else if (parameters.contains("Cov"))
{
if(player.getInventory().getItemByItemId(11010).getCount()>= 3)
{
player.getInventory().destroyItemByItemId("Consume",11010, 3, player, null);
player.sendMessage("SYS: 3 of your Vote Tickets have been consumed.");
player.broadcastPacket(new InventoryUpdate());
MagicSkillUser mgc = new MagicSkillUser(player, player, 1363, 1, 1, 1);
SkillTable.getInstance().getInfo(1363, 1).getEffects(player,player);
player.broadcastPacket(mgc);
player.sendMessage("Your strength is improved due to Chant of Victory effects!");
}
else
{
player.sendMessage("You don't have enough vote tickets.");
return;
}
}
java.lang.NullPointerException
at com.l2jfrozen.gameserver.powerpak.Buffer.BuffHandler.handleCommand(BuffHandler.java:338)
at com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler.handleBypass(CustomBypassHandler.java:101)
at com.l2jfrozen.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:315)
at com.l2jfrozen.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:77)
at com.l2jfrozen.gameserver.network.L2GameClient.run(L2GameClient.java:1213)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
i made this .. the item does not get destroyed visually.. it gets destroyed but visually i see the same number .. it needs char restart to show correctly..and i get also this NPE when i dont have the items to use the buff
Great! From what I can see, L2jmobius has very good reviews. Anyway, I've been testing it for months now and the file organization and modularity are impeccable. Everything is very easy to understand and locate. I'll need to learn with this datapack until I feel confident enough to buy the pro version.
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People: No you dont
BoberKurwa: Hack me if you can
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People: BoberKurwa
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People: you have no security
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BoberKurwa
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Kelrzher
i made this .. the item does not get destroyed visually.. it gets destroyed but visually i see the same number .. it needs char restart to show correctly..and i get also this NPE when i dont have the items to use the buff
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