Good morning, would it be possible to create a code for when the blessed enchant fails the player to lose the enchant? If anyone could do it? I do not understand code creation.
https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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Good morning, would it be possible to create a code for when the blessed enchant fails the player to lose the enchant? If anyone could do it? I do not understand code creation.
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