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Adena Classic NA Giran TI - Fast and Pro - Safe


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New Adena and Item stocks on NCWest and Innova!

=NAIA=
57 Billion Adena
B. Valakas Necklace
Baium's Soul Ring

=FREYA=
20 Billion Adena

=CHRONOS=
85 Billion Adena
+10 R99 Leather Armor SET
B. Antharas Earring
Talisman - Seven Signs

=SKELTH=
180 Million Adena

=CORE=
20 Billion Adena

 

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New Adena and Item stocks on NCWest and Innova!

=NAIA=
40 Billion Adena
B. Valakas Necklace

=FREYA=
46 Billion Adena
+16 PvE Retri 3sa (7/7 Tyrr)
Talisman - Insanity
+10 PvP Leather Armor SET


=CHRONOS=
95 Billion Adena
+10 R99 Leather Armor SET

+15 PvP Dual Swords 

=SKELTH=
180 Million Adena


=CORE=

+15 R95 Retri 2SA

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  • 2 weeks later...

New Adena and Item stocks on NCWest and Innova!

=NAIA=
74 Billion Adena (can get items with our Adena!)

=FREYA=
Talisman - Insanity
+16 Bloody Amaranthine Retributer 3SA 
+10 Dark Eternal Leather SET (2 parts +12!!!!!)

=CHRONOS=
87 Billion Adena (can get items with our Adena!)
+10 R99 Leather Boots 
+10 R99 Leather Gloves

=SKELTH=
126 Million Adena

=CORE=

Empty ;( LF suppliers :P

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  • 4 weeks later...

New stocks!

NAIA 98 Billion
CHRONOS 50 Billion 
CORE 40 Billion 
SKELTH 200 Million

---------------------------------------
SELLERSANDFRIENDS.COM

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  • 2 weeks later...

WTB ADENA ON NEW CLASSIC NA SERVERS

GIRAN 

TALKING ISLAND 

ADEN

 

PM US HERE OR VIA WEBSITE WWW.SELLERSANDFRIENDS.COM

PAYING WITH PAYPAL OR G2A WALLET! INSTANT!

hdfKcXC.jpg

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  • Posts

    • Yes, something like that. More specifically, the running, attacking and attack wait animations for female human with a bow.
    • Do you mean do something like I did?
    • I tried searching, but couldn't find an answer to my question. That is why I created the topic.
    • Is it worth it listing on any of them? Or its better if i just buy ads on fb/forums/google etc.?
    • I'm looking to edit existing character animations for the L2 Interlude client. What I did successfully so far: Exported the files files from animations/Fighter.ukx (to get the .psk and .psa files) Imported a couple .psk + one .psa file to Blender and made my changes to the animations. Exported the resulting .psa file (which ended up being the same size as the original file, so everything should be fine). I downloaded multiple different UnrealED editors - the one from UT2004, L2Editor posted by lordofdes here, L2Editor posted by 911reg. From there on I had trouble with converting back to .ukx. Below are different methods I've tried and failed. Method 1: Made a new .ukx file inside UT2004's UnrealED, containing only my edited .psa file and 1 .psk file Converted my .ukx file with Gildor's tool Placed the resulting file in the animations folder Used L2FileEdit to change the LineageWarrior.int file in the systems folder in order to reroute to the animations I edited Started up the game, but the changed animations were replaced instead with a simple walking animation for some reason   Method 2: Tried the following workflow with both L2Editors (911reg's version and lordofdes's version) (using and not using Gildor's UnrealED patches) Trying to open the original Fighter.ukx file resulted in some of the L2Editor variants crashing. With the ones that didn't crash, I saved the .ukx file with another name (even tried adding my custom .psa file but the result was the same as below). There was file size difference between the .ukx I made and the original .ukx. I tried both substituting the .ukx file as is in the animations folder and after I encrypted it using 911reg's version's encdec.exe In both cases the game crashed when I was about to go to the character screen (made sense since the file size should have been the same). What am I missing here? Is it at all possible to edit the original character animations?
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