melron Posted July 26, 2016 Posted July 26, 2016 Hello, Im wondering how can we insert for example passive duel might lvl 10 and str+1. im working on IL (acis) and in augmentations table i got : Item_id / attributes / skill_id / skill_level the method to get the attribute for example passive duel might is: get the augmentation id (16285) * 65536 = 1067253760. So if we insert in db item_id attributes skill_id skill_level 268480257 1067253760 3243 10 we get our weap with stats: Passive: duel might lvl 10. if we add 1 more number in attributes (1067253760+1 = 1067253761): item_id attributes skill_id skill_level 268480257 1067253761 3243 10 we get our weap with stats: P.def. +15.4 Passive: duel might lvl 10. +2 (1067253761+1 = 1067253762) item_id attributes skill_id skill_level 268480257 1067253762 3243 10 then we will get in our weap: M.def. +12.3 Passive: duel might lvl 10. But what about extra stats? the list of the extra stats are 17 : Increase Accuracy between +0.4 and +3.0 Increase CP Recovery between +0.1 and +0.8 Increase Critical between +4.9 and +32.7 Increase Dodge between +0.4 and +3.0 Increase Recovery between +0.1 and +0.8 Increase M. Atk. between +2.5 +28.2 Increase Maximum CP between +19.2 and +214.9 Increase Maximum HP between +12.7 and +155.9 Increase Maximum MP between +6.1 and +115.1 Increase M. Def. between +4 and +30.8 Increase MP Recovery between +0.1 and +0.4 Increase P. Atk. between +2.2 and +24.2 Increase P. Def. between +5.1 and +38.2 Increase CON +1 Increase INT +1 Increase MEN +1 Increase STR +1 imagine how many numbers we can add in attribute to caught the STR +1 and its not only that... Stats can combined for example Dodge and recovery so we have 17 stats * the numbers we can get of each one? and if example we have 5000 numbers if we do the retard method in db (add 1 in attribute , reload items , rr and see what we got 5000 times we will caught the d.might lvl 10 + STR +1?
0 SweeTs Posted July 26, 2016 Posted July 26, 2016 Open optiondata_client-e.dat from system folder. You will find all attributes id you are looking for. For my custom augmenter I put + Rnd.get(min, max) to generate random stat.
0 melron Posted July 26, 2016 Author Posted July 26, 2016 (edited) So, In one weap we cant get both? i mean skill + str+1 or smt? (u are using Rnd to get what? extra stats ?) Edited July 26, 2016 by ⏇Melron⏇℠Abs
0 SweeTs Posted July 26, 2016 Posted July 26, 2016 Ofc you can, as you said it's a matter or another +. Yeah, I use it to get random id (stat).
0 melron Posted July 26, 2016 Author Posted July 26, 2016 Ofc you can, as you said it's a matter or another +. Yeah, I use it to get random id (stat). Ok thanks!
Question
melron
Hello,
Im wondering how can we insert for example passive duel might lvl 10 and str+1.
im working on IL (acis) and in augmentations table i got :
Item_id / attributes / skill_id / skill_level
the method to get the attribute for example passive duel might is:
get the augmentation id (16285) * 65536 = 1067253760.
So if we insert in db
item_id attributes skill_id skill_level
268480257 1067253760 3243 10
item_id attributes skill_id skill_level
268480257 1067253761 3243 10
item_id attributes skill_id skill_level
268480257 1067253762 3243 10
the list of the extra stats are 17 :
Increase Accuracy between +0.4 and +3.0
Increase CP Recovery between +0.1 and +0.8
Increase Critical between +4.9 and +32.7
Increase Dodge between +0.4 and +3.0
Increase Recovery between +0.1 and +0.8
Increase M. Atk. between +2.5 +28.2
Increase Maximum CP between +19.2 and +214.9
Increase Maximum HP between +12.7 and +155.9
Increase Maximum MP between +6.1 and +115.1
Increase M. Def. between +4 and +30.8
Increase MP Recovery between +0.1 and +0.4
Increase P. Atk. between +2.2 and +24.2
Increase P. Def. between +5.1 and +38.2
Increase CON +1
Increase INT +1
Increase MEN +1
Increase STR +1
imagine how many numbers we can add in attribute to caught the STR +1 and its not only that...
Stats can combined for example Dodge and recovery so we have 17 stats * the numbers we can get of each one?
and if example we have 5000 numbers if we do the retard method in db (add 1 in attribute , reload items , rr and see what we got 5000 times
we will caught the d.might lvl 10 + STR +1?
5 answers to this question
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