-
Content Count
32 -
Joined
-
Last visited
-
Feedback
0%
Community Reputation
0 NeutralAbout Sidereal Day

-
Rank
Vassal
Profile Information
-
Gender
Male
-
Country
Belgium
Recent Profile Visitors
-
Help .menu code (error?)
Sidereal Day replied to thepsolartek's question in Request Server Development Help [L2J]
You have to declare your new handler on GameServer.java also -
Help Blessed Scrolls
Sidereal Day replied to criss22's question in Request Server Development Help [L2J]
Check AbstractEnchantPacket and try to work around , test your skills -
drop me a pm
-
Help Speed Bug
Sidereal Day replied to stalker66's question in Request Server Development Help [L2J]
The first example was not returning a float result as the second one seems like it's the correct one however when you want to do a division between 2 floats and you want the exact result you have to type something like "2/.1f” -
Help Html teleport aCis
Sidereal Day replied to l2jkain's question in Request Server Development Help [L2J]
811 is id from systemmsg that contains a string , this is a requestbypass packet -
Source Fandc/ro-Team H5-L2Ava Files Sources.
Sidereal Day replied to Akar0's topic in Server Shares & Files [L2J]
Nice thinking , thanks for the info -
Help Item restriction
Sidereal Day replied to Sidereal Day's question in Request Server Development Help [L2J]
ok found it , one more question if if the method is IsInEvent so the function will work for the rest of the events ? and 1 more, to validate the check on the ItemUse i have to add a return on canUseItem variable ? -
Help Item restriction
Sidereal Day replied to Sidereal Day's question in Request Server Development Help [L2J]
can you explain further what you mean by "(Request)UseItem, from memory" ? -
Help Item restriction
Sidereal Day replied to Sidereal Day's question in Request Server Development Help [L2J]
If i only could turn my logical idea on code it would be so easy, as sweets said i just want to prevent the player to use another weapon than my specific id on this event , so i think im going to use that code sweets said ----EDIT---- what return should i use because my class is public boolen not void so i cant return nothing -
Help Item restriction
Sidereal Day replied to Sidereal Day's question in Request Server Development Help [L2J]
will this code force the player to use only 1 specific id ? because thats what im trying to do -
Help Item restriction
Sidereal Day replied to Sidereal Day's question in Request Server Development Help [L2J]
public boolean canUseItem(PlayerEventInfo player, ItemData item) { if(item.getItemId() == _bowItemId && item.isEquipped()) return false; return super.canUseItem(player, item); } i want to make this part of code to { if(item.getItemId() != _bowItemId) player.sendMessage(LanguageEngine.getMsg("you cant use another weapon than the Bow")); } something like this -
Help Item restriction
Sidereal Day replied to Sidereal Day's question in Request Server Development Help [L2J]
the problem is that im forcing the player to equip a specific id but while the event is running he can change it -
Hello forum , im wondering how can i make my event restricted to only 1 type of weapon, im using use item by id command but i need some further help
-
Source Fandc/ro-Team H5-L2Ava Files Sources.
Sidereal Day replied to Akar0's topic in Server Shares & Files [L2J]
how is possible that this system running utx's like starting logo and loading screen which do not exist on my client ? which method the dev used? some kind of binding maybe on the dlls