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Posted

Hi Guys,

 

So I followed the guide below and managed to unpack my L2Font-e.utx file (80 in total).

 

http://www.maxcheaters.com/topic/194004-editing-textures-updated-for-2015/

 

However I don't know how do I package all the 80 files into 1 L2Font-e.utx file as it was before?

 

Thanks

Posted

err you dont need to if youi want to replace original files like that

you can put it through l2 tool then open with unreal and just add/remove/replace files and save as l2font again without having to unpack/export

Posted (edited)

Hi,

 

Thanks for that. I did try that however the L2Tool doesn't let me put custom files, or it does and I am doing something wrong.

There is two different L2Font-e.utx files which have things I like. I am trying to combine it so that I can have both rather then 1 or the other. (interlude)

When I select the TGA file it gives this error. I tried to convert the TGA to DDS but that didn't work either as in the file has no change.

 

This is why I thought I can extract it all and then package it again into one file.

 

gdt2qgeh.2mf.jpg

Edited by ogman
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