damage_on_hp=200 (i change to 1000 hit hp 1000) ok
damage_on_mp=0 (i change to 1000 hit mana 1000) ok
initial_delay = 1 (starts ? ) no idea
default_status=off (??? ) no idea
on_time=600 (start time, duration ??? ) no idea
off_time=60 (end time, duration ??? ) no idea
random_time = 20 (??? ) no idea
i want for example you enter this area an inmediatly hit 1000, and a second later 1000 again, and a second later 1000 again, i you get out the zone good, but if you enter you will die.
i test but hit 1000 every 5 seconds, and start like a min staying in the zone
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telegram :
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Question
dandiarena
Hey,
any know how works 100% in areadata some things...
Like
damage_on_hp=200 (i change to 1000 hit hp 1000) ok
damage_on_mp=0 (i change to 1000 hit mana 1000) ok
initial_delay = 1 (starts ? ) no idea
default_status=off (??? ) no idea
on_time=600 (start time, duration ??? ) no idea
off_time=60 (end time, duration ??? ) no idea
random_time = 20 (??? ) no idea
i want for example you enter this area an inmediatly hit 1000, and a second later 1000 again, and a second later 1000 again, i you get out the zone good, but if you enter you will die.
i test but hit 1000 every 5 seconds, and start like a min staying in the zone
thanks
0 answers to this question
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