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Hello Everyone.

 

I have just figured a simple way to make a NPC talk with out using any scripts .

 

First : NPC creating

 

You have to create your npc who will say the messages you want him to say and thats simple

 

I made my npc with 195009 ID and Dark Dragon Dyamz Name.

 

 

Second : NPC Messages

 

Now we enter the serious part.

 

You have to find The table NPC_Monstersay

 

There you will find 11 Columns The important number of Columns is 7.

 

First Column : Entry

 

The ID of your NPC ,

 

Second Column : Event

 

The id of the Event when he will say his message

 

0 Entering Combat

 

1 Unknown

 

2 Damage Taken

 

3 Leave combat : when fight resets or all Players dead.

 

4 When NPC cast spells (I do not Recommand Using it , its kinda bugged)

 

5 When NPC Dies.

 

Third Column : Chance

 

The chance that your NPC will say his message probaly 100

 

Fourth Column : Language

 

The language of your NPC's Message Usually ( 0 ) Is used

 

Fifth Column : Type

 

The Type of the NPC's Message Usually 14.

 

The list of the Types i have only test :

 

11 Say

 

12 Say

 

13 Party

 

14 Yell

 

Sixth Column : Monstername

 

The name of your monster, this is important and must be spelled correctly.

 

Seventh Column : Text0

 

The only needed Column to type your Text (NPC's MEssage) at.

 

The Rest Columns :

 

You do not need to type any thing on the rest columns.

 

:Congratulations:

 

You have Just made you NPC talk with out [Lua] Scripts.

 

 

The Shard is a part questline about my server custom content.

 

 

I hope it helped some one

 

Credits to nether drake

  • 2 months later...
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