Jump to content
  • 0

Multisell, Get Items On The Same Enchant As The Items You Give.


Question

Posted
Hey guys, i need help on something.

I want to make a shop where you can exchange your current armor to a better one for example you can get Draconic Leather Armor by giving your Dark Crystal Leather Armor.

What i want is this:


1. Multisell can get enchanted items

2. Multisell will make a check dunno how it works but i guess something like ingredient item getenchantlevel (check the item enchant level) and give the production item with the enchant level that the ingredient got.


I want to make it trade your current armor to a better one but also keep the enchantment level so you can trade for example your Dark Crystal Leather Armor +3 for Draconic Leather Armor +3.

 

Now if you have for example a Dark Crystal Robe +7 and you want to trade it for a Major +7

vfrMwvO.png

 

If item is enchanted the multisell won't take it

nIXMCDX.png

 

Anyone can help me on this?

I'm using aCis 350 rev.

Thanks in advance!

15 answers to this question

Recommended Posts

  • 0
Posted

Ohh right, I forgot. You also have to edit the bypass inside htm like this

 

 

<a action="bypass -h npc_%objectId%_exc_multisell 030">
  • 1
Posted

Oh well, if you are using free cycle then it might still work with id. So, ignore it. As you can see, for me it's working, so I don't see any point for ya it's not.

 

lbrs0xm.jpg

  • 0
Posted (edited)

I would tell to check system special ability when you trade examble db clean for db focus and its +4 you can take back the current enchant...so check there..

Edited by Reborn12
  • 0
Posted

I would tell to check system special ability when you trade examble db clean for db focus and its +4 you can take back the current enchant...so check there..

check skype

  • 0
Posted

 

<list maintainEnchantment="true">

 

Add maintain tag inside the xml. That way, the enchant will be kept.

  • 0
Posted
<list maintainEnchantment="true">

Add maintain tag inside the xml. That way, the enchant will be kept.

 

here is the multisell

<?xml version="1.0" encoding="UTF-8"?>
<!-- Test Multisell -->
<list maintainEnchantment="true">
	<!-- Dark Crystal for Major -->
	<item id="1">
		<ingredient id="2407" count="1"/>
		<production id="6383" count="1"/>
	</item>
</list>

still it won't let me trade the item if it's enchanted, so if it won't get the enchanted items it won't give the items i've set enchanted as well

  • 0
Posted

aCis is not using id within <item>. You know, I am always amazed when for someone something is not working, while for me it is  :dat:

  • 0
Posted

aCis is not using id within <item>. You know, I am always amazed when for someone something is not working, while for me it is  :dat:

i edited the multisell from a ready multisell of aCis and it's this one.

<?xml version="1.0" encoding="UTF-8"?>
<!-- Noblesse Gate Pass ==>items -->
<list>
	<!--Blessed Scroll: Enchant Weapon (Grade S ) -->
	<item id="1">
		<ingredient id="6651" count="300000"/>
		<production id="6577" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Weapon (Grade A ) -->
	<item id="2">
		<ingredient id="6651" count="150000"/>
		<production id="6569" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Weapon (Grade B ) -->
	<item id="3">
		<ingredient id="6651" count="70000"/>
		<production id="6571" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Weapon (Grade C ) -->
	<item id="4">
		<ingredient id="6651" count="30000"/>
		<production id="6573" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Weapon (Grade D ) -->
	<item id="5">
		<ingredient id="6651" count="9000"/>
		<production id="6575" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Armor (Grade S ) -->
	<item id="6">
		<ingredient id="6651" count="45000"/>
		<production id="6578" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Armor (Grade A ) -->
	<item id="7">
		<ingredient id="6651" count="18000"/>
		<production id="6570" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Armor (Grade B ) -->
	<item id="8">
		<ingredient id="6651" count="7500"/>
		<production id="6572" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Armor (Grade C ) -->
	<item id="9">
		<ingredient id="6651" count="3500"/>
		<production id="6574" count="1"/>
	</item>
	<!--Blessed Scroll: Enchant Armor (Grade D ) -->
	<item id="10">
		<ingredient id="6651" count="1000"/>
		<production id="6576" count="1"/>
	</item>
	<!--Scroll: Enchant Weapon (Grade S ) -->
	<item id="11">
		<ingredient id="6651" count="50000"/>
		<production id="959" count="1"/>
	</item>
	<!--Scroll: Enchant Weapon (Grade A ) -->
	<item id="12">
		<ingredient id="6651" count="18000"/>
		<production id="729" count="1"/>
	</item>
	<!--Scroll: Enchant Weapon (Grade B ) -->
	<item id="13">
		<ingredient id="6651" count="5000"/>
		<production id="947" count="1"/>
	</item>
	<!--Scroll: Enchant Weapon (Grade C ) -->
	<item id="14">
		<ingredient id="6651" count="1100"/>
		<production id="951" count="1"/>
	</item>
	<!--Scroll: Enchant Weapon (Grade D ) -->
	<item id="15">
		<ingredient id="6651" count="500"/>
		<production id="955" count="1"/>
	</item>
	<!--Scroll: Enchant Armor (Grade S ) -->
	<item id="16">
		<ingredient id="6651" count="5000"/>
		<production id="960" count="1"/>
	</item>
	<!--Scroll: Enchant Armor (Grade A ) -->
	<item id="17">
		<ingredient id="6651" count="2400"/>
		<production id="730" count="1"/>
	</item>
	<!--Scroll: Enchant Armor (Grade B ) -->
	<item id="18">
		<ingredient id="6651" count="800"/>
		<production id="948" count="1"/>
	</item>
	<!--Scroll: Enchant Armor (Grade C ) -->
	<item id="19">
		<ingredient id="6651" count="150"/>
		<production id="952" count="1"/>
	</item>
	<!--Scroll: Enchant Armor (Grade D ) -->
	<item id="20">
		<ingredient id="6651" count="60"/>
		<production id="956" count="1"/>
	</item>
	<!-- Secred Book of Giants -->
	<item id="21">
		<ingredient id="6651" count="5000"/>
		<production id="6622" count="1"/>
	</item>
	<!-- Ancient Book - Divine Inspiration (Original Version) -->
	<item id="22">
		<ingredient id="6651" count="450000"/>
		<production id="8621" count="1"/>
	</item>
</list>

I didn't used any random multisell from a random pack.

So the problem is that it's <item id="1"> and not <item> ?? 

  • 0
Posted

Your multisell was like this i guess for example

<?xml version="1.0" encoding="UTF-8"?>
<!-- Test Multisell -->
<list maintainEnchantment="true">
	<!-- Dark Crystal for Major -->
	<item id="1">
		<ingredient id="2407" count="1" enchant="10"/>
		<production id="6383" count="1" enchant="10"/>
	</item>
</list>

right?

  • 0
Posted

 

Ohh right, I forgot. You also have to edit the bypass inside htm like this

<a action="bypass -h npc_%objectId%_exc_multisell 030">
  • 0
Posted

 

Ohh right, I forgot. You also have to edit the bypass inside htm like this

<a action="bypass -h npc_%objectId%_exc_multisell 030">

ah so it will exchange the ingredient item to the production item i've added with the enchant value that my ingredient item got?

  • 0
Posted

No, it's gonna summon a Santa Claus..  :rage:

oh great, christmas is coming so it will be great!

I'll check it and i'll come back to tell you, thanks anyway

Guest
This topic is now closed to further replies.


  • Posts

    • aCis (“another Crappy interlude server”) is a commercial project I would not use even if paid. l2jfrozen yes, a 10 year old, effectively dead project produces more reliable results and at least works. l2jhellas also works. aCis might as well be renamed KPMIS (“Keep Paying My Interlude Server”): endless fixes, freemium, and no realistic path to true L2OFF parity, but its recommended like hell. lucera is even better the downside is you just need to dive into code and no sources   lets leave it at that
    • Download Here: https://sitehunterus.blogspot.com/2025/12/exelo-combo-tool-v2.html VirusTotal https://www.virustotal.com/gui/file/2acd067847ee092c7986f55c9f77620d89505d1c0bda34a0ee8f55b9c2905c11?nocache=1 Visit my Blogger list to download 100% free software https://www.freetoolss.com/ https://blackhat8.blogspot.com/ https://hack-crack9.blogspot.com/ https://hackernoons.blogspot.com/ https://sharetools99.blogspot.com/
    • Care to detail why ?   L2JHellas probably got the same issue, it's inherent to L2J if you don't rework Player intentions (and solving it with a Config < 500 attack is stupid, if it works for attack it works for other types of desires), also last time I checked L2JHellas he was using my changesets to fix its own stuff (which is ok, copy-paste my knownlist system which is 10y old is fine, but don't say it will act different since it's literally the same sub-system).   About Lucera code source isn't available so it's easy to say it's better, internally you got no clue what is happening and RU forks got the "feeling" to get everything, but everything is half done, everytime I put an eye on such sources (whatever based on l2ru, they only know how to copy-paste each other).   In the other hand, you seem to use aCis since years (I think I see your name since a decade, and you still use it since you made this topic :   Be a little more appreciative about the work done, it's not only mine but my community aswell, and if you find something, consider to report rather than getting such an idiotic behavior.   I understand you're not forced to share any type of fixes, and than people tend to feel superior when they fix something than aCis didn't yet fix. The thing is, for each bug you found, I found and fixed 10x more than you.   409 is way beyond 382 in all possible ways, if you believe the versus good for you, but don't make ppl believe it's the case, because it's not. There's at least 400+ fixed issues (and that's counting 10 issues by revision, which is kinda low) and entire new systems (spawns, SCHs, pathfind, whole AI implemented, Desire system,...).
    • better than using 409... Search for L2jHellas or Lucera and you won't have any headaches.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock