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Posted (edited)

well I edit the xml like this


<skill id="4554" levels="10" name="Hot Springs Malaria">
  <table name="#mAtkSpd">1.04 1.08 1.12 1.16 1.08 1 1 1 1 1</table>
  <table name="#MpConsumeRate">1 0.96 0.96 0.96 0.92 0.92 0.92 0.88 0.88 0.85</table>
  <set name="mpInitialConsume" val="14"/>
  <set name="mpConsume" val="55"/>
  <set name="magicLvl" val="75"/>
  <set name="power" val="100" />
  <set name="target" val="TARGET_ONE"/>
  <set name="skillType" val="DEBUFF" />
  <set name="isDebuff" val="true" />
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <set name="effectRange" val="1100"/>
  <set name="aggroPoints" val="-100"/>
  <for>
     <effect count="1" name="Buff" time="18000" val="0" abnormal="poison">  -------> <effect count="1" name="Buff" val="0" stackOrder="1" stackType="MalariaBuff" time="10800">
      <mul order="0x30" stat="mAtkSpd" val="#mAtkSpd"/>
      <mul order="0x30" stat="MagicalMpConsumeRate" val="#MpConsumeRate"/>
    </effect>

 

 

 

 

and works fine . thanks you can lock it.

Edited by sotid
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