Sinister Smile Posted January 11, 2017 Posted January 11, 2017 Hi all i have one mask, but i have only the texures, and i need the armorgrp for it? Someone can help me to create the armorgrp file? ( its for Interlude )
IpotoniC Posted January 11, 2017 Posted January 11, 2017 (edited) If you don't have the ukx then you don't have a mask. About the armorgrp, c/p a similar mask and change "the paths". If for example you have the party hat and you want to have one retail and one black then you take the retail texture and make one more black, then c/p the armorgrp and change all the "paths" from: LineageAccessoryTex.party_hat_m002_a_t00 -> yourutx.texturename . Every race and sex has a different animation "path" but the same utx so ctrl+f and change all in once. I didn't understood what you want but you need the ukx since it's the "3d model" and has positioning/size/blabla.. The armorgrp is just the place where you "combine" the infos you have in order to have the armor in the game. Edited January 11, 2017 by IpotoniC
Protein Posted January 11, 2017 Posted January 11, 2017 Hi all i have one mask, but i have only the texures, and i need the armorgrp for it? Someone can help me to create the armorgrp file? ( its for Interlude ) You have a link from where you got the mask? I think nobody share only the texture.
Sinister Smile Posted January 11, 2017 Author Posted January 11, 2017 You have a link from where you got the mask? I think nobody share only the texture. here is the mask. http://www.mediafire.com/?4jxf838837b909x
Sinister Smile Posted January 11, 2017 Author Posted January 11, 2017 If you don't have the ukx then you don't have a mask. About the armorgrp, c/p a similar mask and change "the paths". If for example you have the party hat and you want to have one retail and one black then you take the retail texture and make one more black, then c/p the armorgrp and change all the "paths" from: LineageAccessoryTex.party_hat_m002_a_t00 -> yourutx.texturename . Every race and sex has a different animation "path" but the same utx so ctrl+f and change all in once. I didn't understood what you want but you need the ukx since it's the "3d model" and has positioning/size/blabla.. The armorgrp is just the place where you "combine" the infos you have in order to have the armor in the game. some masks i think they dont have ukx, like the little wings, they have only utx file
IpotoniC Posted January 11, 2017 Posted January 11, 2017 Whatever that has not a ukx means that you have already the ukx. This "mask" is just a repainted human_male_fighter face. More infos on chargrp.
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