Jump to content
  • 0

Npc Spawn Problem


Question

Posted

Hello!

I have few questions about Tyranossaurus spawn.

On L2jFrozen my T-rex spawn is in spawnlist. It seems I have the spawn coords in database-locations right acording to web info.

1.Is Tyranossaurus ar GBoss or raid boss? (as ride bosses have their own spawn table, grands again in regular, but their respawn is controlled in grand boss table) //-it says T-rex is Grand boss in my database type. Which means it should fallow that instance, but grand boss table, where resp of all Gbosses are, he is not listed there. Should he be?

2. Has anyone else come across T-rex not being/spawned in Jungle? And what was the issue, how did you resolve it?

 

p.s.

may b I'm missing simething out, should there be some q taken for it to spawn? I rememmber playing other chronicles above Interlude, and T-rex was there in the Jungle full time, after kill he had resp after some time.

3 answers to this question

Recommended Posts

  • 0
Posted (edited)

The point of Trex being on raidboss is only for the attribute "non lethal-able", which is shared amongst all raid bosses. If let's say you decide to add a "lethalable" attribute on NPC templates system, or on a shorter way you introduce a isLethabable and you "npcid = trex || instanceof L2RaidBoss", you could spawn it as a regular spawn. I don't see any point of it being a RaidBoss otherwise.

 

I'm not sure (don't rem), but Trex are supposed to get walking routes.

 

If he doesn't respawn after default spawn time, it probably uses default raid boss config.

Edited by Tryskell
  • 0
Posted (edited)

The thing is it hasn't spawned yet at all!

So should I realy move its spawn to raidboss_spawnlist table / and change his type from GBoss to Raidboss? I''m confused about changing his instance cause GrandBoss manager mentions him aswell.

 .java side/ GrandBossManager list it there: (but db grand boss table don't have it on) I'm confused..

* This class handles all Grand Bosses:
 * <ul>
 * <li>22215-22217 Tyrannosaurus</li>
 * <li>25333-25338 Anakazel</li>
 * <li>29001 Queen Ant</li>
 * <li>29006 Core</li>
 * <li>29014 Orfen</li>
 * <li>29019 Antharas</li>
 * <li>29020 Baium</li>
 * <li>29022 Zaken</li>
 * <li>29028 Valakas</li>
 * <li>29045 Frintezza</li>
 * <li>29046-29047 Scarlet van Halisha</li>
 * </ul>

I also find him by id talking here: WHY is it mentioned MonsterInstance now? ???

			case TARGET_TYRANNOSAURUS:
			{
				if (target instanceof L2PcInstance)
				{
					activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
					return null;
				}
				
				if (target instanceof L2MonsterInstance && (((L2MonsterInstance) target).getNpcId() == 22217 || ((L2MonsterInstance) target).getNpcId() == 22216 || ((L2MonsterInstance) target).getNpcId() == 22215))
					return new L2Character[]
					{
						target
					};
				return null;
			}
Edited by l2life

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • A misaligned badge or a heavy shadow is not evidence of AI. If anything, small inconsistencies are usually proof of years of manual modifications layered over an old codebase. AI-generated UIs tend to be overly clean, symmetrical, and generic because models optimize for visual patterns, not long-term product evolution. What you’re calling “AI design” is actually a very common style in older gaming communities: strong gradients, metallic buttons, glow effects, dense information blocks, and high visual emphasis on rankings/votes/sponsors.    Also, good UI is contextual. A toplist platform for MMORPG servers is optimized differently than a modern SaaS dashboard or a portfolio site. Here, visibility, CTR, sponsor highlighting, fast scanning, and information density matter more than minimalist whitespace trends from Dribbble. And honestly, if the UI was actually generated by AI, it probably would’ve looked more modern and generic — not like a platform that clearly evolved piece by piece over many years 😄   The funny thing is that a lot of these new “AI web designers” can’t even write 20 lines of CSS by hand without ChatGPT holding their hand 😄    They see a shadow, a gradient, or a rounded border and instantly scream “AI-generated” because their entire understanding of design now comes from prompting tools instead of actually building interfaces from scratch. And honestly, @Elfo was right — your own website looks far more AI-generated you built it with Tailwind/shadcn-style aesthetics and probably Next.js ,m i right friend? you built it with Tailwind/shadcn-style aesthetics...  You literally scanned the entire site just to find a tiny shadow behind a button as “proof” 😂 Real developers know the difference between a handcrafted project that evolved over many years, and a generic AI-generated template pumped out in 30 seconds.       Anyway, no hard feelings. Different tastes, different opinions 🙂
    • If it is AI-generated, you used a really shit model. Even AI wouldn't be able to generate obvious errors like the badge misalignment.   I do find it funny, however, that out of everyone to accuse you, Splicho, who used AI to fully generate this https://nimeracp.com/, is the one to talk.
    • You’re free to dislike the design, that’s subjective and totally fine. But calling everything you personally don’t like “AI generated” is not really an argument 😄 The funny part is that the layout constraints you’re criticizing are actually intentional design decisions for toplist platforms — ads, rankings, visibility blocks, sponsor placements, and high information density. This isn’t a portfolio landing page or a SaaS dashboard where you can leave half the screen empty for aesthetics. Also, AI-generated UIs usually look generic, over-animated, inconsistent, and impractical for real long-term usage. Our platform has been evolving for years based on actual user behavior, server owner needs, CTR optimization, and functionality requirements. You may not like the visual style, and that’s okay. But confusing “I don’t like this design” with “this was made by AI” just shows you’re judging emotionally instead of technically. Anyway, appreciate the feedback. Good luck to you too 🙂
    • You don't get it what I am trying to say. Your UI is simply ai generated, entirely. The current theme what you are using. I am not talking about the backend. It's just my personal preference/opinion that I think your UI looks really bad because it's AI generated and whoever worked on it didn't give a single fuck about how it looks, or at least take the time to rework the UI that AI generated yourself.   AI is just bad with design and your website is a proof of concept once again. But how would someone know what looks good and what does not look good if one doesn't have the design skills or knowledge.   Whatever, good luck with your site.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..