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[Guide] CS 1.6 Scout And Magnum Sniper Rifle Guide


MiraDBZ

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SteyrScout ( Schmidt Scout )

 

Most people don't follow this routine when they play CS. Instead, they often go for the $4700 AWP. Those who press 4, then 6 are blind to the power of the Scout. I'll list some reasons why the Scout is a considerable choice as a weapon.

 

» Cost - You can get it at under 3000 bucks, and sometimes within the second round of the game. Bullets are cheaper compared to the AWP bullets, which cost $125.

 

» Mobility - You can run fast with it. Ever hold an AWP while running? You move like a slug, and your accuracy decreases as well. With the Scout, you run much faster and it�s still pretty accurate at medium range.

 

» Power - The Scout isn't a one-hit kill like the AWP, but it does nail someone down within two shots. Suppose each shot takes 50. A tactic that would be useful is temporary camping. This may sound bad, but camp until half of your team and half of the other team is dead. Usually around this time, most of the enemies have 60 - 40 health left. What does this mean? This means the scout is like an AWP now. One shot kill. And you save money!

 

» Accuracy - The Scout isnt that accurate, but its not that inaccurate either. Its effective on maps where you can snipe the enemy, but not using the zoom feature. Zooming with the Scout isnt much of an advantage, since it doesn't kill in one hit, and it simply wastes time. I never zoom with it. You might miss, but since the scout reloads fast, you can quickly get another shot.

 

Enough praising the Scout. I'll get to the point: How do you use it? From my experience, I beleive that you should use the scout like an AWP and a shotgun. If you are good with the M3 Super90 shotgun, chances are you'll do well with the scout, since they are similar: two shot kills and you can still run fast with them.

 

How do you use it effectively? Be Smart. If you see a bunch of Ts or CTs running at you, don't try to run up and face them. Be a pansy and pick them off one by one. Higher ground tends to help, since the Scout can take someone out with one headshot. One tip everyone stresses is to STAY CALM. If you startle and jerk your mouse around your loyal Scout won't be of any help. For beginners, I would advise you to practice with the M3 first. When I use the Scout, I pretty much just use it like the shotgun. Get used to hit-and-run tactics, and you'll become a Scout master within a couple of rounds.

 

Some Other Advantages of the Scout:

 

» Backup fire - Help your teammates by taking someone down to 40-50 health and letting them finish your opponent off.

 

» Stealing frags - If youre a good sniper, follow your teammates and hang around a battle until people are reloading or are halfdead, then run out and finish them off.

 

» Silenced fire - Even though the Scout doesn't physically have a silencer, it still is quiet, especially when other people are blasting off their rifles and grenades. If you kill someone with a Scout and have sufficent cover, chances are they wouldn't even know where the bullet came from.

 

» Ammo - With the Scout you get 60 ammo, which is plenty to mess around with. You could shoot the chickens and the radio in Italy and still have ammo to kill people with. You also reload very quickly with the Scout.

 

The scout is a powerful rifle, but not as powerful as the awp. Aim for the chest, head, or feet. One shot, and they are dead. If they are crouching, aim at there belly or head, and they are dead. REMEMBER TO CROUCH WHEN POSSIBLE.

 

The scout is also very good in a short range battle. This might sound stupid, but I am not kidding. Circle Strafe is very important. When you are face to face with an opponent, strafe side to side, trying to aim anywhere on the body. One shot will stop them, and that will give you enough time for the second and final blow.

 

Steyr Scout (Schmidt Scout)

 

Damage – 63

Ammo Capacity – 10

Accuracy – Perfect

Speed – Fast

Price - $2750

Secondary Fire – Scope[/color]

 

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Magnum Sniper Rifle

 

ets look at this from all angles, if a player uses the AWP sniper rifle he /she may only rerquire one good shot to get the kill rather than a good few rounds of fire from weapons like the MP5 & AK-47. Because of this you could class it as an advantage to the AWP player and therefore he/she is playing the newbie route, taking the easy option.

 

However lets look at the skill required when going down the AWP route. First up the player needs to be able to aim with it if he/she is to get that one shot kill. I've seen many newbies try and use the AWP only to be gunned down without even getting one round off! Secondly they have no real backup weapon when using an AWP only a side arm can be carried and close up against the likes of the M4a1 or AK-47 the side arm makes it a very hard fight.

 

One of the biggest skills with the AWP is movement & fast aiming. Without it the player would be dead in seconds and when you see a good sniper player in a server these are skills you will spot. AWP players must place themselves in safe locations where the only line of attack is covered by their aim. Quick weapon switching & fast movement when required is a skill that is mastered over time and most sniper players will tell you that.

 

So no matter what some one says about AWP users the weapon itself require much skill if it is to be deadly. For those players who say AWP is lame I bet they don't have the skills required to use such a weapon and that's one of the main reasons they don't like it being used.

 

How to become better with AWP

1) First of all you need to get a few simple changes done to your config.cfg, such as getting a quick weapon switch aliase running rather than using the standard weapon change menu. This will greatly speed up the switch of AWP & your side arm. Why is this so important? Well you move faster using a side arm or knife in hand than carrying a fully loaded AWP rifle.

 

So fast switch between AWP & side arm for faster movement around maps & to get out of danger quicker. The use of fast weapon switch between AWP & your chosen side arm also greatly speeds up your zooming out. By switch weapons instead of zooming out you will save vital time and could mean the difference of life & death.

 

2) You need to get the feel for the aim this will only come about by playing more & more with the weapon in first Sniper deadicated servers then more into standard public servers. I rcommend the UK2Net Sniper servers to get started on as there is a good mix of skilled & non skilled players.

 

3) Scan quick & don't leave you scope zoomed too long! When I say this what I'm talking about is high speed and good quality scanning of the target zone. Don't hange about in full zoom & move around the map... You will be open to attack. To see other players it's better to remain zoomed out and only zoom when taking a shot or to scan an area. If you watch the pro's play they scan areas very fast & pin point precision not missing any possible hiding spot or window that another player maybe hiding in.

 

4) Be fast but hiden. The sniper is best when not seen but camping can be a bad move if you are in a bad position as one or two shots will give away your location to others. It's good to scan the map ahead but be quick about it, don't hange about or you will find the lights go out!

 

5) Aiming with the weapon is not a skill that only the elite can have. If you find you take shots but never hit or kill anything then I ask you one simple question. Did you move to get out of danger when you took the shot? The AWP & other sniper weapons will only ever hit if you remain still when the shot is taken. Never run behind a wall when taking the shot because although your crosshair may have been on the target the shot will almost always go completely off target.

 

The best thing to do is jump out fast and while in the air go full zoom & line-up with the zone you expect to see the enemy in. As you land go straight into ducking mode reposition your crosshair if needed and take the shot, then get out of sight/danger. If you find the player isn't in your zoomed field of vision then counter react or get back out of sign QUICK!!

 

6) Watch your back, When using AWP your use of sound is far greater. You must keep track of who is where all the time. Sound will give away the location of players and using AWP you will be far more open to attack and will need to covery your six o'clock position from knife attacks and like wise.

 

You also need to think about where you place yourself within the map. some objects can be shot through like boxs, corner of walls, class windows, doors and even some walls have areas where bullits from high power weapons can penetrate.

 

The super elite players equiped with full blown A3D Sound can track movement from any player on the map whether or not he/she can be seen. Taken some one out from behind a wall is a skill that comes from time & use of sound, sneaking around maybe slower but in some situlations it's the best means of staying alive.

 

Magnum Sniper Rifle

 

Nickname: AWP

 

Damage – 100+

Ammo Capacity – 10

Accuracy – Good

Speed – Slow

Price - $4750

Secondary Fire – Scope

 

Credits : http://www.overclock.net

            http://csnation.totalgamingnetwork.com       

 

 

 

PS1 : I posted this just to learn that awp isn't better that scout and scout isn't better than awp . Just dont underestimate both of them ! Both of them have advantages and disadvantages.

 

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  • 2 weeks later...

headshot whit scout >> Awp  :P, i love the fast of this rifle, ty for guide ^^

 

Making headshots with scout requiers some skill if u play in a decent server (where people atleast move)

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  • 2 weeks later...

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