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item give acceslvl


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    private void showMainPage(final L2PcInstance activeChar)
    {
        AdminHelpPage.showHelpPage(activeChar, "charmanage.htm");
    }
    
    private void setAccountAccessLevel(final String player, final L2PcInstance activeChar, final int banLevel)
    {
        Connection con = null;
        
        try
        {
            con = L2DatabaseFactory.getInstance().getConnection(false);
            String stmt = "SELECT account_name FROM characters WHERE char_name = ?";
            PreparedStatement statement = con.prepareStatement(stmt);
            statement.setString(1, player);
            ResultSet result = statement.executeQuery();
            
            if (result.next())
            {
                String acc_name = result.getString(1);
                SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
                
                if (acc_name.length() > 0)
                {
                    LoginServerThread.getInstance().sendAccessLevel(acc_name, banLevel);
                    sm.addString("Account Access Level for " + player + " set to " + banLevel + ".");
                }
                else
                {
                    sm.addString("Couldn't find player: " + player + ".");
                }
                
                activeChar.sendPacket(sm);
                sm = null;
                acc_name = null;
            }
            else

This is ? and my question how to make to item?

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Posted
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;

public class PremiumBuff implements IItemHandler
{

    public PremiumBuff()
    {
    //null
    }

    @Override
    public void useItem(L2PlayableInstance playable, L2ItemInstance item)
    {
            if(!(playable instanceof L2PcInstance))
                return;

            L2PcInstance activeChar = (L2PcInstance) playable;

            if(activeChar.isInOlympiadMode())
            {
                activeChar.sendMessage("This item can not be used on olympiad");
            }

            if(activeChar.isDonator())
            {
                activeChar.sendMessage("You are already the donator member");
            }
            else
            {
                activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
                activeChar.setAccessLevel(10);;
                activeChar.sendMessage("Now you can use a premium buffer!");
                activeChar.broadcastUserInfo();
                playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
            }
            activeChar = null;
    }

    @Override
    public int[] getItemIds()
    {
        return ITEM_IDS;
    }

    private static final int ITEM_IDS[] =
    {
        9996
    };

}

i make this and dont work no consume and dont give access

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