How i can set L2Npc.Java for add %playername& to add this in texts?
I have edited this method
public void showChatWindow(L2PcInstance player, String filename)
{
// Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance
final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(player.getHtmlPrefix(), filename);
html.replace("%objectId%", String.valueOf(getObjectId()));
html.replace("%exp%", String.valueOf((Config.RATE_XP)));
html.replace("%sp%", String.valueOf((Config.RATE_SP)));
html.replace("%drop%", String.valueOf((Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER)));
html.replace("%type%", String.valueOf(player.isPremium() ? "Premium" : "Normal"));
player.sendPacket(html);
// Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
player.sendPacket(ActionFailed.STATIC_PACKET);
}
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Sadly you'd need to spend at the very least $12k on a single PC in order to run Lineage 2 in the lowest graphics settings.
Make sure you have custom loop liquid cooling (corsshair hydro X or optimus) otherwise your house will be set on fire.
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How i can set L2Npc.Java for add %playername& to add this in texts?
I have edited this method
public void showChatWindow(L2PcInstance player, String filename) { // Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile(player.getHtmlPrefix(), filename); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%exp%", String.valueOf((Config.RATE_XP))); html.replace("%sp%", String.valueOf((Config.RATE_SP))); html.replace("%drop%", String.valueOf((Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER))); html.replace("%type%", String.valueOf(player.isPremium() ? "Premium" : "Normal")); player.sendPacket(html); // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet player.sendPacket(ActionFailed.STATIC_PACKET); }
and in game html says %exp% not the exp rate
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