Horse Posted September 29, 2016 Posted September 29, 2016 Hello. I'd have a problem about skill sounds: I 've been adding various skills to my monsters, raids (both custom and already existing alike). My problem is that when i add a skill which is an already existing skill "USED BY PLAYERS aka by classes) the mobs automatically use the Human Fighter spell casting sound, Now, I know that I could simply remove the human fighter cast sound from the specific skills or clone them and leaving the human fighter sound source blank in the .dat file. But both feels kind of a half assed solutions. So my question is: Is there any way, java file which handles the skill sounds or when i could applay a check or something to avoid monster casting spells with "human Fighter" skill sounds?
MAKE AMERICA GREAT AGAIN Posted October 5, 2016 Posted October 5, 2016 it's controlled by mobskillanim grp
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