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Help Problem With Teleportdata
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So dont plat that waste time&money server. GM promises pie in the sky, but does nothing. It's all about money, money, money. And wipe. SCAM server!
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I'm looking for someone to remove GameGuard from a game that uses XTRAP. The game no longer uses XTRAP. I have a game server. But the client is kicked from the game after a few minutes of logging in. If I try to remove XTRAP (just by deleting it), the game opens and closes quickly. Send me a PM. The game is Audition, a dance game.
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🎉 L2Dead StuckSub - GRAND OPENING 14 February 2026🎉 After beta, testing, mistakes, laughs and a lot of PvP, the moment has finally come. L2Dead StuckSub is officially opening its gates on 14 February 2026. ⚔️What to expect: ✦Main Class +6 Stuck Sub system ✦Balanced PvP & custom party farm areas ✦Custom events, bosses and strong rewards ✦Competitive clan scene with castle rewards 📌Until the opening: ✦Create your clans and register them in the Clan-Register channel ✦Invite your friends / old parties / CPs ✦Stay tuned for more information (rates, events, siege times, etc.) Get your setups ready, prepare your macros and your Discord/voice. On 14 February 2026 20:00 GMT+2, we write the first chapter of L2Dead together. 🔥 https://www.l2dead.com/ https://discord.gg/TGnATuZmdt
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Here’s the **clean, L2jAcis-style way** to make **Auto Loot work ONLY for Premium players** on **Interlude**. I’ll give you **two options** — pick what fits your server philosophy. --- ## ✅ OPTION 1 (BEST PRACTICE): Premium-Only Auto Loot (Code-based) ### 🔹 Step 1: Add config option **`config/Premium.properties`** ```properties # Enable auto loot only for premium players PremiumAutoLoot = True ``` --- ### 🔹 Step 2: Read config **`Config.java`** ```java public static boolean PREMIUM_AUTO_LOOT; ``` Load it: ```java PREMIUM_AUTO_LOOT = Premium.getProperty("PremiumAutoLoot", false); ``` --- ### 🔹 Step 3: Modify drop handling **File:** ``` net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance ``` Find **dropItems()** or **doItemDrop()** Replace / modify logic like this: ```java if (player != null && player.isPremium() && Config.PREMIUM_AUTO_LOOT) { for (ItemInstance item : items) player.getInventory().addItem("AutoLoot", item, player, this); } else { for (ItemInstance item : items) dropItem(player, item); } ``` ✅ Result: * **Premium players** → instant loot * **Normal players** → loot on ground --- ## ✅ OPTION 2: Auto Loot via Character Variable (More Flexible) Useful if you want **GM control** per character. ### 🔹 Premium activation When premium is added: ```java player.setVar("AUTO_LOOT", "1"); ``` ### 🔹 Drop check ```java if (player != null && player.getVarB("AUTO_LOOT")) { player.addItem("AutoLoot", item, player, true); } else { dropItem(player, item); } ``` --- ## 🎯 BONUS (Recommended Add-Ons) ### 🔸 Adena always auto-loot (even non-premium) ```java if (item.getItemId() == 57) { player.addAdena("Loot", item.getCount(), this, true); continue; } ``` ### 🔸 Party check (premium leader only) ```java player.isInParty() && player.getParty().getLeader().isPremium() ``` --- ## ⚠️ Notes (Interlude Safe) ✔ Compatible with **L2jAcis Interlude** ✔ No client-side changes ✔ No exploit risk ✔ Retail-like behavior ---
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l2fire
Hello everyone, sorry i dont speak in russian language, just english ..
I have one problem with my teleporter, he dont teleport when i press on button e.x. Aden Town, press and no effect..
Now i show my files, that's original ..
HTML line:
TeleportData.txt from script folder:
npcdata.txt from scripts folder:
npc_begin citizen 35709 [teleport_npc] level=75 acquire_exp_rate=0 acquire_sp=0 unsowing=1 clan={} ignore_clan_list={} clan_help_range=300 slot_chest=[] slot_rhand=[] slot_lhand=[] shield_defense_rate=0 shield_defense=0 skill_list={@s_race_humans;@s_full_magic_defence} npc_ai={[teleport_npc];{[fnHi]=[teleport_npc_001.htm]};{[MoveAroundSocial]=0};{[MoveAroundSocial1]=120};{[MoveAroundSocial2]=120}} category={} race=human sex=male undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=0 ground_high={120;0;0} ground_low={1;0;0} exp=804225365 org_hp=2676.65854 org_hp_regen=8.5 org_mp=1507.8 org_mp_regen=3 collision_radius={14;14} collision_height={40;40} str=40 int=21 dex=30 wit=20 con=43 men=20 base_attack_type=fist base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=30 base_physical_attack=794.70901 base_critical=4 physical_hit_modify=5 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=542.68324 base_defend=319.24623 base_magic_defend=233.61053 physical_avoid_modify=0 soulshot_count=0 spiritshot_count=0 hit_time_factor=0.6 item_make_list={} corpse_make_list={} additional_make_list={} additional_make_multi_list={} hp_increase=0 mp_increase=0 safe_height=100 npc_endAnd ai.obj, i think there and is a problem .
class 1 teleport_npc : citizen handler 3 14 // TALKED variable_begin "talker" "myself" "_choiceN" "_code" "_from_choice" variable_end push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S881. "teleport_npc_001.htm" push_string S881 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 exit_handler handler_end class_endAll required items which need to teleport i have in inventory. :)
Thanks for your answers.
6 answers to this question
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