Horse Posted April 4, 2017 Posted April 4, 2017 (edited) Good morning. I would have two questions at hand. First: I made a custom NPC and I wanted to change its title color so I added a new line in npcname-e/npcgrp with its ID. However, for reasons unknown to me it doesn't change the name of the npc, it simply writes "NONameNpc" like there was no such npc with that ID in npcname-e. Yet, if I edit an already existing npcname and use its displayId for the custom npc then i can see the name/title color changed in game but when i hit it i still see NoNameNpc in the chat window. Any idea why is this happening? [sOLVED] Second one: I was thinking of changing some of the music patterns in towns but I don't really know which file is responsible for that. Or could I just replace the already existing oggs.? If so, then my question is with what or how can I open all oggs becuase most of them cannot be played by players supporting ogg format no matter what. Thanks in advance. Edited April 4, 2017 by Horse Quote
deMEV Posted April 4, 2017 Posted April 4, 2017 Good morning. I would have two questions at hand. Second one: I was thinking of changing some of the music patterns in towns but I don't really know which file is responsible for that. Or could I just replace the already existing oggs.? If so, then my question is with what or how can I open all oggs becuase most of them cannot be played by players supporting ogg format no matter what. Thanks in advance. use oggpatcher to make .ogg working in winamp or other software. Quote
Horse Posted April 4, 2017 Author Posted April 4, 2017 Thank you. I didn't know they had to be patched. Quote
CataPiciu Posted April 15 Posted April 15 hi, how did you solved the problem with nonpcname? Because i encountered the same problem Quote
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