude .

 

package handlers.admincommandhandlers;

import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.util.Util;

public class AdminInventory implements IAdminCommandHandler {

    private static final String[] ADMIN_COMMANDS =
            {
                    "admin_showinv",
                    "admin_delete_item"
            };

    @Override
    public boolean useAdminCommand(String command, Player activeChar)
    {

        WorldObject target = activeChar.getTarget();

        if (target == null || !target.isPlayer())  {
            activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
            return false;
        }

        if (command.startsWith(ADMIN_COMMANDS[0]))
        {
            if (command.length() > ADMIN_COMMANDS[0].length())
            {
                String com = command.substring(ADMIN_COMMANDS[0].length() + 1);
                if (Util.isDigit(com))
                {
                    showItemsPage(activeChar, Integer.parseInt(com));
                }
            }
            else
            {
                showItemsPage(activeChar, 0);
            }
        }

        int count = 1;
        if (command.contains(ADMIN_COMMANDS[1])) {
            String[] parts = command.split(" ");
            if (parts.length == 3) {
                try {
                    count = Integer.parseInt(parts[2]);
                } catch (NumberFormatException e) {
                    activeChar.sendMessage("Invalid quantity format.");
                    return false;
                }
            }

            if (count == 0) {
                activeChar.sendMessage("Quantity must be 1 or above, or left blank for default.");
                showItemsPage(activeChar, 0);
                return false;
            }

            String val = parts[1];
            target.getActingPlayer().destroyItem("GM Destroy", Integer.parseInt(val), count, null, true);
            showItemsPage(activeChar, 0);
        }
        return true;
    }

    private void showItemsPage(Player activeChar, int page)
    {
        final WorldObject target = activeChar.getTarget();
        final Player player = target.getActingPlayer();

        final Item[] items = player.getInventory().getItems().toArray(new Item[0]);

        int maxItemsPerPage = 13;
        int maxPages = items.length / maxItemsPerPage;
        if (items.length > (maxItemsPerPage * maxPages))
        {
            maxPages++;
        }

        if (page > maxPages)
        {
            page = maxPages;
        }

        int itemsStart = maxItemsPerPage * page;
        int itemsEnd = items.length;
        if ((itemsEnd - itemsStart) > maxItemsPerPage)
        {
            itemsEnd = itemsStart + maxItemsPerPage;
        }

        final NpcHtmlMessage adminReply = new NpcHtmlMessage(0);
        adminReply.setFile(activeChar, "data/html/admin/inventory.htm");
        adminReply.replace("%PLAYER_NAME%", activeChar.getName());

        StringBuilder sbPages = new StringBuilder();
        for (int x = 0; x < maxPages; x++)
        {
            int pagenr = x + 1;
            sbPages.append("<td><button value=\"" + pagenr + "\" action=\"bypass -h admin_showinv " + x + "\" width=20 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
        }

        adminReply.replace("%PAGES%", sbPages.toString());

        StringBuilder sbItems = getStringBuilder(itemsStart, itemsEnd, items);

        adminReply.replace("%ITEMS%", sbItems.toString());

        activeChar.sendPacket(adminReply);
    }

    private static StringBuilder getStringBuilder(int itemsStart, int itemsEnd, Item[] items) {
        StringBuilder sbItems = new StringBuilder();

        sbItems.append("<table width=270>");
        sbItems.append("<tr>");
        sbItems.append("<td width=24><b> </b></td>");
        sbItems.append("<td width=120><b> </b></td>");
        sbItems.append("<td width=90><b>Count</b></td>");
        sbItems.append("<td width=65><b>Quantity</b></td>");
        sbItems.append("</tr>");
        for (int i = itemsStart; i < itemsEnd; i++) {
            Item item = items[i];
            sbItems.append("<tr>");
            sbItems.append("<td><img src=").append(item.getTemplate().getIcon()).append(" width=24 height=24></td>");
            sbItems.append("<td>").append(item.getName()).append("</td>");
            sbItems.append("<td>").append(item.getCount()).append("</td>");
            sbItems.append("<td>");
            sbItems.append("<edit var=\"itemCount_").append(i).append("\" width=40>");
            sbItems.append("</td>");
            sbItems.append("<td><button action=\"bypass -h admin_delete_item ").append(item.getObjectId()).append(" $itemCount_").append(i).append("\" width=16 height=16 back=\"L2UI_ct1.Button_DF_Delete\" fore=\"L2UI_ct1.Button_DF_Delete\"></button></td>");
            sbItems.append("</tr>");
        }
        sbItems.append("</table>");
        return sbItems;
    }

    @Override
    public String[] getAdminCommandList()
    {
        return ADMIN_COMMANDS;
    }
}


Since i did jumped to mobius here the mobius one with quantity field aswell . 
feel free to adapt it back to acis or wherever 

 

<html><body><title>Inventory : %PLAYER_NAME%</title>
<center>
<table width=270>
    <tr>
    %PAGES%
    </tr>
</table>
</center>
<br>

    %ITEMS%

</body>
</html>


spacer.png

Edited by Acacia

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  • Posts

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final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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