Jump to content
  • 0

[Help]Bypass Problem


Question

Posted (edited)

 

bypass -h voice .telsolozonepackage com.l2jfrozen.gameserver.handler.voicedcommandhandlers;

 

import com.l2jfrozen.gameserver.custom.SoloZoneManager;

import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfrozen.gameserver.taskmanager.AttackStanceTaskManager;

import com.l2jfrozen.util.random.Rnd;

 

public class PvPZone implements IVoicedCommandHandler

{

    private static final String[] VOICED_COMMANDS =

    {

        "pvpzone",

        "telsolozone"

    };

 

    @Override

    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

    {

        if (activeChar.isInOlympiadMode())

        {

            activeChar.sendMessage("You can not use this is Command in Olympiad!");

            return false;

        }

 

        if (activeChar.isInFunEvent())

        {

            activeChar.sendMessage("You can not use this is command in Event.");

            return false;

        }

 

        if (command.equalsIgnoreCase("pvpzone"))

        {

            SoloZoneManager.getInstance().showhtmlmenu(activeChar);

        }

        else if (command.equalsIgnoreCase("telsolozone"))

        {

            if (AttackStanceTaskManager.getInstance().get(activeChar))

            {

                activeChar.sendMessage("You can't use Command while you're in combat.");

                return false;

            }

            int[][] spawn = SoloZoneManager.getInstance().getZone().getSpawn();

            int[] loc = spawn[Rnd.get(spawn.length)];

            int driftx = Rnd.get(-80, 80);

            int drifty = Rnd.get(-80, 80);

            activeChar.teleToLocation(loc[0] + driftx, loc[1] + drifty, loc[2]);

        }

        return true;

    }

 

    @Override

    public String[] getVoicedCommandList()

    {

        return VOICED_COMMANDS;

    }

}

 

 

i use this command .pvpzone it opens me a menu i press go to pvp zone but nothing happens but if i write .telsolozone i goes me to the chaotic zone and the bypass is this bypass -h voice .telsolozone but when i add this byspass to the gk it doesn't work too neither gk neither .pvpzone command any advice?

Edited by phantoml2

8 answers to this question

Recommended Posts

  • 0
Posted

create one more ->  else if (_command.startsWith("pvpTeleport"))

 

and inside of this bypass write your teleport method'

then your bypass

<button value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

should be 

 

<button value=\"PvP Zone\" action=\"bypass -h pvpTeleport\"

thank you for your help @reborn12 fixed it big thanks to him

Problem Solved

  • 0
Posted

Show us showhtmlmenu(L2Pcinstance player) method in this package com.l2jfrozen.gameserver.custom.SoloZoneManager.

  • 0
Posted

bypasses seems right if you put .pvpzone will pop up the window and with telsolozone it telepor player to zone

yes but window pop up and when i press .telsolozone it goes me there but when window pop up with the .pvpzone i press to teleport me there and nothing happens

  • 0
Posted

Show us showhtmlmenu(L2Pcinstance player) method in this package com.l2jfrozen.gameserver.custom.SoloZoneManager.

 

        NpcHtmlMessage nhm = new NpcHtmlMessage(activeChar.getObjectId());

        StringBuilder tb = new StringBuilder(2000);

 

        tb.append("<html><head></head><body><center>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<table width=300 height=20 bgcolor=000000 border=0 cellspacing=0 cellpadding=0>");

        tb.append("<tr><td align=center><font color=\"LEVEL\">PvP Zone Panel</font></td></tr></table>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<img src=\"l2salem.logo\" width=\"300\" height=\"100\"/>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center><br>");

        tb.append("<font color=FF0000>Change PvP Zone: </font>Hour's:" + numHours + " Minute's: " + numMins + " Second's: " + numSecs + ".");

        tb.append("<br>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<table width=300 height=20 bgcolor=000000 border=0 cellspacing=0 cellpadding=0>");

        tb.append("<tr><td align=center><font color=909090>Current PvP Zone: </font>" + getName() + "</font></td></tr></table>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center><br>");

        tb.append("<font color=FF0000>Next PvP Zone: </font>" + getNextName());

        tb.append("<br>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center>");

        tb.append("<table width=300 height=20 bgcolor=000000 border=0 cellspacing=0 cellpadding=0>");

        tb.append("<tr><td align=center><font color=\"909090\">Players Inside: </font>" + i + "</td></tr></table>");

        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"295\" height=\"1\"></center><br>");

        tb.append("<br>");

        tb.append("<table width=250 height=32>");

        tb.append("<tr>");

        tb.append("<td></td><td></td>");

        // if(!(activeChar.getPvpKills() <= 1))

        tb.append("<td align=center><button value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\" width=161 height=20 back=\"l2salem.161\" fore=\"l2salem.160\"></td>");

        // else

        // tb.append("<td><font color=\"FF0000\">You need 1 PvP in order to Enter in Solo Zone</td>");

        tb.append("</tr>");

        tb.append("</table>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<br>");

        tb.append("<img src=\"L2UI.SquareGray\" width=300 height=1>");

        tb.append("<table bgcolor=000000 width=300");

        tb.append("<tr>");

        tb.append("<td><center><font color=\"545145\">http://L2Salem.com</font></center></td>");

        tb.append("</tr>");

        tb.append("</table>");

        tb.append("</body></html>");

        nhm.setHtml(tb.toString());

        activeChar.sendPacket(nhm);

    }

  • 0
Posted

value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

Check RequestBypassToServer.java in clientpackets if you got this bypass voice

  • 0
Posted

value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

Check RequestBypassToServer.java in clientpackets if you got this bypass voice

 

/*

 * L2jFrozen Project - www.l2jfrozen.com

 *

 * This program is free software; you can redistribute it and/or modify

 * it under the terms of the GNU General Public License as published by

 * the Free Software Foundation; either version 2, or (at your option)

 * any later version.

 *

 * This program is distributed in the hope that it will be useful,

 * but WITHOUT ANY WARRANTY; without even the implied warranty of

 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

 * GNU General Public License for more details.

 *

 * You should have received a copy of the GNU General Public License

 * along with this program; if not, write to the Free Software

 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

 * 02111-1307, USA.

 *

 * http://www.gnu.org/copyleft/gpl.html

 */

package com.l2jfrozen.gameserver.network.clientpackets;

 

import org.apache.log4j.Logger;

 

import com.l2jfrozen.Config;

import com.l2jfrozen.gameserver.ai.CtrlIntention;

import com.l2jfrozen.gameserver.communitybbs.CommunityBoard;

import com.l2jfrozen.gameserver.datatables.sql.AdminCommandAccessRights;

import com.l2jfrozen.gameserver.handler.AdminCommandHandler;

import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;

import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;

import com.l2jfrozen.gameserver.managers.CastleManager;

import com.l2jfrozen.gameserver.model.L2Object;

import com.l2jfrozen.gameserver.model.L2World;

import com.l2jfrozen.gameserver.model.actor.instance.L2ClassMasterInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;

import com.l2jfrozen.gameserver.model.actor.instance.L2SymbolMakerInstance;

import com.l2jfrozen.gameserver.model.actor.position.L2CharPosition;

import com.l2jfrozen.gameserver.model.entity.event.CTF;

import com.l2jfrozen.gameserver.model.entity.event.DM;

import com.l2jfrozen.gameserver.model.entity.event.L2Event;

import com.l2jfrozen.gameserver.model.entity.event.TvT;

import com.l2jfrozen.gameserver.model.entity.event.VIP;

import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;

import com.l2jfrozen.gameserver.model.entity.siege.Castle;

import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;

import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;

import com.l2jfrozen.gameserver.network.serverpackets.SiegeInfo;

import com.l2jfrozen.gameserver.util.GMAudit;

 

public final class RequestBypassToServer extends L2GameClientPacket

{

    private static Logger LOGGER = Logger.getLogger(RequestBypassToServer.class);

    

    // S

    private String _command;

    

    @Override

    protected void readImpl()

    {

        _command = readS();

    }

    

    @Override

    protected void runImpl()

    {

        final L2PcInstance activeChar = getClient().getActiveChar();

        

        if (activeChar == null)

            return;

        

        if (!getClient().getFloodProtectors().getServerBypass().tryPerformAction(_command))

            return;

        

        try

        {

            if (_command.startsWith("admin_"))

            {

                // DaDummy: this way we LOGGER _every_ admincommand with all related info

                String command;

                

                if (_command.contains(" "))

                {

                    command = _command.substring(0, _command.indexOf(" "));

                }

                else

                {

                    command = _command;

                }

                

                final IAdminCommandHandler ach = AdminCommandHandler.getInstance().getAdminCommandHandler(command);

                

                if (ach == null)

                {

                    if (activeChar.isGM())

                    {

                        activeChar.sendMessage("The command " + command + " does not exists!");

                    }

                    

                    LOGGER.warn("No handler registered for admin command '" + command + "'");

                    return;

                }

                

                if (!AdminCommandAccessRights.getInstance().hasAccess(command, activeChar.getAccessLevel()))

                {

                    activeChar.sendMessage("You don't have the access right to use this command!");

                    if (Config.DEBUG)

                    {

                        LOGGER.warn("Character " + activeChar.getName() + " tried to use admin command " + command + ", but doesn't have access to it!");

                    }

                    return;

                }

                

                if (Config.GMAUDIT)

                {

                    GMAudit.auditGMAction(activeChar.getName() + " [" + activeChar.getObjectId() + "]", command, (activeChar.getTarget() != null ? activeChar.getTarget().getName() : "no-target"), _command.replace(command, ""));

                    

                }

                

                ach.useAdminCommand(_command, activeChar);

            }

            else if (_command.equals("come_here") && activeChar.isGM())

            {

                comeHere(activeChar);

            }

            else if (_command.startsWith("player_help "))

            {

                playerHelp(activeChar, _command.substring(12));

            }

            

            else if (_command.startsWith("siege_aden"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(5);

                if(castle != null)

                activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_giran"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(3);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_goddard"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(7);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_rune"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(8);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_shuttgart"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(9);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_oren"))

            {

                    Castle castle = CastleManager.getInstance().getCastleById(4);

                    if(castle != null)

                        activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_dion"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(2);

                if(castle != null)

                    activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_gludio"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(1);

                if(castle != null)

                    activeChar.sendPacket(new SiegeInfo(castle));

            }

            else if (_command.startsWith("siege_innadril"))

            {

                Castle castle = CastleManager.getInstance().getCastleById(6);

                if(castle != null)

                    activeChar.sendPacket(new SiegeInfo(castle));

            }    

            else if (_command.startsWith("npc_"))

            {

                if (!activeChar.validateBypass(_command))

                    return;

                

                final int endOfId = _command.indexOf('_', 5);

                String id;

                

                if (endOfId > 0)

                {

                    id = _command.substring(4, endOfId);

                }

                else

                {

                    id = _command.substring(4);

                }

                

                try

                {

                    final L2Object object = L2World.getInstance().findObject(Integer.parseInt(id));

                    

                    if (_command.substring(endOfId + 1).startsWith("event_participate"))

                    {

                        L2Event.inscribePlayer(activeChar);

                    }

                    else if (_command.substring(endOfId + 1).startsWith("tvt_player_join "))

                    {

                        final String teamName = _command.substring(endOfId + 1).substring(16);

                        

                        if (TvT.is_joining())

                        {

                            TvT.addPlayer(activeChar, teamName);

                        }

                        else

                        {

                            activeChar.sendMessage("The event is already started. You can not join now!");

                        }

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("tvt_player_leave"))

                    {

                        if (TvT.is_joining())

                        {

                            TvT.removePlayer(activeChar);

                        }

                        else

                        {

                            activeChar.sendMessage("The event is already started. You can not leave now!");

                        }

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("dmevent_player_join"))

                    {

                        if (DM.is_joining())

                            DM.addPlayer(activeChar);

                        else

                            activeChar.sendMessage("The event is already started. You can't join now!");

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("dmevent_player_leave"))

                    {

                        if (DM.is_joining())

                            DM.removePlayer(activeChar);

                        else

                            activeChar.sendMessage("The event is already started. You can't leave now!");

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("ctf_player_join "))

                    {

                        final String teamName = _command.substring(endOfId + 1).substring(16);

                        if (CTF.is_joining())

                            CTF.addPlayer(activeChar, teamName);

                        else

                            activeChar.sendMessage("The event is already started. You can't join now!");

                    }

                    

                    else if (_command.substring(endOfId + 1).startsWith("ctf_player_leave"))

                    {

                        if (CTF.is_joining())

                            CTF.removePlayer(activeChar);

                        else

                            activeChar.sendMessage("The event is already started. You can't leave now!");

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("vip_joinVIPTeam"))

                    {

                        VIP.addPlayerVIP(activeChar);

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("vip_joinNotVIPTeam"))

                    {

                        VIP.addPlayerNotVIP(activeChar);

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("vip_finishVIP"))

                    {

                        VIP.vipWin(activeChar);

                    }

                    

                    if (_command.substring(endOfId + 1).startsWith("event_participate"))

                    {

                        L2Event.inscribePlayer(activeChar);

                    }

                    

                    else if ((Config.ALLOW_CLASS_MASTERS && Config.ALLOW_REMOTE_CLASS_MASTERS && object instanceof L2ClassMasterInstance) || (object instanceof L2NpcInstance && endOfId > 0 && activeChar.isInsideRadius(object, L2NpcInstance.INTERACTION_DISTANCE, false, false)))

                    {

                        ((L2NpcInstance) object).onBypassFeedback(activeChar, _command.substring(endOfId + 1));

                    }

                    

                    activeChar.sendPacket(ActionFailed.STATIC_PACKET);

                }

                catch (final NumberFormatException nfe)

                {

                    if (Config.ENABLE_ALL_EXCEPTIONS)

                        nfe.printStackTrace();

                    

                }

            }

            // Draw a Symbol

            else if (_command.equals("Draw"))

            {

                final L2Object object = activeChar.getTarget();

                if (object instanceof L2NpcInstance)

                {

                    ((L2SymbolMakerInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            else if (_command.equals("RemoveList"))

            {

                final L2Object object = activeChar.getTarget();

                if (object instanceof L2NpcInstance)

                {

                    ((L2SymbolMakerInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            else if (_command.equals("Remove "))

            {

                final L2Object object = activeChar.getTarget();

                

                if (object instanceof L2NpcInstance)

                {

                    ((L2SymbolMakerInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            // Navigate throught Manor windows

            else if (_command.startsWith("manor_menu_select?"))

            {

                final L2Object object = activeChar.getTarget();

                if (object instanceof L2NpcInstance)

                {

                    ((L2NpcInstance) object).onBypassFeedback(activeChar, _command);

                }

            }

            else if (_command.startsWith("bbs_"))

            {

                CommunityBoard.getInstance().handleCommands(getClient(), _command);

            }

            else if (_command.startsWith("_bbs"))

            {

                CommunityBoard.getInstance().handleCommands(getClient(), _command);

            }

            else if (_command.startsWith("Quest "))

            {

                if (!activeChar.validateBypass(_command))

                    return;

                

                final L2PcInstance player = getClient().getActiveChar();

                if (player == null)

                    return;

                

                final String p = _command.substring(6).trim();

                final int idx = p.indexOf(' ');

                

                if (idx < 0)

                {

                    player.processQuestEvent(p, "");

                }

                else

                {

                    player.processQuestEvent(p.substring(0, idx), p.substring(idx).trim());

                }

            }

            

            // Jstar's Custom Bypass Caller!

            else if (_command.startsWith("custom_"))

            {

                final L2PcInstance player = getClient().getActiveChar();

                CustomBypassHandler.getInstance().handleBypass(player, _command);

            }

            else if (_command.startsWith("OlympiadArenaChange"))

            {

                Olympiad.bypassChangeArena(_command, activeChar);

            }

        }

        catch (final Exception e)

        {

            if (Config.ENABLE_ALL_EXCEPTIONS)

                e.printStackTrace();

            

            LOGGER.warn("Bad RequestBypassToServer: ", e);

        }

        // finally

        // {

        // activeChar.clearBypass();

        // }

    }

    

    /**

     * @param activeChar

     */

    private void comeHere(final L2PcInstance activeChar)

    {

        final L2Object obj = activeChar.getTarget();

        if (obj == null)

            return;

        

        if (obj instanceof L2NpcInstance)

        {

            final L2NpcInstance temp = (L2NpcInstance) obj;

            temp.setTarget(activeChar);

            temp.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(activeChar.getX(), activeChar.getY(), activeChar.getZ(), 0));

            // temp.moveTo(player.getX(),player.getY(), player.getZ(), 0 );

        }

        

    }

    

    private void playerHelp(final L2PcInstance activeChar, final String path)

    {

        if (path.contains(".."))

            return;

        

        final String filename = "data/html/help/" + path;

        final NpcHtmlMessage html = new NpcHtmlMessage(1);

        html.setFile(filename);

        activeChar.sendPacket(html);

    }

    

    @Override

    public String getType()

    {

        return "[C] 21 RequestBypassToServer";

    }

}

 

i think no what i have to do?

  • 0
Posted (edited)

create one more ->  else if (_command.startsWith("pvpTeleport"))

 

and inside of this bypass write your teleport method'

then your bypass

<button value=\"PvP Zone\" action=\"bypass -h voice .telsolozone\"

 

should be 

 

<button value=\"PvP Zone\" action=\"bypass -h pvpTeleport\"

Edited by melron
Guest
This topic is now closed to further replies.
  • Posts

    • You should buy it then I’ll make a discount  
    • Hi everyone,   In 2014, I completely stepped away from developing L2 servers and doing L2J-related work. Since then, I’ve only opened this server about once a year and helped a few servers and individuals for free. I haven’t taken on any paid L2J work since then.   LINEAGE2.GOLD is a project that has reached about Season 6. The first season launched at the end of 2020 and was a fully rebuilt Gold-style server on the Classic client (protocol 110). It featured many custom systems and enhancements. After several seasons, I decided to abandon the Mobius-based project and move to Lucera, as my goal was to get as close as possible to Interlude PTS behavior while still staying on the L2J platform.   The current project was once again completely rebuilt, this time on the Essence client (protocol 306), and is based on Lucera. Because of that, acquiring a license from Deazer is required.   My Lucera extender includes, but is not limited to: Formulas.java Basic anti-bot detection, which proved quite effective, we caught most Adrenaline users using relatively simple server-side logic, logged them, and took staff action. Simple admin account lookup commands based on IP, HWID, and similar identifiers. In-game Captcha via https://lineage2.gold/code, protected by Cloudflare, including admin commands for blacklisting based on aggression levels and whitelisting. Additional admin tools such as Auto-Play status checks, Enchanted Hero Weapon live sync, force add/remove clans from castle sieges, item listeners for live item monitoring, and more. A fully rewritten Auto-Play system with support for ExAutoPlaySetting, while still using the Auto-Play UI wheel, featuring: Debuff Efficiency Party Leader Assist Respectful Hunting Healer AI Target Mode Range Mode Summoner buff support Dwarf mechanics Reworked EffectDispelEffects to restore buffs after Cancellation. Raid Bomb item support. Reworked CronZoneSwitcher. Prime Time Raid Respawn Service. Community Board features such as Top rankings and RB/Epic status. Custom systems for Noblesse, Subclasses, support-class rewards, and much more.   Depending on the deal, the project can include: The lineage2.gold domain The website built on the Laravel PHP framework The server’s Discord Client Interface source Server files and extender source The server database (excluding private data such as emails and passwords)   I’m primarily looking for a serious team to continue the project, as it would be a shame to see this work abandoned. This is not cheap. You can DM me with offers. If you’re wondering why I’m doing this: I’ve felt a clear lack of appreciation from the L2 community, and I’m not interested in doing charity work for people who don’t deserve it. I’m simply not someone who tolerates BS. Server Info: https://lineage2.gold/info Server for test: https://lineage2.gold/download Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock