Hello I am adapting AntiFeed Manager for now but I have these errors. how would it be in place of these imports?
import gnu.trove.map.hash.TIntObjectHashMap;
import gnu.trove.procedure.TObjectProcedure;
private Map<Integer,Long> _lastDeathTimes;private TIntObjectHashMap<Map<Integer, Connections>> _eventIPs;
/**
* If number of all simultaneous connections from player's IP address lower than max
* then increment connection count and return true.
* Returns false if number of all simultaneous connections from player's IP address
* higher than max.
* @param eventId
* @param player
* @param max
* @return
*/
public final boolean tryAddPlayer(int eventId, L2PcInstance player, int max)
{
return tryAddClient(eventId, player.getClient(), max);
}
/**
* If number of all simultaneous connections from player's IP address lower than max
* then increment connection count and return true.
* Returns false if number of all simultaneous connections from player's IP address
* higher than max.
* @param eventId
* @param player
* @param max
* @return
*/
public final boolean tryAddClient(int eventId, L2GameClient client, int max)
{
if (client == null)
return false; // unable to determine IP address
final Map<Integer, Connections> event = _eventIPs.get(eventId);
if (event == null)
return false; // no such event registered
final Integer addrHash = Integer.valueOf(client.getConnectionAddress().hashCode());
int limit = Config.DUALBOX_CHECK_WHITELIST.get(addrHash);
limit = limit < 0 ? Integer.MAX_VALUE : limit + max;
Connections conns;
synchronized (event)
{
conns = event.get(addrHash);
if (conns == null)
{
conns = new Connections();
event.put(addrHash, conns);
}
}
return conns.testAndIncrement(limit);
}
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I had a similar problem once when I was setting up a custom shop system in a game. For me, the fix was buried in the database settings. I had to adjust the stack limit for the item in the MySQL database, which allowed bulk purchases without triggering errors. You might want to check the item_template or a similar table for stackable values.
As for inspiration, I once played around with a different setup for fun using https://themulligans.org. While it’s an online casino, their sleek inventory and transaction systems gave me some cool ideas for designing in-game economies.
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l2jkain
Hello I am adapting AntiFeed Manager for now but I have these errors. how would it be in place of these imports?
1 answer to this question
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