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TheProdigy

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  1. Got a nice, cheap & and easy to use hack for Ring for Elysium. The sad thing is that I have to go back to work and I don't have any more time to play so I decided on selling my subscription. If anyone is interested PM me and we can talk business.
  2. Hey guys, I've searched a bit on google about a script that can can mix the regents for the Lunargent and Hellfire Oil and I managed to find something, but it doesn't work properly. Can someone tell me what do I need to do in order to make it work? Here's the code. //Mixing Urn var i,n,Craft:integer; item: TL2item; begin // Craft: // =1 , Mix Moon Dust(МооnShard+VolcanicAsh)(10+1) // =2 , Mix Lunargent(MoonDust+Quicksilver)(10+1) // =3 , Mix Demonplasm(Demonblood+BloodRoot)(10+1) // =4 , Mix Magma Dust(Lavastone+VolcanicAsh)(10+1) Craft:=1; // Mix what? Read above^ 1=Moon Dust etc.. n:=20; // Mix how many times? if craft = 1 then begin engine.dlgopen; delay(500); engine.dlgsel('Quest'); delay(500); engine.dlgsel('Insert a mixing'); delay(500); for i:=1 to n do begin engine.dlgsel('Moonstone'); delay(800); engine.dlgsel('Next'); delay(800); engine.dlgsel('Ash'); delay(800); engine.dlgsel('Next'); delay(800); engine.dlgsel('Salamander'); delay(800); engine.dlgsel('Mix'); delay(800); engine.dlgsel('Mix'); delay(800); end; end; if craft = 2 then begin engine.dlgopen; delay(300); engine.dlgsel('Quest'); delay(300); engine.dlgsel('Insert a mixing'); delay(300); for i:=1 to n do begin engine.dlgsel('Moon Dust'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Quicksilver'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Salamander'); delay(300); engine.dlgsel('Mix'); delay(300); engine.dlgsel('Mix'); delay(300); end; end; if craft = 3 then begin engine.dlgopen; delay(300); engine.dlgsel('Quest'); delay(300); engine.dlgsel('Insert a mixing'); delay(300); for i:=1 to n do begin engine.dlgsel('Demon''s Blood'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Blood Root'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Salamander'); delay(300); engine.dlgsel('Mix'); delay(300); engine.dlgsel('Mix'); delay(300); end; end; if craft = 4 then begin engine.dlgopen; delay(300); engine.dlgsel('Quest'); delay(300); engine.dlgsel('Insert a mixing'); delay(300); for i:=1 to n do begin engine.dlgsel('Lava Stone'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Ash'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Salamander'); delay(300); engine.dlgsel('Mix'); delay(300); engine.dlgsel('Mix'); delay(300); end; end; end.
  3. @camenomat0 thanks for the help, much appreciated. @Evie Frye sry for the dumb questions bud, i haven't slept in a while.
  4. <!-- Soulshot: S-Grade --> <item id="6"> <ingredient id="57" count="1000000"/> <production id="1467" count="10000"/> </item> ok so i got this code, the ingredient is adena, right?
  5. Hey guys, sorry for the stupid question, but how can I edit the items in the GM Shop? I made a server a few days ago and now i'm almost done with the NPC's and some other stuff. The only thing left is the GM Shop. I've already looked it up on youtube, google and some other forums but 95% of the stuff I found is in lithuanian, greek or other languages. I'm new to this kind of stuff, never used Java before. I've checked the htm and xml files but I couldn't find anything.
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