The monsters I chose for my farm area execute an animation when they die. They "explode". But I want to remove this animation. Where in my core is this info stored?
I am trying to add icons from the GoD chronicle to h5, they are ready in .dds format, the UE editor that I have imports them successfully and the utx file works in a viewer that I have, my failure is when encrypting the file. I got an L2cryps encryptor, the final file is generated but after dragging it into the game and editing the .dat of the designated skill, the game crashes. The tutorial I followed unfortunately does not provide the l2endec it uses.
Or in case there is already a post where a similar icon pack has been shared, could you please tell me where it is?
One thing i learned is that most players dont care about how the website looks as long as it works. Having a nice looking and modern website helps but not as much as you think.
Question
tiguz
The monsters I chose for my farm area execute an animation when they die. They "explode". But I want to remove this animation. Where in my core is this info stored?
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.