Jump to content

Recommended Posts

Posted

Hello guys i have a script for Ketra to farm some molars.. im trying to create a new script for FoG lower lvl teleport, but it uses a nobles teleport.

 

I made this setup for the script:

 

 

if user.inrange(148019,-55501,-2759, 700) then begin
   Engine.FaceControl(0,false);
  Engine.MoveTo(148012, -55745, -2751);
  Engine.SetTarget(31360);
  Engine.DlgOpen;
  Delay(500);
  Engine.DlgSel(13);
  Delay(500);
  Engine.MoveTo(147759, -55452, -2759);
  Engine.MoveTo(147979, -55282, -2759);
  delay(500);
  Engine.SetTarget('Tatiana');
  Engine.DlgOpen;
  delay(500);
  engine.dlgsel(4);
  delay(500);
  engine.dlgsel(2);
  delay(500);
  engine.dlgsel(12);
  delay(500);
  engine.dlgsel(1);
  Engine.CancelTarget;
  delay(500);
 
After the yellow line, he doesn't follow the script, he doesn't click the line: "Do not use nobless gate pass". He just backs to npc buff.
 
Heres the whole script i made:
 
                  uses sysutils;
 
procedure buff;
 
var
buff1: TL2Effect;
item: TL2Item;
function CheckBuff: Boolean;
begin
    if not User.Buffs.ByID(1085, buff1) then begin
                  engine.useitem(736);
  delay(30000);
        Result:=false;
        Print('Buffs are needed. Buffing...');
  Engine.MoveTo(147725,-56170,-2807);
  Engine.MoveTo(148031,-55527,-2759);
 Engine.SetTarget('La2Dream');
Engine.DlgOpen;
Engine.DlgSel(5);
Delay(500);
 
end;Engine.MoveTo(43892, -48345, -792);
Result:=true;
end;
 
///////////////////////////////////////////////////////////
 
function deadCheck: Boolean;
begin
Result := false;
    if User.Dead then begin
        Result := true;
        Print('Dead. Pressing to village.');
        Delay(1000);
        Engine.GoHome;
        Delay(1000);
    end
    else
    begin
     Delay(5000);
    end;
    end;
///////////////////////////////////////////////////////////
 
       begin
 while true do begin
 deadcheck;
         
 
 
 
 
        
   if user.inrange(144942, -55390, -3007, 250, 150) then begin
   Engine.MoveTo(145236, -56823, -3007);
   Engine.MoveTo(145574, -56834, -3007);
   Engine.MoveTo(146285, -56405, -2807);
   Engine.MoveTo(147627, -56010, -2799);
   Engine.MoveTo(147938, -55476, -2759);
   end;
 
 
 
  //////////////////////////////
 
if user.inrange(146272, -58176, -2976, 250, 150) then begin
Engine.MoveTo(147593, -58103, -3007);
Engine.MoveTo(147727, -57141, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;  
if user.inrange(145264, -57680, -2976, 250, 150) then begin
Engine.MoveTo(145588, -56926, -3007);
Engine.MoveTo(146673, -56095, -2807);
Engine.MoveTo(147543, -56054, -2807);
Engine.MoveTo(148012, -55745, -2751);  
    end;  
if user.inrange(145696, -57696, -2976, 250, 150) then begin
Engine.MoveTo(145510, -56930, -3007);
Engine.MoveTo(146499, -56202, -2807);
Engine.MoveTo(147481, -56031, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;  
if user.inrange(144944, -55392, -2976, 250, 150) then begin
Engine.MoveTo(145153, -56813, -3007);
Engine.MoveTo(145569, -56855, -3007);
Engine.MoveTo(146467, -56271, -2807);
Engine.MoveTo(147566, -56034, -2807);
Engine.MoveTo(148012, -55745, -2751);   
    end;  
if user.inrange(144752, -56752, -2976, 250, 150) then begin
Engine.MoveTo(145534, -56884, -3007);
Engine.MoveTo(146265, -56418, -2807);
Engine.MoveTo(147407, -56063, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;  
if user.inrange(149120, -58064, -2976, 250, 150) then begin
Engine.MoveTo(147706, -58107, -3007);
Engine.MoveTo(147751, -56737, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;  
if user.inrange(150400, -56752, -2976, 250, 150) then begin
Engine.MoveTo(149935, -56870, -3007);
Engine.MoveTo(149139, -56390, -2807);
Engine.MoveTo(147929, -56063, -2807);
Engine.MoveTo(148012, -55745, -2751);   
    end;  
if user.inrange(150704, -55744, -2976, 250, 150) then begin
Engine.MoveTo(149935, -56870, -3007);
Engine.MoveTo(149139, -56390, -2807);
Engine.MoveTo(147929, -56063, -2807);
Engine.MoveTo(148012, -55745, -2751);   
    end;  
if user.inrange(147680, -58208, -2976, 250, 150) then begin
Engine.MoveTo(147727, -57141, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;  
if user.inrange(148288, -58304, -2976, 250, 150) then begin
Engine.MoveTo(147738, -58050, -3007);
Engine.MoveTo(147727, -57141, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;  
if user.inrange(147232, -58480, -2976, 250, 150) then begin
Engine.MoveTo(147677, -58063, -3007);
Engine.MoveTo(147727, -57141, -2807);
 Engine.MoveTo(148012, -55745, -2751);
    end;  
if user.inrange(149088, -56256, -2776, 250, 150) then begin
Engine.MoveTo(147854, -56054, -2807);
Engine.MoveTo(148012, -55745, -2751);   
    end;
if user.inrange(146832, -55904, -2776, 250, 150) then begin
Engine.MoveTo(147529, -56046, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(146368, -56256, -2776, 250, 150) then begin
Engine.MoveTo(147529, -56046, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(147664, -56464, -2776, 250, 150) then begin
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(147680, -56928, -2776, 250, 150) then begin
Engine.MoveTo(147810, -56110, -2807);
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(148560, -55904, -2776, 250, 150) then begin
Engine.MoveTo(148012, -55745, -2751);
    end;
    if user.inrange(149872, -57424, -2976, 250, 150) then begin
Engine.MoveTo(149897, -56910, -2979);
Engine.MoveTo(149230, -56412, -2779);
Engine.MoveTo(147939, -55999, -2772);
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(144960, -56224, -2976, 250, 150) then begin
Engine.MoveTo(145458, -56853, -2979);
Engine.MoveTo(146343, -56326, -2779);
Engine.MoveTo(147625, -55995, -2772);
Engine.MoveTo(148012, -55745, -2751);
    end;   
if user.inrange(144496, -55088, -2976, 250, 150) then begin
Engine.MoveTo(145327, -56873, -2979);
Engine.MoveTo(146337, -56445, -2779);
Engine.MoveTo(147533, -55963, -2766);
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(145392, -56960, -2976, 250, 150) then begin
Engine.MoveTo(146347, -56305, -2779);
Engine.MoveTo(147514, -56003, -2772);
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(150238, -57165, -3002, 250, 150) then begin
Engine.MoveTo(149051, -56361, -2782);
Engine.MoveTo(147790, -56080, -2782);
Engine.MoveTo(148012, -55745, -2751);
    end;
if user.inrange(149088, -56256, -2776, 250, 150) then begin
Engine.MoveTo(147711, -55910, -2752);
    end;  
 
///////////////////////////////////////////////////////////  
 
  if user.inrange(148019,-55501,-2759, 700) then begin
   Engine.FaceControl(0,false);
  Engine.MoveTo(148012, -55745, -2751);
  Engine.SetTarget(31360);
  Engine.DlgOpen;
  Delay(500);
  Engine.DlgSel(13);
  Delay(500);
  Engine.MoveTo(147759, -55452, -2759);
  Engine.MoveTo(147979, -55282, -2759);
  delay(500);
  Engine.SetTarget('Tatiana');
  Engine.DlgOpen;
  delay(500);
  engine.dlgsel(4);
  delay(500);
  engine.dlgsel(2);
  delay(500);
  engine.dlgsel(12);
  delay(500);
  engine.dlgsel(1);
  Engine.CancelTarget;
  delay(500);
if user.inrange(179886, -111224, -5819, 1000)
 then begin
 print('Moveing to spawn');
    Engine.MoveTo(179731, -112055, -5832);
    Engine.MoveTo(177781, -112378, -5832);
    Engine.MoveTo(177146, -112445, -5709);
    Engine.MoveTo(176555, -112202, -5533);
    Engine.MoveTo(174712, -112184, -5472);
    Engine.MoveTo(174712, -112168, -5472);
    Engine.MoveTo(174696, -112152, -5472);
    Engine.MoveTo(174088, -112152, -5240);
    Engine.MoveTo(174022, -112187, -5224);
    Engine.MoveTo(173349, -112366, -5174);
    Engine.MoveTo(173702, -113012, -4996);
    Engine.MoveTo(173263, -113337, -4768);
    Engine.MoveTo(172286, -113572, -4327);
    Engine.MoveTo(171765, -112941, -3960);
    Engine.MoveTo(171586, -112207, -3632);
    Engine.MoveTo(171568, -111702, -3579);
    Engine.MoveTo(171162, -111714, -3577);
    Engine.MoveTo(171194, -112249, -3488);
    Engine.MoveTo(171496, -113263, -3484);
    Engine.MoveTo(172005, -113733, -3539);
    Engine.MoveTo(173179, -113664, -3558);
    Engine.MoveTo(173639, -113208, -3629);
    Engine.MoveTo(173830, -112590, -3709);
    Engine.MoveTo(174329, -112983, -3593);
    Engine.MoveTo(175204, -113096, -3485);
    Engine.MoveTo(177476, -113069, -3485);
    Engine.MoveTo(177603, -112664, -3485);
    Engine.MoveTo(177943, -110995, -3665);
    Engine.MoveTo(178982, -110847, -3665);
    Engine.MoveTo(178457, -109280, -3665);
    Engine.MoveTo(178734, -108998, -3648);
    
 
 
 
 
 
  if user.inrange(178734, -108998, -3648, 100) then begin
Delay(500);
Engine.FaceControl(0, true);
   print('Arrived');
 
 
 
end;
end;
end;
end;
end;
begin 
Script.NewThread(@buff);
end.
 
Posted

So i should change to engine.dlgsel(2) to engine.bypasstoserver(2) ?

 

If so, i have a error: 

 

Incompatible types

you need use bypass string of button with engine.bypasstoserver('string');

Posted

Still cant do it. 

 

He just doesn't decide beetwen:

 

18951230_1488883421163899_31399594408410

 

 

The script its like that right now:

 

Engine.SetTarget('Tatiana');
  Engine.DlgOpen;
  delay(500);
  engine.dlgsel(4);
  delay(500);
    engine.dlgsel(2);
  delay(500);
  engine.bypasstoserver('Forge of the Gods, lower level - 1000 adena');
  delay(500);
  Engine.CancelTarget;
  delay(500);

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock