Jump to content

Recommended Posts

Posted

Hello All,

First of all, sorry for my bad english, i'm from Spain.

I'm looking for some expert staff because i want to open a L2 server (mid rates maybe). But i have not much time for develooping and start the server.

I have a good VPS (financed by myself) Intel Xeon E5 x 4 Cores, 8GB Ram , 160GB SSD, 1gbps Bandwidth (25TB monthly traffic) enought for now.

What i need?

People with experience (Web developer, l2j expert, any java expert, and the in game staff (gm, etc.)).
I will help you with what i can, i'm a professional dev, (Java, C#, Python, Delphi, and some ASP PHP etc..) but i don't have much time with my daily job.

I will not pay for that people, if you want to be part of this proyect you are welcome, i'm not interested in make money with the server, if there is some donation this will be directly used for make the server bigger and better.

If someone like can contact me on: stanimiry87@gmail.com.

One more time, sorry for my bad english. 001_cool.gif

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Short version: took Vanganth's classic Interlude pack as the starting point and rebuilt the rest on top of the Classic Secret of Empire client (protocol 166).   Stuff that got reworked, but not limited to: The AI is the one I'm proudest of. ~600 individual NPC behavior scripts, all parsed and verified against retail. Aggro range, follow logic, target switching, idle pattern, social actions. All behaving the way they do on the official server, not the way "close enough" L2J packs usually do. ~2,5k skills loaded, full enchant tree, soul crystal absorption rules. Every formula in Formulas.java and StatFunctions.java got rewritten to match retail. Geodata is not excluded. NPCs/spawns, 6k+ templates, 28k+ spawns, all raid bosses, all the standard event content (Olympiad, Seven Signs with Festival of Darkness, Castle Sieges, Clan Hall stuff, Fortress sieges, Dimensional Rift, Four Sepulchers, Cardiff Invasion). all quest scripts. The engine itself runs both Interlude (protocol 740–770) and Secret of Empire (166) off the same codebase, opcode-mapped. The thing I want to be clear about: this is as close to PTS as L2J realistically gets. Most, not all, L2J packs out there have approximated formulas, stub AI, patchy geodata, hardcoded raid scripts. We didn't take that route.   When can you actually play it:   Server most likely opens next year. If I get more dev time over the coming months a beta by end of this year is realistic, possibly earlier. No promises, depends on how much time I can put in.   The server is already playable since the most important work is done. So if you'd like to collaborate, you'll be able to test it fairly soon. The server files are really good. You might even want to use them for your own server if we decide to go that route.   Server tiers being considered: Low-rate retail - the flagship, most likely first server. Strict PTS. Mid-to-high rate, minimal customs - almost certainly happening as a second server. More accessible but the engine integrity stays. Old L2Finest pride-style (high-rate, heavy customs, the original flavor some of you remember) - very low chance and definitely not soon. It's on the list but well behind the first two.   That's where we are. More updates as open beta gets closer.
    • Maybe some NPC is causing the problem for you, if you don't have a custom map, keep a backup of the database and remove the npc 1-1 to see where the problem is coming from. A custom npc is probably the problem. I had this problem before and searched a lot to find it.
    • 🔥 L2 REDMOON – INTERLUDE 🔥 🆕 Newly opened – Full players joining!   🌐 Discord: https://discord.gg/5PvP5BrGg 💬 Website: https://L2Redmoon.com   ⚔️ Progressive Server • Classic • No Pay To Win   📊 Stage System (Progressive): 🔹 Stage 1: Lv 1–42 | XP x3 | 2 weeks 🔹 Stage 2: Lv 43–60 | XP x4 | 2 weeks 🔹 Stage 3: Lv 61–75 | XP x5 | 10 days 🔹 Endgame: Lv 75–80 | XP x10   💰 General Rates: 💰 Adena x8 💎 Spoil x3 📦 Drop x3 📜 Quest x3   🚫 NO PAY TO WIN ⭐ Premium +30% (Optional) 🛡️ Safe +3 ⚔️ Max +16   🏆 Auto reward max for clans   🔥 ENDGAME – Final competitive phase   @everyone
    • @SkyLordwhats so funny nigga
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..