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Hey, 

 

any know how works 100% in areadata some things...

 

area_begin name=[devil_damage_001] map_no = {21;24} type=damage target=pc damage_on_hp=200 damage_on_mp=0 initial_delay = 1 default_status=off on_time=600 off_time=60 random_time = 20 message_no = 686 range = {{51296;205421;-4048;-3848};{51788;205266;-4048;-3848};{51496;205621;-4048;-3848};{51072;205896;-4048;-3848}} area_end

Like 

 

damage_on_hp=200 (i change to 1000 hit hp 1000) ok

damage_on_mp=0 (i change to 1000 hit mana 1000) ok 

initial_delay = 1 (starts ? ) no idea

default_status=off (??? ) no idea

on_time=600 (start time, duration ??? ) no idea

off_time=60 (end time, duration ??? ) no idea

random_time = 20 (??? ) no idea

 

i want for example you enter this area an inmediatly hit 1000, and a second later 1000 again, and a second later 1000 again, i you get out the zone good, but if you enter you will die.

 

i test but hit 1000 every 5 seconds, and start like a min staying in the zone

 

thanks

 

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