Hello, ive got a question. I have made a stack sub server, and now i want to dissable mutants.
Ive got a diff... My question is, how to change the diff to make it "Non mutants" I mean only subclasses with same race. Pls help
/*
* $Header: PlayerClass.java, 24/11/2005 12:56:01 luisantonioa Exp $
*
* $Author: luisantonioa $
* $Date: 24/11/2005 12:56:01 $
* $Revision: 1 $
* $Log: PlayerClass.java,v $
* Revision 1 24/11/2005 12:56:01 luisantonioa
* Added copyright notice
*
*
* L2jFrozen Project - www.l2jfrozen.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.base;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.First;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Fourth;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Second;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Third;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Fighter;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Mystic;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Priest;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.DarkElf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Dwarf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Human;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.LightElf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Orc;import java.util.EnumMap;import java.util.EnumSet;import java.util.Set;import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;/**
* This class ...
* @author programmos, l2jfrozen dev
* @version $Revision: 1.2.1 $ $Date: 2009/04/13 02:01:21 $
*/publicenumPlayerClass{HumanFighter(Human,Fighter,First),Warrior(Human,Fighter,Second),Gladiator(Human,Fighter,Third),Warlord(Human,Fighter,Third),HumanKnight(Human,Fighter,Second),Paladin(Human,Fighter,Third),DarkAvenger(Human,Fighter,Third),Rogue(Human,Fighter,Second),TreasureHunter(Human,Fighter,Third),Hawkeye(Human,Fighter,Third),HumanMystic(Human,Mystic,First),HumanWizard(Human,Mystic,Second),Sorceror(Human,Mystic,Third),Necromancer(Human,Mystic,Third),Warlock(Human,Mystic,Third),Cleric(Human,Priest,Second),Bishop(Human,Priest,Third),Prophet(Human,Priest,Third),ElvenFighter(LightElf,Fighter,First),ElvenKnight(LightElf,Fighter,Second),TempleKnight(LightElf,Fighter,Third),Swordsinger(LightElf,Fighter,Third),ElvenScout(LightElf,Fighter,Second),Plainswalker(LightElf,Fighter,Third),SilverRanger(LightElf,Fighter,Third),ElvenMystic(LightElf,Mystic,First),ElvenWizard(LightElf,Mystic,Second),Spellsinger(LightElf,Mystic,Third),ElementalSummoner(LightElf,Mystic,Third),ElvenOracle(LightElf,Priest,Second),ElvenElder(LightElf,Priest,Third),DarkElvenFighter(DarkElf,Fighter,First),PalusKnight(DarkElf,Fighter,Second),ShillienKnight(DarkElf,Fighter,Third),Bladedancer(DarkElf,Fighter,Third),Assassin(DarkElf,Fighter,Second),AbyssWalker(DarkElf,Fighter,Third),PhantomRanger(DarkElf,Fighter,Third),DarkElvenMystic(DarkElf,Mystic,First),DarkElvenWizard(DarkElf,Mystic,Second),Spellhowler(DarkElf,Mystic,Third),PhantomSummoner(DarkElf,Mystic,Third),ShillienOracle(DarkElf,Priest,Second),ShillienElder(DarkElf,Priest,Third),OrcFighter(Orc,Fighter,First),OrcRaider(Orc,Fighter,Second),Destroyer(Orc,Fighter,Third),OrcMonk(Orc,Fighter,Second),Tyrant(Orc,Fighter,Third),OrcMystic(Orc,Mystic,First),OrcShaman(Orc,Mystic,Second),Overlord(Orc,Mystic,Third),Warcryer(Orc,Mystic,Third),DwarvenFighter(Dwarf,Fighter,First),DwarvenScavenger(Dwarf,Fighter,Second),BountyHunter(Dwarf,Fighter,Third),DwarvenArtisan(Dwarf,Fighter,Second),Warsmith(Dwarf,Fighter,Third),
dummyEntry1(null,null,null),
dummyEntry2(null,null,null),
dummyEntry3(null,null,null),
dummyEntry4(null,null,null),
dummyEntry5(null,null,null),
dummyEntry6(null,null,null),
dummyEntry7(null,null,null),
dummyEntry8(null,null,null),
dummyEntry9(null,null,null),
dummyEntry10(null,null,null),
dummyEntry11(null,null,null),
dummyEntry12(null,null,null),
dummyEntry13(null,null,null),
dummyEntry14(null,null,null),
dummyEntry15(null,null,null),
dummyEntry16(null,null,null),
dummyEntry17(null,null,null),
dummyEntry18(null,null,null),
dummyEntry19(null,null,null),
dummyEntry20(null,null,null),
dummyEntry21(null,null,null),
dummyEntry22(null,null,null),
dummyEntry23(null,null,null),
dummyEntry24(null,null,null),
dummyEntry25(null,null,null),
dummyEntry26(null,null,null),
dummyEntry27(null,null,null),
dummyEntry28(null,null,null),
dummyEntry29(null,null,null),
dummyEntry30(null,null,null),/*
* (3rd classes)
*/
duelist(Human,Fighter,Fourth),
dreadnought(Human,Fighter,Fourth),
phoenixKnight(Human,Fighter,Fourth),
hellKnight(Human,Fighter,Fourth),
sagittarius(Human,Fighter,Fourth),
adventurer(Human,Fighter,Fourth),
archmage(Human,Mystic,Fourth),
soultaker(Human,Mystic,Fourth),
arcanaLord(Human,Mystic,Fourth),
cardinal(Human,Mystic,Fourth),
hierophant(Human,Mystic,Fourth),
evaTemplar(LightElf,Fighter,Fourth),
swordMuse(LightElf,Fighter,Fourth),
windRider(LightElf,Fighter,Fourth),
moonlightSentinel(LightElf,Fighter,Fourth),
mysticMuse(LightElf,Mystic,Fourth),
elementalMaster(LightElf,Mystic,Fourth),
evaSaint(LightElf,Mystic,Fourth),
shillienTemplar(DarkElf,Fighter,Fourth),
spectralDancer(DarkElf,Fighter,Fourth),
ghostHunter(DarkElf,Fighter,Fourth),
ghostSentinel(DarkElf,Fighter,Fourth),
stormScreamer(DarkElf,Mystic,Fourth),
spectralMaster(DarkElf,Mystic,Fourth),
shillienSaint(DarkElf,Mystic,Fourth),
titan(Orc,Fighter,Fourth),
grandKhauatari(Orc,Fighter,Fourth),
dominator(Orc,Mystic,Fourth),
doomcryer(Orc,Mystic,Fourth),
fortuneSeeker(Dwarf,Fighter,Fourth),
maestro(Dwarf,Fighter,Fourth);privatePlayerRace _race;privateClassLevel _level;privateClassType _type;privatestatic final Set<PlayerClass> mainSubclassSet;privatestatic final Set<PlayerClass> neverSubclassed =EnumSet.of(Overlord,Warsmith);privatestatic final Set<PlayerClass> subclasseSet1 =EnumSet.of(DarkAvenger,Paladin,TempleKnight,ShillienKnight);privatestatic final Set<PlayerClass> subclasseSet2 =EnumSet.of(TreasureHunter,AbyssWalker,Plainswalker);privatestatic final Set<PlayerClass> subclasseSet3 =EnumSet.of(Hawkeye,SilverRanger,PhantomRanger);privatestatic final Set<PlayerClass> subclasseSet4 =EnumSet.of(Warlock,ElementalSummoner,PhantomSummoner);privatestatic final Set<PlayerClass> subclasseSet5 =EnumSet.of(Sorceror,Spellsinger,Spellhowler);privatestatic final EnumMap<PlayerClass,Set<PlayerClass>> subclassSetMap =newEnumMap<>(PlayerClass.class);static{Set<PlayerClass> subclasses = getSet(null,Third);
subclasses.removeAll(neverSubclassed);
mainSubclassSet = subclasses;
subclassSetMap.put(DarkAvenger, subclasseSet1);
subclassSetMap.put(Paladin, subclasseSet1);
subclassSetMap.put(TempleKnight, subclasseSet1);
subclassSetMap.put(ShillienKnight, subclasseSet1);
subclassSetMap.put(TreasureHunter, subclasseSet2);
subclassSetMap.put(AbyssWalker, subclasseSet2);
subclassSetMap.put(Plainswalker, subclasseSet2);
subclassSetMap.put(Hawkeye, subclasseSet3);
subclassSetMap.put(SilverRanger, subclasseSet3);
subclassSetMap.put(PhantomRanger, subclasseSet3);
subclassSetMap.put(Warlock, subclasseSet4);
subclassSetMap.put(ElementalSummoner, subclasseSet4);
subclassSetMap.put(PhantomSummoner, subclasseSet4);
subclassSetMap.put(Sorceror, subclasseSet5);
subclassSetMap.put(Spellsinger, subclasseSet5);
subclassSetMap.put(Spellhowler, subclasseSet5);
subclasses =null;}PlayerClass(final PlayerRace pRace, final ClassType pType, final ClassLevel pLevel){
_race = pRace;
_level = pLevel;
_type = pType;}public final Set<PlayerClass> getAvailableSubclasses(final L2PcInstance player){Set<PlayerClass> subclasses =null;if(_level ==Third){
subclasses =EnumSet.copyOf(mainSubclassSet);
subclasses.removeAll(neverSubclassed);
subclasses.remove(this);Set<PlayerClass> unavailableClasses = subclassSetMap.get(this);if(unavailableClasses !=null){
subclasses.removeAll(unavailableClasses);}
unavailableClasses =null;}return subclasses;}publicstatic final EnumSet<PlayerClass> getSet(final PlayerRace race, final ClassLevel level){
final EnumSet<PlayerClass> allOf =EnumSet.noneOf(PlayerClass.class);for(final PlayerClass playerClass :EnumSet.allOf(PlayerClass.class)){if(race ==null|| playerClass.isOfRace(race)){if(level ==null|| playerClass.isOfLevel(level)){
allOf.add(playerClass);}}}return allOf;}public final boolean isOfRace(final PlayerRace pRace){return _race == pRace;}public final boolean isOfType(final ClassType pType){return _type == pType;}public final boolean isOfLevel(final ClassLevel pLevel){return _level == pLevel;}public final ClassLevel getLevel(){return _level;}public final PlayerRace getRace(){return _race;}publicstaticPlayerClass getClassById(int pClass){try{for(PlayerClass cId :PlayerClass.values()){if(cId.getRace()==null)continue;if(cId.ordinal()== pClass)return cId;}}catch(Exception e){returnnull;}returnPlayerClass.values()[0];}}
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hello everyone !
I need help with a l2script Rev H5-Salvation/Classic build. I compiled the project, installed everything but I can't log in to the server, it won't log me in. I tried a thousand ways without good results. I leave you the error when logging in either with the H5-Salvation Client.
ERROR ---> WARN: IPBANMANAGER ---> IP !!!!
I'm waiting for help! Thank you!
Question
L2TimeMachine
Hello, ive got a question. I have made a stack sub server, and now i want to dissable mutants.
Ive got a diff... My question is, how to change the diff to make it "Non mutants" I mean only subclasses with same race. Pls help
3 answers to this question
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