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Hi all, I have a html file that I have set in npc without a directory of this error, can anyone help me? Why does not a direct HTML work in here? No Directory.

 

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package net.sf.l2j.gameserver.model.actor.instance;

import java.util.StringTokenizer;

import net.sf.l2j.gameserver.data.xml.AugmentationData;
import net.sf.l2j.gameserver.model.L2Augmentation;
import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
import net.sf.l2j.gameserver.model.item.type.WeaponType;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage;
import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage.SMPOS;
import net.sf.l2j.gameserver.network.serverpackets.ExVariationCancelResult;
import net.sf.l2j.gameserver.network.serverpackets.ExVariationResult;
import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.SkillList;
import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * @author AbsolutePower
 *
 */
public class FastAug extends Folk
{
	public FastAug(int objectId, NpcTemplate template)
	{
		super(objectId, template);
	}
	
	@Override
	public void onBypassFeedback(Player player, String command)
	{
		if (player == null)
			return;
		
		final StringTokenizer st = new StringTokenizer(command, " ");
		final String currentcommand = st.nextToken();
		
		final String letsSliptIt = currentcommand;
		final String[] nowTheId = letsSliptIt.split("-");
		
		final String OurSplititCommand = nowTheId[0];
		final String FinallyWeHaveObjectId = nowTheId[1];
		
		if(OurSplititCommand.startsWith("showremlist"))
			showListWindowForRemove(player);
		else if(OurSplititCommand.startsWith("showauglist"))
			showListWindow(player);
		else if(OurSplititCommand.startsWith("tryremove"))
		{
			final ItemInstance item = player.getInventory().getItemByObjectId(Integer.parseInt(FinallyWeHaveObjectId));
			
			if (item == null)
				return;
			
			if (item.isEquipped())
			{
				player.disarmWeapons();
				player.broadcastUserInfo();
			}
			
			item.removeAugmentation();
			
			player.sendPacket(new ExVariationCancelResult(1));
			
			InventoryUpdate iu = new InventoryUpdate();
			iu.addModifiedItem(item);
			player.sendPacket(iu);
			player.sendPacket(new SkillList());
			player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1).addItemName(item));
			showListWindowForRemove(player);
			player.sendPacket(ActionFailed.STATIC_PACKET);
		}
		else if(OurSplititCommand.startsWith("tryaug"))
		{
			if (player.getInventory().getInventoryItemCount(57, 0) < 200000)
			{
				player.sendMessage("You do not have enough adena!");
				player.sendPacket(ActionFailed.STATIC_PACKET);
				return;
			}
			
			final ItemInstance item = player.getInventory().getItemByObjectId(Integer.parseInt(FinallyWeHaveObjectId));
			
			if (item == null)
				return;
			
			if (item.isEquipped())
			{
				player.disarmWeapons();
				player.broadcastUserInfo();
			}
			
			final L2Augmentation aug = AugmentationData.getInstance().generateRandomAugmentation(2, 2);
			item.setAugmentation(aug);
			
			final int stat12 = 0x0000FFFF & aug.getAugmentationId();
			final int stat34 = aug.getAugmentationId() >> 16;
			player.sendPacket(new ExVariationResult(stat12, stat34, 1));
			
			InventoryUpdate iu = new InventoryUpdate();
			iu.addModifiedItem(item);
			player.sendPacket(iu);
			
			StatusUpdate su = new StatusUpdate(player);
			su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
			player.sendPacket(su);
			
			showListWindow(player);
			
			player.getInventory().reduceAdena("FastAugh", 200000, player, null);
			
			player.sendPacket(SystemMessageId.THE_ITEM_WAS_SUCCESSFULLY_AUGMENTED);
			
			if (item.getAugmentation().getSkill()!=null)
			{
				player.sendPacket(new ExShowScreenMessage("You have " + item.getAugmentation().getSkill().getName(), 5000, SMPOS.TOP_CENTER, true));
				player.sendPacket(new SkillList());
			}
			player.sendPacket(ActionFailed.STATIC_PACKET);
		}   
		super.onBypassFeedback(player, command);
	}
	
	public void showListWindow(Player player)
	{
		NpcHtmlMessage nhm = new NpcHtmlMessage(5);
		StringBuilder tb = new StringBuilder("");
		String Rem = "RemoveAug";
		
		tb.append("<html><head><title>By AbsolutePower</title></head><body>");
		tb.append("<center>");
		tb.append("<table width=\"250\" cellpadding=\"5\" bgcolor=\"000000\">");
		tb.append("<tr>");
		tb.append("<td width=\"45\" valign=\"top\" align=\"center\"><img src=\"L2ui_ch3.menubutton4\" width=\"38\" height=\"38\"></td>");
		tb.append("<td valign=\"top\"><font color=\"FF6600\">AugmentHelper</font>");
		tb.append("<br1><font color=\"00FF00ju\">" + player.getName() + "</font>, use this menu for fast augment :)<br1></td>");
		tb.append("</tr>");
		tb.append("</table>");
		tb.append("</center>");
		tb.append("<center>");
		tb.append("<br>");
		
		for (ItemInstance item : player.getInventory().getItems())
		{	
			if (!item.isAugmented() && item.getItemType() instanceof WeaponType && item.isEquipable() && !item.isQuestItem())
			{
				tb.append("<button value=\""+item.getItemName()+"\" action=\"bypass -h npc_" + getObjectId() + "_tryaug-"+item.getObjectId()+"\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>");
				tb.append("<table border=0 width=\"100%\">");
				tb.append("<tr><td><img src=\""+ item.getItem().getIcon()+"\"width=\"32\"height=\"32\"></td>" +"<td>"+"<button value=\""+item.getItemName()+"\" action=\"bypass -h npc_"+getObjectId()+"_tryaug-"+item.getObjectId()+"\"width=204 height=21 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>"+"</td>"+"<td>+"+item.getEnchantLevel()+"</td></tr></table>");
			}	
		}
		
		tb.append("<br>");
		tb.append("<button value=\""+Rem+"\" action=\"bypass -h npc_" + getObjectId() + "_showremlist-1"+"\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>");
		tb.append("</center>");
		tb.append("</body></html>");
		
		nhm.setHtml(tb.toString());
		player.sendPacket(nhm);
	}
	
	public void showListWindowForRemove(Player player)
	{
		NpcHtmlMessage nhm = new NpcHtmlMessage(5);
		StringBuilder tb = new StringBuilder("");
		String Rem = "GobackToAugList";
		
		tb.append("<html><head><title>By AbsolutePower</title></head><body>");
		tb.append("<center>");
		tb.append("<table width=\"250\" cellpadding=\"5\" bgcolor=\"000000\">");
		tb.append("<tr>");
		tb.append("<td width=\"45\" valign=\"top\" align=\"center\"><img src=\"L2ui_ch3.menubutton4\" width=\"38\" height=\"38\"></td>");
		tb.append("<td valign=\"top\"><font color=\"FF6600\">AugmentHelper</font>");
		tb.append("<br1><font color=\"00FF00ju\">" + player.getName() + "</font>, use this menu for fast augment :)<br1></td>");
		tb.append("</tr>");
		tb.append("</table>");
		tb.append("</center>");
		tb.append("<center>");
		tb.append("<br>");
		
		for (ItemInstance item : player.getInventory().getItems())
		{
			if (item.isAugmented() && item.getItemType() instanceof WeaponType && item.isEquipable() && !item.isQuestItem())
			{
				tb.append("<button value=\""+item.getItemName()+"\" action=\"bypass -h npc_" + getObjectId() + "_tryremove-"+item.getObjectId()+"\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>");
				tb.append("<table border=0 width=\"100%\">");
				tb.append("<tr><td><img src=\""+ item.getItem().getIcon() +"\"width=\"32\"height=\"32\"></td>" +"<td>"+"<button value=\""+ item.getItemName() +"\" action=\"bypass -h npc_" +getObjectId()+ "_tryaug-"+item.getObjectId()+"\"width=204 height=21 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>"+"</td>"+"<td>+"+item.getEnchantLevel()+"</td></tr></table>");	          
			}	
		}
		
		tb.append("<br>");
		tb.append("<button value=\""+Rem+"\" action=\"bypass -h npc_" + getObjectId() + "_showauglist-1"+"\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"><br>");
		tb.append("</center>");
		tb.append("</body></html>");
		
		nhm.setHtml(tb.toString());
		player.sendPacket(nhm);
	}
}

 

1 answer to this question

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  • 0
Posted

Answer is obvious. Because the code lacks of set/send htm window. Open other instance npc and compare what's missing. Again, you didn't set htm path. 

  • Thanks 1

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