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Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
Question
ncg667
Hi i want to set all magic skills can Absorbs 30% of damage .
And i add this "<set name="absorbPart" val="0.3" /> <!-- absorbs 30% of damage -->"
To other magic skills (such as Skills number :1220 Blaze for Human)
but its not work.
any one can help me?
<skill id="1220" levels="8" name="Blaze">
<table name="#mpInitialConsume"> 4 4 5 5 5 6 6 6 </table>
<table name="#mpConsume"> 14 16 17 18 20 21 23 24 </table>
<table name="#magicLvl"> 17 20 23 25 28 30 33 35 </table>
<table name="#power"> 23 26 29 32 35 38 42 44 </table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="magicLvl" val="#magicLvl" />
<set name="power" val="#power" />
<set name="target" val="TARGET_ONE" />
<set name="element" val="0" /> <!-- Fire -->
<set name="elementPower" val="20" />
<set name="reuseDelay" val="1000" />
<set name="hitTime" val="4000" />
<set name="skillType" val="MDAM" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="A1" />
<set name="castRange" val="750" />
<set name="effectRange" val="1250" />
<set name="absorbPart" val="0.3" />
</skill>
Its use L2JTW Tauti Version
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