MimisK Posted December 20, 2017 Share Posted December 20, 2017 Hello people. Is possible to generate geodata files? Maybe from client files? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
0 Sdw Posted December 20, 2017 Share Posted December 20, 2017 Yes it is possible Quote Link to comment Share on other sites More sharing options...
0 MimisK Posted December 20, 2017 Author Share Posted December 20, 2017 3 minutes ago, Sdw said: Yes it is possible Thank you for your response. Can you give more information? Quote Link to comment Share on other sites More sharing options...
0 Sdw Posted December 20, 2017 Share Posted December 20, 2017 Not really, I guess you'll be on your own for that one. Just there is a way to generate geodata from client, that's how NC does it, and it's fuck up by default. Quote Link to comment Share on other sites More sharing options...
0 MimisK Posted December 20, 2017 Author Share Posted December 20, 2017 At the moment I found these two tools. GeoConv & MapCalc. (From Stazis) https://www.4shared.com/s/fC4Xcp6T9ei If someone knows another way and wants to share it ..... Quote Link to comment Share on other sites More sharing options...
0 pada Posted January 11, 2018 Share Posted January 11, 2018 Buildzone is the best way via the client, though it requires fixing some things in Engine.dll, a simple patch inside of FWorldBuilder::buildWorldStructure will get the client to produce perfect geodata on a small radius, large radius's will crash the client as there are further patches required, i personally have not had the skills to figure out what else is required, so Geodata and scripts are what are holding back my l2off classic project :) Quote Link to comment Share on other sites More sharing options...
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MimisK
Hello people.
Is possible to generate geodata files? Maybe from client files?
Thanks in advance.
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