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Hey guys, I've searched a bit on google about a script that can can mix the regents for the Lunargent and Hellfire Oil and I managed to find something, but it doesn't work properly. Can someone tell me what do I need to do in order to make it work? Here's the code.

//Mixing Urn
var
 i,n,Craft:integer;
 item: TL2item;
begin
       // Craft:
       // =1 , Mix Moon Dust(МооnShard+VolcanicAsh)(10+1)
       // =2 , Mix Lunargent(MoonDust+Quicksilver)(10+1)
       // =3 , Mix Demonplasm(Demonblood+BloodRoot)(10+1)
       // =4 , Mix Magma Dust(Lavastone+VolcanicAsh)(10+1)
       
   Craft:=1; // Mix what? Read above^ 1=Moon Dust etc..
  
   n:=20; // Mix how many times?

  if craft = 1 then begin 
   engine.dlgopen;
   delay(500);
   engine.dlgsel('Quest');
   delay(500);
   engine.dlgsel('Insert a mixing');
   delay(500);
  for i:=1 to n do begin
   engine.dlgsel('Moonstone');
   delay(800);
   engine.dlgsel('Next');
   delay(800);
   engine.dlgsel('Ash');
   delay(800);
   engine.dlgsel('Next');
   delay(800);
   engine.dlgsel('Salamander');
   delay(800);
   engine.dlgsel('Mix');
   delay(800);
   engine.dlgsel('Mix');
   delay(800);
   end;
  end; 

   if craft = 2 then begin 
   engine.dlgopen;
   delay(300);
   engine.dlgsel('Quest');
   delay(300);
   engine.dlgsel('Insert a mixing');
   delay(300);
  for i:=1 to n do begin
   engine.dlgsel('Moon Dust'); 
   delay(300);
   engine.dlgsel('Next');
   delay(300);
   engine.dlgsel('Quicksilver');
   delay(300);
   engine.dlgsel('Next');
   delay(300);
   engine.dlgsel('Salamander');
   delay(300);
   engine.dlgsel('Mix');
   delay(300);
   engine.dlgsel('Mix');
   delay(300);
   end;
  end; 

   if craft = 3 then begin 
   engine.dlgopen;
   delay(300);
   engine.dlgsel('Quest');
   delay(300);
   engine.dlgsel('Insert a mixing');
   delay(300);
  for i:=1 to n do begin
   engine.dlgsel('Demon''s Blood'); 
   delay(300);
   engine.dlgsel('Next');
   delay(300);
   engine.dlgsel('Blood Root'); 
   delay(300);
   engine.dlgsel('Next');
   delay(300);
   engine.dlgsel('Salamander');
   delay(300);
   engine.dlgsel('Mix');
   delay(300);
   engine.dlgsel('Mix');
   delay(300);
   end;
  end; 

   if craft = 4 then begin 
   engine.dlgopen;
   delay(300);
   engine.dlgsel('Quest');
   delay(300);
   engine.dlgsel('Insert a mixing');
   delay(300);
  for i:=1 to n do begin
   engine.dlgsel('Lava Stone'); 
   delay(300);
   engine.dlgsel('Next');
   delay(300);
   engine.dlgsel('Ash'); 
   delay(300);
   engine.dlgsel('Next');
   delay(300);
   engine.dlgsel('Salamander');
   delay(300);
   engine.dlgsel('Mix');
   delay(300);
   engine.dlgsel('Mix');
   delay(300);
   end;
  end; 
end. 

 

  • 1 month later...
  • 1 month later...
Posted

Try this:

 

if  User.InRange (85538, 16191, -4300, 200, 200)  then
  begin
    Engine.SetTarget (31149);
    Engine.DlgOpen;
    Delay (500);
    Engine.DlgSel (2);
    Delay (500);

    // Moondust = 10 Moonstone Shard + 1 Volcanic Ash
	for  i := 1  to  50  do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6013');  // x10 moonstone shard
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6018');  // x1 volcanic ash
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Lunargent = 10 Moondust + 1 Quicksilver
	for  i := 1  to  5	do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6023');  // x10 moondust
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6019');  // x1 quicksilver
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Magma Dust = 10 Lava Stone + 1 Volcanic Ash
	for  i := 1  to  10  do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6012');  // x10 lava stone
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6018');  // x1 volcanic ash
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Fire Essence = 10 Magma Dust + 1 Sulfur
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6022');  // x10 magma dust
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6020');  // x1 sulfur
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	
	// Demonplasm = 10 Demon Blood + 1 Blood Root
	for  i := 1  to  10  do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6015');  // x10 demon blood
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6017');  // x1 blood root
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Demonic Essence = 10 Demonplasm + 1 Sulfur
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6025');  // x10 demonplasm
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6020');  // x1 sulfur
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);

	// Hellfire Oil = 1 Fire Essence + 1 Demonic Essence
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_I_6028');  // x1 fire essence
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6031');  // x1 demonic essence
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
  end;

 

  • 1 year later...
Posted (edited)
On 5/25/2018 at 1:35 PM, Luigicol said:

Try this:

 


if  User.InRange (85538, 16191, -4300, 200, 200)  then
  begin
    Engine.SetTarget (31149);
    Engine.DlgOpen;
    Delay (500);
    Engine.DlgSel (2);
    Delay (500);

    // Moondust = 10 Moonstone Shard + 1 Volcanic Ash
	for  i := 1  to  50  do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6013');  // x10 moonstone shard
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6018');  // x1 volcanic ash
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Lunargent = 10 Moondust + 1 Quicksilver
	for  i := 1  to  5	do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6023');  // x10 moondust
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6019');  // x1 quicksilver
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Magma Dust = 10 Lava Stone + 1 Volcanic Ash
	for  i := 1  to  10  do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6012');  // x10 lava stone
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6018');  // x1 volcanic ash
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Fire Essence = 10 Magma Dust + 1 Sulfur
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6022');  // x10 magma dust
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6020');  // x1 sulfur
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	
	// Demonplasm = 10 Demon Blood + 1 Blood Root
	for  i := 1  to  10  do
	begin
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6015');  // x10 demon blood
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6017');  // x1 blood root
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
	end;
	
	// Demonic Essence = 10 Demonplasm + 1 Sulfur
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_2_I_6025');  // x10 demonplasm
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6020');  // x1 sulfur
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);

	// Hellfire Oil = 1 Fire Essence + 1 Demonic Essence
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_I_Insert');  // insert ingredient
	Delay (500);
	Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_I_6028');  // x1 fire essence
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents U_C_Insert');  // insert catalyst
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents x_1_C_6031');  // x1 demonic essence
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-5.htm');  // select temperature
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents tmp_1');  // temperature 1 - salamander
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents 31149-6.htm'); // mix ingredients
    Delay (500);
    Engine.BypassToServer ('Quest 373_SupplierOfReagents urn');  // back
    Delay (500);
  end;

 

for this to work u need to have complete mats? 500 100 100?

ps: i know its old post but its gonna save me a loot of time if someone that understands script better then me can answer that :d

Edited by zmaj13

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    • L2Lusty 50x Essence High Version Open day 27/06  12:00 GMT London WebSite: https://l2lusty.com/ General Information If you are looking for a High Five retail server, this project is not for you, our gameplay and farming system is based on the Essence version. If you are looking for something new and different to play, this server is for you. Our server is using its own version that mixes High Five and the latest Essence version. With this, we have a good part of the items from the Lineage2 Essence version, with classes and bosses from High Five. An auto-balance system in onlympiad games, which will bring greater equality in combats. We added the Chaos Zone and Peace Zone events, for a better LCoin farm, these events are 24h and can be accessed with the commands .chaos or .peace. All essence items are purchased in our alt+b and cost an average of 300k LCoins. LCoins are obtained by killing any mob, with better drops in the Chaos zone and the Peace Zone. Server Version High Five + Essence Game Play Experience 50x Spoil 8x Drop 8x Adena 8x Normal Enchant 50% (+3 to +12) (40% 12 to 20) Blessed Enchant 50% (+3 to +12) (40% 12 to 20) Safe Enchant +3 Max Enchant +20 Max Windows / IP 6 Accounts Anti-Bot system ON Champions System ON TerritoryWar Saturday 20:00 Siege Every Sunday Olympiads 18:00 / 23:50 Oly End Days 1, 11 and 22 Max Register 1 For IP Minimum Players for Start 4 Players Subclass FREE MAX LVL 85 SHOP GRADE-S Party Diff 30 Level 55/85   Essence Items Price   Items Lvl 1 300k / 1.200kk LCoins Upgrade to Lvl 2 2 items Lvl 1 + 2b Adenas Upgrade to Lvl 3 2 items Lvl 2 + 2b Adenas Upgrade to Lvl 4 2 items Lvl 3 + 2b Adenas Upgrade Chance 25%   Exchange Items   As in other MMORPGs, we have a system of exchanging items for better items.       GrandBoss All Grand Boss Time Fixed Raids Status 50% Change Drop Queen Ant / Core / Orfen / Baium Queen ant Level: 80 Every day 18:30 / Drop Jewel 40% Core Level: 80 Every day 18:40 / Drop Jewel 90% Orfem Level: 80 Every day 18:50 / Drop Jewel 90% Baium Level: 80 Every Friday 18:00 / Drop Jewel 100% Beleth Every Friday 22:00 / Drop Jewel 100% Valakas Every Saturday 18:00 / Drop Jewel 100% Antharas Every Sunday 17:00 / Drop Jewel 100% Max Character in Zone Boss 1 For IP   Instances Party All Intances 5 Players Raids Status 50% Zaken Day 61 5 Players / Jewel Chance 10% Zaken Day Hard 83 5 Players / Jewel Chance Normal / 10% / Blessed 1.9% Zaken Nightmare 61 5 Players / Jewel Chance 90% Frintezza 5 Players / Jewel Chance 40% Freya Normal 5 Players / Jewel Chance 40% Freya Hard 5 Players / Jewel Chance 40% Tiat 5 Players / Weapon Chance 10%   Instances Solo   All Intances Drop S84 Up Crystal Level 10 / 17 Baylor Solo Drop Moirai Set / Vesper Weapons Darion Solo Weapon Chance 1% Tiat Solo Weapon Chance 1% Frintezza Solo Jewel Chance 2% Freya Solo Jewel Chance 2% Zaken Solo Jewel Chance 2% Core Solo Jewel Chance 2% Orfen Solo Jewel Chance 2% Beleth Solo Jewel Chance 1%   Special Events Event Boss Lindvior Every day 16:40 - 22:40 Event Pig Invazion Every day 15:40 - 23:40 Event Dragon Invazion Every day 18:40 - 01:40 Event City War Every day 19:40 - 02:40   Commands .ach .achievements Opens the achievements interface .buffshield (anti-buff) .away .back (stay away / back) .menu .cfg (Character control panel) .combine .talisman (Combine all Talismans) .dressme (Visual Armor Added +1000 HP) .party .invite .partylist Our custom party creation system .offline (off line shop) .repair (repair character) .siege (See the siege time or register your clan) .stats (character status)   .offbuff (Open store buffs) .autofarm (Open Auto Farm Interface) .report (Report a suspicious bot player) .buffshop (Invoke a summon to sell your buffs.) .vote (Opens our vote system.) .aa (Exchange your seal stones for AA automatically.) .oly (Shows all players who are first in the oly ranking.) .status (See a player's status, he has to be in your target) .seeres (Look at a player's resistance, he has to be in his target) .equip (See all of a player's items, they have to be in their target) .regoly (Register with oly wherever you are.) .bagclean Delete all items from your inventory, use it knowing that you will lose everything that is not equipped!   WebSite: https://l2lusty.com/
    • Our sales are ongoing. Bump. 22 June 2025 Telegram: ContactDiscordAccS
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