hello i have used one custom set jewel at my server and i have one problem
how i can make to don't stack 2 jewels for example i have the boss jewels antharas and Antharas Tremor and when I use that 2 jewels i took stats from both ...
how i make it to dont take stats from one jewel or when i used one jewel to dont allow to wear it ?
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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Verify if following is supposed to be the way to handle movement
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ()));
For me, it's not enough. And if it's the case, whole AI system is probably buggy.
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Or if you interested tell me your offer. :))
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cyta5
hello i have used one custom set jewel at my server and i have one problem
how i can make to don't stack 2 jewels for example i have the boss jewels antharas and Antharas Tremor and when I use that 2 jewels i took stats from both ...
how i make it to dont take stats from one jewel or when i used one jewel to dont allow to wear it ?
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