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Help Little Help With Captcha Code
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I think that solves the freeze thing, anyway great share!
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Introducing: Daily & Weekly Missions! I've released a major panel update with a new Missions system and expanded language support. Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions. The Roll page now shows the potential reward drops below the roll container. Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese. The Demo is now updated with the new features for you to try out!
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I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon. Regards. mmmmm L2Velmore ???? If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
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I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@ import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart; import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation; import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle; import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn; import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@ @Override public synchronized void doActiveIntention() { - doIdleIntention(); + prepareIntention(); + _currentIntention.updateAsActive(); + if (!getActor().isMoving()) + thinkIdle(); } @Override @@ -280,8 +284,9 @@ if (skill.isToggle()) { - getActor().getMove().stop(); getActor().getCast().doToggleCast(skill, target); + if (getActor().isMoving()) + getActor().broadcastPacket(new MoveToLocation(getActor())); } else { https://pastebin.com/twZujZ3Y
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b0rto
hello Mxc i need some help from who understands java since i'm a bit noob as you can see and i'll go crazy, i made a antibot captcha by levels of punishment and i have tried using these pieces of code to put a config to look for items in the player's inventory and if you have to delete them, but i get 5000 errors in the server console after the system try to delete the items.
this is the config.java:
ANTIBOT_3_LEVEL_LISTITEMS_REMOVE = L2JModSettings.getBoolean("AntiBotLevel3ListItemsRemove", true); String[] AntibotRemoveItems = L2JModSettings.getString("AntibotRemoveItems", "").split(","); ANTIBOT_REMOVE_ITEMS_LIST = new ArrayList<>(AntibotRemoveItems.length); for (String id : AntibotRemoveItems) { ANTIBOT_REMOVE_ITEMS_LIST.add(Integer.parseInt(id)); }this is my antibot file ( piece of code):
if (Config.ANTIBOT_3_LEVEL_LISTITEMS_REMOVE) { for (L2ItemInstance item : player.getInventory().getAllItemsByItemId2(Config.ANTIBOT_REMOVE_ITEMS_LIST)) { if (item != null) { player.getInventory().destroyItem("Anti Bot", item, player, player); } } } break;and this is the method that i created in pcinventory.java to check the list...:
/** * @param ANTIBOT_REMOVE_ITEMS_LIST * @return */ public L2ItemInstance[] getAllItemsByItemId2(List<Integer> ANTIBOT_REMOVE_ITEMS_LIST) { return getAllItemsByItemId2(ANTIBOT_REMOVE_ITEMS_LIST); }and this is the config.ini:
i am getting the errors in the method getAllItemsByItemId2() , if someone can give me a hand 's take will be thankful ,thanks in advance.
Edited by b0rto2 answers to this question
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