Jump to content

Recommended Posts

Posted

These are some general tips for making money in a mid rate / high rate private server (works too in Low rate but the profit is less)

1) Mining at Hyjal

 

In Hyjal, Alliance base and Night Elf base, there are gem veins that never go away ( tested Ascent ). If you mine there, you'll recieve expensive jewelcrafting mats , and you could either sell them to a vendor or in the Auction House (AH). Put your stuff in the bank, get some big bags like Primal Mooncloth or Runecloth, and you'll get like 10000-15000 g just to fill them.

Imroved Bags = improved profit . Required = Mining Pick, 375 mining, a group.

 

sddwk0.jpg

 

2) Thrash farm in Hyjal

This is a risky but VERY nice way of making money and epics. You just get a ranged weapon, like a bow, or a mage / lock, and you pull the mobs one by one. You let the guards tank for you , and you get the loot. 70 -80 g per mob, plus chance to drop really expensive pattern and t6-class epics :)

Required : A healer ( not necessary ) , a group

 

width=640 height=480http://i34.tinypic.com/10fdmiq.jpg[/img]

 

3) Killing next to throne of KilJaeden.

 

Next to throne of KilJaeden there are mobs , who are elite level but they die really easily. They drop around 9 gold per mob so you can make enough money in a really short period.

 

width=640 height=480http://i34.tinypic.com/5nnolx.jpg[/img]

 

 

4) Sunwell Trash farming

 

Make sure you get a tank and a healer, and after that it is easy. They drop like 100 g per piece and many JC stuff/ epics but it's way harder than Hyjal. Aim for Cabalists, Slayers, and Dragonkins, and not Priests

 

width=640 height=480http://i36.tinypic.com/15s36lx.jpg[/img]

 

5) Aim for the big guys.

 

You must get a group and kill World bosses like Kazzak, Doomwalker and Emeriss, but they are very very hard. They drop BOE epic items tho that sell a LOT in the auction house and they are t4/t5 value! Also a lot of money, so if you get the chance, go for it :)

 

width=640 height=480http://i33.tinypic.com/2njitdc.jpg[/img]

 

IF you wanna see the drop list of these bosses check here

 

doomwalker

Kazzak

Emeriss

6) Soloing Low LVl instances

 

Soloing Low lvl instances like Zul'Farrak, Scarlet Monastery or RazorfenDowns is very nice, cause the drops drop a lot of cash for you and nice items for twinks. You make around 150 g per run, and people pay money to get the blues from the bosses.

 

width=640 height=480http://i35.tinypic.com/290zx1e.jpg[/img]

 

7) Mass killing outside sunwell

The Emissaries of Hate, and the other Demons drop Quite an Amount of cash and green items that are expensive in the Auction House. A cool place to farm if you want quick cash like 1-2 g in 5 minutes

 

8-) Primal Mana farming near Ogrilla

 

Felstorm point has an awesome drop rate in Motes of Mana, a basic item required for Primal Mana , that sells a LOT in auction house.

Farming there will help you get some proffession upgrades, so you can make gear.

That's from me, I'll update it as soon as I learn other tricks.

 

-NotAbastard, credits go to NotAbastard and Zynetic ( he grouped me so I could enter in instances :P)

Posted

Finish reading this guide, have to say pretty intresting rly , i start playing low rate server almost 1 month ago so this comes really handy ty very much andrew =)

 

Hoping to see those updates u talk about in the end ^^

 

Keep up!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ⚡ Weekend Stock Refresh! Fast order fulfillment is active. Get Gemini Pro Advanced + Google One cloud storage activated on your own personal email within minutes.
    • New Release World & atmosphere A complete dynamic weather system has arrived, with Clear, Light Rain, Rain, Heavy Rain, Storm, Snow, and Windy presets. Rain and snow react to roofs, wind moves foliage, lightning illuminates storms, exposed ground becomes wet and develops puddles, and snow builds up and melts over time. Weather includes Low to Ultra quality levels and advanced controls for precipitation, wind, cloud cover, lightning, surface wetness, puddles, and snow. The game server can also select or restore the current weather while local quality settings continue to control rendering cost. The weather can be controlled from the server with custom packets. For more details use Shift+Alt+P. Enhanced lighting now allows authored lamps, fires, and other light sources to illuminate towns and interiors. Lights can pulse, flicker, blink, and strobe, flames produce warm dynamic light, and lamps display depth-aware halos. Remastered emissive surfaces are now supported, beginning with illuminated windows in Giran that glow and cast light into their surroundings. Broadcasting Towers now use their correct original scale and animated rings and glow effects. Map, quests & navigation A complete quest journal has been added, with active and completed quests, expandable stages, descriptions, requirements, item progress, quest inventory integration, location controls, and quest cancellation. Quest objectives now appear through flashing minimap and world-map markers, an overhead directional guide, a notification button beside chat, and rotating quest symbols above eligible NPCs. Server-directed radar markers now work across the live minimap and world map, including the original overhead guidance effect and arrival behavior. The original tutorial system now works, including scrollable tutorial pages, animated illustrations, the flashing question button, tutorial links, and movement, camera, pickup, and sit/rest progression events. Server-opened town maps now display their original artwork and the supplied player marker. Shops, storage & items Personal, clan, castle, and freight warehouses now work, including deposits, withdrawals, stack quantities, fees, weight and capacity previews, tooltips, and the original warning and empty-storage dialogs. Account freight now works through the original recipient picker and delivery window, allowing items to be sent to another character on the same account. Multisell exchanges now work, with paged recipe lists, product details, required materials, quantity selection, warnings, and server-backed completion. Manor seed purchasing is now supported through the shop interface, including availability and pricing. Inventory items can now be dragged to the trash button and destroyed after the appropriate warning or quantity prompt. The original in-game calculator now works with mouse and keyboard input. Community The Community Board is now available from the system menu or Alt+B, with Home, Favorites, Region, Clan, Memo, Mail, and Friends sections, retained navigation, forms, scrolling, minimization, and server-provided pages. Characters, cameras & events Striders and Wyverns now render as fully animated mounts with the rider attached correctly. Striders remain ground-based, while Wyverns support three-dimensional flight. Characters now enter a proper falling state after high drops or airborne dismounts, with falling animations and server-authoritative landing and fall-damage handling. Players can now sit on authored world chairs using the correct sit, wait, and stand animations. Server-driven special camera sequences now work, including target tracking, interpolation, duration, widescreen bars, and restoration to the normal camera. GM camera mode and server-authorized ///fly movement are now supported. The original 102-second Kamael teaser sequence has been restored with its complete slideshow, transitions, panning artwork, localized subtitles, and narration. Hats, masks, circlets, and other hair accessories now use their authored head placement and correctly adjust the character's hairstyle. Timed server confirmation dialogs, short-duration status effects, regeneration previews, and the seasonal Christmas Seal presentation are now supported. Interface & performance Character creation has been refined with corrected description wrapping, clipping, layout, and name-entry presentation. Tutorial and NPC dialog windows now use polished proportional scrollbars, improved HTML layout, and correctly sized illustrations and controls. A new independent 3D render-resolution setting offers Native, 720p, 900p, 1080p, 1440p, and 4K choices while keeping the window, HUD, text, and FermaUI at native resolution. Major rendering optimizations reduce unnecessary work in local lighting, shadows, visibility, exposure, bloom, post-processing, and GPU diagnostics. Download from the launcher you have installed, or at https://updates.fermata.gg/ if you don't have the launcher. Fermata Light Engine Preview All lights can be baked in the client, shipped to the users, and exported and imported as .femlight files.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..