case AGGDAMAGE:{if(target instanceof L2GuardInstance)break;// im added this if target is guard code stop at this lineif(target instanceof L2Attackable)
target.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, activeChar,(int)((150* skill.getPower())/(target.getLevel()+7)));
skill.getEffects(activeChar, target, ss, sps, bss);break;}
But still guards get provoke effect. Where problem?
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wongerlt
Hello,
Im tryung disable provoke skill on guards.
But still guards get provoke effect. Where problem?
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