And i want to make my buffer when it gives buffs to show buff effects like elfo's. I use python buffer for l2jfrozen. Please give me an example on this code:
#Wind Walk
if event == "2":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(COMPLETED)
This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
Question
Rio
Hi guys i saw i post from elfo : http://www.maxcheaters.com/topic/181446-just-another-buffer/?hl=buffer
And i want to make my buffer when it gives buffs to show buff effects like elfo's.
I use python buffer for l2jfrozen. Please give me an example on this code:
#Wind Walk if event == "2": st.takeItems(ADENA_ID,0) SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(COMPLETED)
Edited by Rio22 answers to this question
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