SillverShadow Posted November 15, 2016 Posted November 15, 2016 so, lets say that i want to change the color or size or position of the blue bar that apears on top of your head when you cast a skill or the little circles that apear next to targets name, where should i look for it in the interface.xdat?http://prntscr.com/d7klaqAny ideas? Quote
SillverShadow Posted November 15, 2016 Author Posted November 15, 2016 (edited) i found the texture used in systextures ( playerSkillGauge_I1 )http://prntscr.com/d7kxr0it's in the SysTextures\ui5.ugx file i will now try to see if ui5.playerSkillGauge_I1 is used in any of the windows with xdateditor in the interface.xdat of god client. oh did i forget to mention i want to change the old castbar and make the GOD castbar for h5? ^_^ Edited November 15, 2016 by SillverShadow Quote
vampir Posted November 15, 2016 Posted November 15, 2016 You will not find links to those textures in Interface.xdat. You might change color or shape of the bar by editing ugx file. Quote
SillverShadow Posted November 15, 2016 Author Posted November 15, 2016 the ugx file in H5 systextures does not contain the castbar... Quote
vampir Posted November 15, 2016 Posted November 15, 2016 Oh, sorry. I though you wanted to change this: http://prnt.sc/d7kxr0 This bar is also not in Interace.xdat, but in dll files. Quote
SillverShadow Posted November 15, 2016 Author Posted November 15, 2016 is it possible to edit that bar?i found out that the server sends a packet with color ( red blue and light blue ) and 2 timers max time and curent time of the skillbut it doesnt use textured in H5, do you know how to edit that bar so it uses textures? Quote
vampir Posted November 16, 2016 Posted November 16, 2016 I found out that since one god chronicle, those can be changed from Interface.xdat. Oxygen under water is: L2UI_CT1.HeadDisplay_DF_Gage_Breathing I do not know how to change this in h5 though Quote
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