case AGGDAMAGE:{if(target instanceof L2GuardInstance)break;// im added this if target is guard code stop at this lineif(target instanceof L2Attackable)
target.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, activeChar,(int)((150* skill.getPower())/(target.getLevel()+7)));
skill.getEffects(activeChar, target, ss, sps, bss);break;}
But still guards get provoke effect. Where problem?
Sorry for such late reply. But extender in this build is just bad. It will give you this random error and shut down your server once a day, maybe more often. And since we don't have any source code of it, the solution is to remove it from the L2Server.exe file. You can do it yourself with CFF_Explorer app. Or download mine with already removed extender. No more random shut downs. The only downside is you gonna lose auto loot ability.
L2Server.exe without extender
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Question
wongerlt
Hello,
Im tryung disable provoke skill on guards.
But still guards get provoke effect. Where problem?
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