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Hello, today i create a file xml that resists stuns,sleeps,roots and stuff to mobs but nothing works... I add the skill on mob correctly but nothing.. Does anyone know the fix and the reason?

 

XML

 

<?xml version='1.0' encoding='utf-8'?>
<list>
<skill id="8400" levels="1" name="Raid Bosses Resists">
  <table name="#vuln"> 0.1 </table>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
      <mul stat="rootVuln" order="0x30" val="#vuln"/>
      <mul stat="stunVuln" order="0x30" val="#vuln"/>
      <mul stat="sleepVuln" order="0x30" val="#vuln"/>
      <mul stat="paralyzeVuln" order="0x30" val="#vuln"/>
  </for>
</skill>
<skill id="8401" levels="1" name="Hard Mobs Resists">
  <table name="#vuln"> 0.1 </table>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
      <mul stat="rootVuln" order="0x30" val="#vuln"/>
      <mul stat="stunVuln" order="0x30" val="#vuln"/>
      <mul stat="sleepVuln" order="0x30" val="#vuln"/>
      <mul stat="paralyzeVuln" order="0x30" val="#vuln"/>
         <mul stat="rootVuln" order="0x30" val="#vuln"/>
      <mul stat="accCombat" order="0x30" val="1.4"/>
      <!--<mul stat="cancel" order="0x30" val="#vuln"/>-->
  </for>
</skill>
</list>

10 answers to this question

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Posted

Sidereal Day No mate.. I didn't created anything in skill trees.. I just created the skill in xml and i added it on mobs.. Only the stat pDef works.. sleepVuln and staff not working.

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Posted
31 minutes ago, Kounto said:

Sidereal Day No mate.. I didn't created anything in skill trees.. I just created the skill in xml and i added it on mobs.. Only the stat pDef works.. sleepVuln and staff not working.

What do you mean not working? How do you test it, what do you wanna achieve?

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Posted
9 minutes ago, Kounto said:

Sleep immunity.. I use sleep on the monster and sleeps..

<table name="#vuln"> 0.1 </table>

 

This means that sleep resist will be multiplied by 0.1. If sleep resist is for example 100, It will become 100x0.1 = 10.

 

If you want to increase sleep resist:

 

<table name="#vuln">50 </table>

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