Now im trying to find where is problem, but can't :D
function:
public boolean canSeeTarget(final L2Object cha, final L2Object target){// If geo is off do simple check :]// Don't allow casting on players on different dungeon lvls etcreturnMath.abs(target.getZ()- cha.getZ())<1000;}
check:
if(skill.getCastRange()>0&&!GeoData.getInstance().canSeeTarget(this, target)){
sendMessage("target z:"+target.getZ()+" cha z:"+this.getZ()+"Z:"+Math.abs(target.getZ()-this.getZ()));
sendPacket(newSystemMessage(SystemMessageId.CANT_SEE_TARGET));
sendPacket(ActionFailed.STATIC_PACKET);return;}
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Question
wongerlt
Hello.
Now im trying to find where is problem, but can't :D
function:
check:
https://prnt.sc/gk7yg8
cast range = 900
565-565=0
0<1000=true
900>0 = true
so it must be true and false in if.
so where is problem?
and this problem only in fortress of dead
Edited by wongerltLink to comment
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