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L2Phenom Mid Rate Server x50 - L2Phenom.com


Welcome to L2Phenom's Website.We are glad to announce to All L2Players
Server Grand Opening 19 NOVEMBER 2016 @ 19:00 GMT+2.
This Server is Classic (NO CUSTOM) Low Rate Server with Safe +3 and Max Enchant +16.
We Support all Official PTS Features (Retail like: Siege,Fortress,Olympiad,
Noblesses,Clan,Skills Formulas,Class Balance,Geodata and more).
 
We are glad to present you our new server. 
We are currently working too hard to make server balanced and enjoyable! 
Our staff will never ask for your account password,
if you are asked by someone saying they are with our staff it is probably a scam,
so don't give your account information to anyone! 
You should also like us in facebook Group so you will
be able to be aware of any updates announcements about the server!
Lineage 2 Phenom Team welcomes you to our new website and facebook Group! 
 
Server Administration promises you the highest starting line of all servers 
thanks to solid investment in an advertising campaign.
 
Want more? Ladies and gentlemen, welcome to L2Phenom!

Regards, L2Phenom Team


Facebook Page: L2Phenom

 

  • Server Information
  • - Rate: 50 xp 50 sp 100 adena
  • - Spoil: 10x - Boss: 2x
  • - Normal Scroll Enchant: 65%
  • - Blessed Scroll Enchant: 75%
  • - Safe: +4
  • - Max. Enchant: +16
  • - Normal Scroll 40%
  • - Blessed Scroll 65%
  • - Buff Time: 2h
  • - Offline Trade
  •  
  • Custom Buffer-2 hour buffs
  • Buffs 24 , song/dance 12
  •  
  • NPCS
  • Custom GMSHOP
  • Custom Class Manager
  • Noblesse Manager
  • Global Gk
  • Wedding Manager
  • Vote Reward Shop
  • Services Npc
  • Server Info
  • Vote Reward System
  •  
  • Reward at our Website 5/5 banners
  • Vote Reward .getreward (in game)
  • Vote Reward Shop in cmb
  • Special Community Board with all infos command/rates/statistics and more..
  • Zones
  • Farming Zone 2 slots
  • Mass PvP Zone 
  • 2 PvP Zones 

 

  • Olympiad
  • New hero every 1 month
  • Same IP feed protection
  • Request 2 players for match start
  • Oly Start's at 18:00 - 00:00 GMT+2
  •  
  • Other Features
  • Auto Learn Skills
  • PvP Rank System /pvpinfo
  •  
  • Automatic Events
  • Team vs Team, Capture the Flag, Domination, Deathmatch
  •  
  • Anti-Bot System
  • - Blocked L2Net, L2Tower, L2Walker, CP Reload, etc...
  • - Game clients quantity-control launched from the same hardware.
  • - An ability to ban the hardware.
  •  
  • Important Notes
  • - Inactive accounts to 3 months, will be deleted.
  • - New system of automatic backup, every 24 hours, transfer of data to HDD safely
  • . Features and basic principles
  • Our administrators, try to keep the server as fair and balanced as possible. With everything we are against any change in skills and classes, to preserve as much of the original game, however, added a few methods needed for a PvP server. Preserve much to stay and satisfaction of our players on the server. 
  • Forum
  • You can use our forum to take your questions and also report errors, bugs, suggestions, etc... Make good use of our forum, read the rules. 
  • Vote Reward
  • You can vote for our server, and be rewarded! You can vote in Top200 HopZone and every 12 hours and get a Vote Coin, where you can exchange it for special items and gain entry to special areas. Remember above all, your vote is always very important for the proper development of the population and popularity of the server. 
  • Donations
  • All donations are to maintain the optimal structure of the server. The rewards available to donors are the same as any player can get without giving. Our server does not have any intent to benefit donors with unusual advantages, this is totally against the principles of ethics of our server. 
  • Structure
  •  
  • Our server is hosted in one of the world's best data center in the United States. We have a server setting too high, because we have high expectations for number of players. 
     
Edited by ourat1995

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  • Posts

    • Our sales are ongoing. Bump. 08 July 2025 Telegram: ContactDiscordAccS
    • Our sales are ongoing. Bump. 08 July 2025 Telegram: ContactDiscordAccS
    • Hi there, I am interested. How can I contact you?
    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. 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    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. To switch to Immersive Mode, edit the GameMode item in \gameserver\config\jf_config.properties file, changing the value from True to False.   Clan System Features:   FakePlayers automatically create and manage clans, supporting player declarations of war against them. Automatically identifies enemy clans and organizes teams for battle. Players can easily manage clan members through custom commands, including teaming, summoning, resting, and other functions.   Classes and Custom Commands:   Considering the single-player environment, some classes have been merged and optimized, such as Bard, Support, and Dwarf classes. FakePlayers automatically utilize fashion, vehicles, transformation, and bracelet systems to enhance game diversity. Provides rich custom commands such as .RandomTeam, .SummonTeammate, etc., enhancing interaction between players and FakePlayers.   Activity Participation:   FakePlayers can automatically join TVT battles, GVG competitions, CtF capture the flag, and other exciting activities, providing players with rich gaming experiences.   Siege War Instructions: In the GM menu, you can apply, withdraw, and teleport to castle-related maps.When it's not siege event time, you can manually start siege wars.   FakePlayer siege behavior is controlled by scripts. During sieges, you can form regular teams and alliance teams, but cannot form clan teams or use clan summoning commands.   Siege Time Settings:   Siege application deadline modified to 5 minutes before registration closes. Siege duration changed from 2 hours to 30 minutes. Next siege time after siege ends adjusted to once per week. After FakePlayers obtain castle ownership, they automatically announce the next siege time as the nearest Sunday around 8 PM. When real players obtain castles, they need to manually set the next siege time or use default time.   Siege War Process: FakePlayers automatically apply for sieges, automatically conduct siege activities every Sunday and obtain castle ownership.   When castle is initially owned by NPCs: When there's only 1 attacking clan, obtaining the castle seal ends the siege war. When there are 2 or more attacking parties, in the first attack, attacking clans automatically form temporary alliances, players won't be selected and won't attack alliance members. After one party successfully seals, enters castle ownership alternation phase. Temporary alliance dissolves, battlefield transforms to full attack state where both attackers and defenders can attack each other. When castle is initially owned by FakePlayer clans or real players: After obtaining castle seal, enters castle ownership alternation phase.   Olympics Competition Instructions: Default activity time is daily from 18:00 to 00:00 the next day. Can be activated through GM console outside time periods.Non-time period activation method: GM console > Olympics > Start Olympics   Players must be nobles in main class state to participate in Olympics. FakePlayers automatically obtain noble status when participating in Olympics. Recommended to enable script control, this setting allows FakePlayers to automatically register for Olympics to generate real FakePlayer Olympics data. Setting activation: jf_config.properties --> lines 314, 321, 328. After players register for classless, individual class, and unlimited team competitions, FakePlayers and FakePlayer teams will automatically be generated for companionship. Scoring rules are consistent with official servers. Olympics runs monthly cycles, with settlement days on the 1st and 15th of each month. At cycle end, FakePlayers automatically apply to become heroes, players need to manually perform hero certification to become heroes.   Update Notes:   Optimized team system, fixed abnormal teammate name issues. GM console element enhancement menu fully localized, more convenient operation. Game mode switching simplified, one-click switching between Immersive and Experience modes. Reduced FakePlayer server-wide chat frequency, creating a more harmonious gaming environment. FakePlayer AI logic fully upgraded, reducing lag phenomena and improving game fluidity. FakePlayer clan joining events optimized, manual clan invitation function fixed. Introduced FakePlayer 1V1 duel system, enhancing combat fun. Integrated simple auto-assist system, optimizing game experience. Activated automatic potion supply function, reducing player operation burden. Implemented alliance and federation construction between real players and FakePlayers. FakePlayers automatically join team waiting queues, enhancing social interaction. Added FakePlayer private shops, enriching the trading system. Bulletin board built-in auction house upgrade, FakePlayers sell high-level items, players can also list items, FakePlayers randomly purchase. Opened some advanced dungeons accessible to FakePlayers, including Purgatory Abyss series, Immortal/Destruction/Annihilation Seed dungeons and multiple classic maps. Added normal boss respawn time settings Fixed new character Chinese title garbled text Fixed character shop setup not leveling Fixed TVT activity score anomalies In Experience Mode, teaming with FakePlayers modified to: FakePlayers normally gain experience and level up Fixed bug where FakePlayer accessories couldn't be completely replaced in Immersive Mode Fixed some issues with wild FakePlayers not fighting back Fixed bug where FakePlayers could still attack normally when under fear or loss of control debuff states Added Divine Knight FakePlayer class summoning small undead bird skill Optimized Knight class third job skill usage Optimized FakePlayer Wizard class combat logic in Olympics events Fixed Hero "one sentence" function Fixed bug where units couldn't be assigned when inviting FakePlayers to join clan Fixed bug of attacking wild BOSS followers while AFK Fixed bug of FakePlayers attacking wild BOSS followers when not AFK Fixed VIP member system Optimized Knight team combat logic Corrected boss teleport point confusion FakePlayers can enter "4 Cups" dungeon without restrictions "4 Cups" series quest localization corrections FakePlayers can enter Small Baium dungeon without restrictions Fixed alliance channel teammate auto-leaving bug Fixed alliance channel summon attacking teammates bug Fixed alliance channel code recursive infinite loop bug under certain probability Added alliance channel FakePlayer death resurrection script Fixed bug where FakePlayers could only equip S80 equipment at maximum Added custom FakePlayer crafting workshop and private shop (MS system) - see detailed instructions Added FakePlayer generation speed and initial level settings for Experience and Immersive modes Optimized database connections, breaking through 3000 player limit Fixed bug of wild same-clan FakePlayers fighting each other Siege War (test) real player difficulty appropriately increased Added Arrogance, Forge, Monastery, Imperial Tomb, Dragon Valley, various tombs, temples and other FakePlayer leveling maps, thanks to: TaoXiaoSan Quest testing and htm localization corrections, thanks to: Floating Cloud To reduce server burden, temporarily disabled FakePlayer item pickup function (won't update data but still has pickup actions) Modified auction house listing item logic (whether to close this service?) Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!
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