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acis 370 pws mporo na to fix


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Posted
 java/net/sf/l2j/gameserver/network/clientpackets/RequestAcquireSkillInfo.java	(revision 4)
+++ java/net/sf/l2j/gameserver/network/clientpackets/RequestAcquireSkillInfo.java	(working copy)
@@ -17,8 +17,8 @@
 import net.sf.l2j.Config;
 import net.sf.l2j.gameserver.datatables.SkillTable;
 import net.sf.l2j.gameserver.datatables.SkillTreeTable;
-import net.sf.l2j.gameserver.datatables.SpellbookTable;
 import net.sf.l2j.gameserver.model.L2PledgeSkillLearn;
+import net.sf.l2j.gameserver.model.L2RebirthSkillLearn;
 import net.sf.l2j.gameserver.model.L2Skill;
 import net.sf.l2j.gameserver.model.L2SkillLearn;
 import net.sf.l2j.gameserver.model.actor.L2Npc;
@@ -62,7 +62,7 @@
 		
 		switch (_skillType)
 		{
-			// General skills
+			// Trance's Rebirth skills.
 			case 0:
 				int skillLvl = activeChar.getSkillLevel(_skillId);
 				if (skillLvl >= _skillLevel)
@@ -74,14 +74,13 @@
 				if (!trainer.getTemplate().canTeach(activeChar.getSkillLearningClassId()))
 					return;
 					
-				for (L2SkillLearn sl : SkillTreeTable.getInstance().getAvailableSkills(activeChar, activeChar.getSkillLearningClassId()))
+				for (L2RebirthSkillLearn rsl : SkillTreeTable.getInstance().getAvailableRebirthSkills(activeChar, activeChar.getSkillLearningClassId()))
 				{
-					if (sl.getId() == _skillId && sl.getLevel() == _skillLevel)
+					if (rsl.getId() == _skillId && rsl.getLevel() == _skillLevel)
 					{
-						AcquireSkillInfo asi = new AcquireSkillInfo(_skillId, _skillLevel, sl.getSpCost(), 0);
-						int spellbookItemId = SpellbookTable.getInstance().getBookForSkill(_skillId, _skillLevel);
-						if (spellbookItemId != 0)
-							asi.addRequirement(99, spellbookItemId, 1, 50);
+						AcquireSkillInfo asi = new AcquireSkillInfo(_skillId, _skillLevel, rsl.getCostSp(), 0);
+						if (Config.LIFE_CRYSTAL_NEEDED && rsl.getItemId() != 0)
+							asi.addRequirement(1, rsl.getItemId(), 1, 0);
 						sendPacket(asi);
 						break;
 					}

 

    acis  rev 370   to pano einai to palio  eno to katw  einai to new   

{
			// General skills
			case 0:
				// Player already has such skill with same or higher level.
				int skillLvl = player.getSkillLevel(_skillId);
				if (skillLvl >= _skillLevel)
					return;
				
				// Requested skill must be 1 level higher than existing skill.
				if (skillLvl != _skillLevel - 1)
					return;
				
				if (!folk.getTemplate().canTeach(player.getClassId()))
					return;
				
				// Search if the asked skill exists on player template.
				final GeneralSkillNode gsn = player.getTemplate().findSkill(_skillId, _skillLevel);
				if (gsn != null)
				{
					asi = new AcquireSkillInfo(_skillId, _skillLevel, gsn.getCorrectedCost(), 0);
					final int bookId = SpellbookData.getInstance().getBookForSkill(_skillId, _skillLevel);
					if (bookId != 0)
						asi.addRequirement(99, bookId, 1, 50);
					sendPacket(asi);
				}
				break;

 

 

 

 

einai  gia to rebirth system   pws mporo na to peraso sto  new   

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