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java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack (Unknown Source)
at l2f.gameserver.model.entity.olympiad.OlympiadGameTask.runImpl (Olympia
dGameTask.java:193)
at l2f.commons.threading.RunnableImpl.run (RunnableImpl.java:21)
at java.util.concurrent.Executors $ RunnableAdapter.call (Unknown Source)
at java.util.concurrent.FutureTask $ Sync.innerRun (Unknown Source)
at java.util.concurrent.FutureTask.run (Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask.
access $ 201 (Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask.
run (Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker (Unknown Source)
at java.util.concurrent.ThreadPoolExecutor $ Worker.run (Unknown Source)
at java.lang.Thread.run (Unknown Source)

Hello i have this problem when i register in olympiad the timer reach 7 seconds then console show this error 

 

my files l2 tales old source .

 

this file OlympiadGameTask.java

 

package l2f.gameserver.model.entity.olympiad;

import l2f.commons.threading.RunnableImpl;
import l2f.gameserver.Config;
import l2f.gameserver.ThreadPoolManager;
import l2f.gameserver.cache.Msg;
import l2f.gameserver.network.serverpackets.SystemMessage;
import l2f.gameserver.utils.Log;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import java.util.concurrent.ScheduledFuture;

public class OlympiadGameTask extends RunnableImpl
{
	private static final Logger _log = LoggerFactory.getLogger(OlympiadGameTask.class);

	private OlympiadGame _game;
	private BattleStatus _status;
	private int _count;
	private long _time;

	private boolean _terminated = false;

	public boolean isTerminated()
	{
		return _terminated;
	}

	public BattleStatus getStatus()
	{
		return _status;
	}

	public int getCount()
	{
		return _count;
	}

	public OlympiadGame getGame()
	{
		return _game;
	}

	public long getTime()
	{
		return _count;
	}

	public ScheduledFuture<?> shedule()
	{
		return ThreadPoolManager.getInstance().schedule(this, _time);
	}

	public OlympiadGameTask(OlympiadGame game, BattleStatus status, int count, long time)
	{
		_game = game;
		_status = status;
		_count = count;
		_time = time;
	}

	@Override
	public void runImpl() throws Exception
	{
		if (_game == null || _terminated)
			return;

		OlympiadGameTask task = null;

		int gameId = _game.getId();

		try
		{
			if (!Olympiad.inCompPeriod())
				return;

			// Прерываем игру, если один из игроков не онлайн, и игра еще не прервана
			if (!_game.checkPlayersOnline() && _status != BattleStatus.ValidateWinner && _status != BattleStatus.Ending)
			{
				Log.add("Player is offline for game " + gameId + ", status: " + _status, "olympiad");
				_game.endGame(1000, true);
				return;
			}

			switch (_status)
			{
				case Begining:
				{
					_game.broadcastPacket(new SystemMessage(SystemMessage.YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S).addNumber(Config.OLYMPIAD_BEGIN_TIME), true, false);
					task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, Config.OLYMPIAD_BEGIN_TIME / 2, (Config.OLYMPIAD_BEGIN_TIME / 2) * 1000);
					break;
				}
				case Begin_Countdown:
				{
					_game.broadcastPacket(new SystemMessage(SystemMessage.YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S).addNumber(_count), true, false);
					if (_count == 60)
						task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, 30, 30000);
					else if (_count == 30)
						task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, 15, 15000);
					else if (_count == 15)
						task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, 5, 10000);
					else if (_count < 6 && _count > 1)
						task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, _count - 1, 1000);
					else if (_count == 1)
						task = new OlympiadGameTask(_game, BattleStatus.PortPlayers, 0, 1000);
					break;
				}
				case PortPlayers:
				{
					_game.portPlayersToArena();
					_game.managerShout();
					task = new OlympiadGameTask(_game, BattleStatus.Started, 60, 1000);
					break;
				}
				case Started:
				{
					if (_count == 60)
					{
						_game.setState(1);
						_game.preparePlayers();
						_game.addBuffers();
						_game.restorePreparePlayers();
					}

					_game.broadcastPacket(new SystemMessage(SystemMessage.THE_GAME_WILL_START_IN_S1_SECOND_S).addNumber(_count), true, true);
					_count -= 10;

					if (_count > 0)
					{
						task = new OlympiadGameTask(_game, BattleStatus.Started, _count, 10000);
						break;
					}

					_game.openDoors();

					task = new OlympiadGameTask(_game, BattleStatus.CountDown, 5, 5000);
					break;
				}
				case CountDown:
				{
					_game.broadcastPacket(new SystemMessage(SystemMessage.THE_GAME_WILL_START_IN_S1_SECOND_S).addNumber(_count), true, true);
					_count--;
					if (_count <= 0)
						task = new OlympiadGameTask(_game, BattleStatus.StartComp, 36, 1000);
					else
						task = new OlympiadGameTask(_game, BattleStatus.CountDown, _count, 1000);
					break;
				}
				case StartComp:
				{
					_game.deleteBuffers();
					if (_count == 36)
					{
						_game.setState(2);
						_game.broadcastPacket(Msg.STARTS_THE_GAME, true, true);
						_game.broadcastInfo(null, null, false);
					}
					// Wait 3 mins (Battle)
					_count--;
					if (_count == 0)
						task = new OlympiadGameTask(_game, BattleStatus.ValidateWinner, 0, 10000);
					else
						task = new OlympiadGameTask(_game, BattleStatus.StartComp, _count, 10000);
					break;
				}
				case ValidateWinner:
				{
					try
					{
						_game.validateWinner(_count > 0);
					}
					catch (RuntimeException e)
					{
						_log.error("Error on Olympiad Validate Winner", e);
					}
					task = new OlympiadGameTask(_game, BattleStatus.Ending, 0, 20000);
					break;
				}
				case Ending:
				{
					_game.collapse();
					_terminated = true;
					if (Olympiad._manager != null)
						Olympiad._manager.freeOlympiadInstance(_game.getId());
					return;
				}
			}

			if (task == null)
			{
				Log.add("task == null for game " + gameId, "olympiad");
				Thread.dumpStack();
				_game.endGame(1000, true);
				return;
			}

			_game.sheduleTask(task);
		}
		catch (RuntimeException e)
		{
			_log.error("Error on Olympiad Game Task", e);
			_game.endGame(1000, true);
		}
	}
}

 

Edited by Mikel Alan

1 answer to this question

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