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Posted (edited)

Hello i Create one Easy code for your server's this is code for Fake player real time is have items and clan crest.


 


He got the idea from the L2mafia, L2reality


 


Soory for bad English



Index: java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- java/net/sf/l2j/gameserver/GameServer.java (revision 4)
+++ java/net/sf/l2j/gameserver/GameServer.java (working copy)
@@ -99,6 +99,7 @@
import net.sf.l2j.gameserver.instancemanager.games.MonsterRace;
import net.sf.l2j.gameserver.model.L2Manor;
import net.sf.l2j.gameserver.model.L2World;
+import net.sf.l2j.gameserver.model.entity.FakeOnline;
import net.sf.l2j.gameserver.model.entity.Hero;
import net.sf.l2j.gameserver.model.olympiad.Olympiad;
import net.sf.l2j.gameserver.model.olympiad.OlympiadGameManager;
@@ -300,7 +301,7 @@

if (Config.ALT_FISH_CHAMPIONSHIP_ENABLED)
FishingChampionshipManager.getInstance();
-
+ FakeOnline.restoreFakePlayers();
Util.printSection("System");
TaskManager.getInstance();
Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
Index: java/net/sf/l2j/gameserver/model/L2Clan.java
===================================================================
--- java/net/sf/l2j/gameserver/model/L2Clan.java (revision 4)
+++ java/net/sf/l2j/gameserver/model/L2Clan.java (working copy)
@@ -2186,7 +2186,7 @@
member.broadcastUserInfo();
}

- private void checkCrests()
+ public void checkCrests()
{
if (_crestId != 0)
{
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 4)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy)
@@ -3118,7 +3118,7 @@
L2GameClient client = _client;
if (client != null)
{
- if (client.isDetached())
+ if (client.isDetached()|| client.isFakePlayer())
client.cleanMe(true);
else
{
@@ -8890,6 +8890,17 @@
_validBypass2.add(bypass);
}

+ public boolean fakeplayer = false;
+
+ public boolean getfakeplayer()
+ {
+ return fakeplayer;
+ }
+ public void setfakeplayer(boolean fake)
+ {
+ fakeplayer = fake;
+ }
+
public synchronized boolean validateBypass(String cmd)
{
for (String bp : _validBypass)
Index: java/net/sf/l2j/gameserver/model/entity/FakeOnline.java
===================================================================
--- java/net/sf/l2j/gameserver/model/entity/FakeOnline.java (revision 0)
+++ java/net/sf/l2j/gameserver/model/entity/FakeOnline.java (revision 0)
@@ -0,0 +1,92 @@
+package net.sf.l2j.gameserver.model.entity;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import java.sql.ResultSet;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.LoginServerThread;
+import net.sf.l2j.gameserver.model.L2Clan;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.model.itemcontainer.ItemContainer;
+import net.sf.l2j.gameserver.network.L2GameClient;
+import net.sf.l2j.gameserver.network.L2GameClient.GameClientState;
+
+/**
+ * @author FOFAS
+ *
+ */
+public class FakeOnline
+{
+ private static Logger _log = Logger.getLogger(FakeOnline.class.getName());
+ //select fake player
+ private static final String LOAD_OFFLINE_STATUS = "SELECT * FROM fakeplayer";
+ //insert fake player
+ private static final String SET_OFFLINE_STATUS = "INSERT INTO fakeplayer (charId) VALUES (?)";
+
+ public static void restoreFakePlayers()
+ {
+ int nfakeplayer = 0;
+ try (Connection con = L2DatabaseFactory.getInstance().getConnection())
+ {
+ PreparedStatement stm = con.prepareStatement(LOAD_OFFLINE_STATUS);
+ ResultSet rs = stm.executeQuery();
+ while (rs.next())
+ {
+ L2PcInstance player = null;
+ try
+ {
+ L2GameClient client = new L2GameClient(null);
+ client.setFakePlayer(true);
+ player = L2PcInstance.restore(rs.getInt("charId"));
+ client.setActiveChar(player);
+ player.setOnlineStatus(true, false);
+ client.setAccountName(player.getAccountName());
+ client.setState(GameClientState.IN_GAME);
+ player.setClient(client);
+ player.spawnMe(player.getX(), player.getY(), player.getZ());
+ LoginServerThread.getInstance().addGameServerLogin(player.getAccountName(), client);
+ ItemContainer items = player.getInventory();
+ items.restore();
+ L2Clan clan = player.getClan();
+ clan.checkCrests();
+ player.setfakeplayer(true);
+ player.setOnlineStatus(true, true);
+ player.restoreEffects();
+ player.broadcastUserInfo();
+ nfakeplayer++;
+ }
+ catch (Exception e)
+ {
+ _log.log(Level.WARNING, "FakePlayer: Error loading trader: "+player,e);
+ if (player != null)
+ {
+ player.deleteMe();
+ }
+ }
+ }
+ rs.close();
+ stm.close();
+ _log.info("Loaded: " +nfakeplayer+ " Fake player(s)");
+ }
+ catch (Exception e)
+ {
+ _log.log(Level.WARNING, "FakePlayer: Error while loading FakePlayer: ",e);
+ }
+ }
+
+ public static void setfakeplayers(L2PcInstance player)
+ {
+ try (Connection con = L2DatabaseFactory.getInstance().getConnection())
+ {
+ PreparedStatement statement = con.prepareStatement(SET_OFFLINE_STATUS);
+ statement.setInt(1, player.getObjectId());
+ statement.execute();
+ statement.close();
+ }
+ catch (Exception e)
+ {}
+ }
+}
Index: java/net/sf/l2j/gameserver/network/L2GameClient.java
===================================================================
--- java/net/sf/l2j/gameserver/network/L2GameClient.java (revision 4)
+++ java/net/sf/l2j/gameserver/network/L2GameClient.java (working copy)
@@ -194,7 +194,7 @@

public void sendPacket(L2GameServerPacket gsp)
{
- if (_isDetached)
+ if (_isDetached || _isfakeplayer)
return;

getConnection().sendPacket(gsp);
@@ -291,6 +291,18 @@
}
}

+ private boolean _isfakeplayer = false;
+
+ public boolean isFakePlayer()
+ {
+ return _isfakeplayer;
+ }
+
+ public void setFakePlayer(boolean b)
+ {
+ _isfakeplayer = b;
+ }
+
public static void deleteCharByObjId(int objid)
{
if (objid < 0)
@@ -489,6 +501,9 @@
public void closeNow()
{
_isDetached = true; // prevents more packets execution
+
+ _isfakeplayer = true;
+
close(ServerClose.STATIC_PACKET);
synchronized (this)
{
@@ -538,7 +553,7 @@

try
{
- if (getActiveChar() != null && !isDetached())
+ if (getActiveChar() != null && !isDetached() || !isFakePlayer())
{
setDetached(true);
fast = !getActiveChar().isInCombat() && !getActiveChar().isLocked();
@@ -633,7 +648,7 @@
*/
public boolean dropPacket()
{
- if (_isDetached) // detached clients can't receive any packets
+ if (_isDetached || _isfakeplayer) // detached clients can't receive any packets
return true;

// flood protection
@@ -756,7 +771,7 @@
if (packet == null) // queue is empty
return;

- if (_isDetached) // clear queue immediately after detach
+ if (_isDetached || _isfakeplayer) // clear queue immediately after detach
{
_packetQueue.clear();
return;



Index: Roar_gameserver/java/com/l2jfresh/gameserver/handler/VoicedCommandHandler.java
===================================================================
--- Roar_gameserver/java/com/l2jfresh/gameserver/handler/VoicedCommandHandler.java (revision 62)
+++ Roar_gameserver/java/com/l2jfresh/gameserver/handler/VoicedCommandHandler.java (working copy)
@@ -22,6 +22,7 @@
import com.l2jfresh.gameserver.handler.voicedcommandhandlers.BankingCmd;
import com.l2jfresh.gameserver.handler.voicedcommandhandlers.DMVoicedInfo;
import com.l2jfresh.gameserver.handler.voicedcommandhandlers.Donator;
+import com.l2jfresh.gameserver.handler.voicedcommandhandlers.FakePlayerOnline;
import com.l2jfresh.gameserver.handler.voicedcommandhandlers.Leave;
import com.l2jfresh.gameserver.handler.voicedcommandhandlers.OnlinePlayers;
import com.l2jfresh.gameserver.handler.voicedcommandhandlers.Pin;
@@ -67,6 +68,7 @@
+ registerHandler(new FakePlayerOnline());
}

public void registerHandler(IVoicedCommandHandler handler)
Index: Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java
===================================================================
--- Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java (revision 0)
+++ Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java (revision 0)
@@ -0,0 +1,35 @@
+package com.l2jfresh.gameserver.handler.voicedcommandhandlers;
+
+import com.l2jfresh.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfresh.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfresh.gameserver.model.custom.FakeOnline;
+
+/**
+ * @author FOFAS
+ *
+ */
+public class FakePlayerOnline implements IVoicedCommandHandler
+{
+ private static final String[] VOICED_COMMANDS = {"fakeplayer"};
+
+ @Override
+ public boolean useVoicedCommand(String command, L2PcInstance player, String target)
+ {
+ if (command.equalsIgnoreCase("fakeplayer"))
+ {
+ if (player != null)
+ {
+ FakeOnline.setfakeplayers(player);
+ player.setfakeplayer(true);
+ player.deleteMe();
+ player.logout();
+ }
+ }
+ return true;
+ }
+ @Override
+ public String[] getVoicedCommandList()
+ {
+ return VOICED_COMMANDS;
+ }
+}
Index: Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java
===================================================================
--- Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java (revision 0)
+++ Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java (revision 0)
@@ -0,0 +1,35 @@
+package com.l2jfresh.gameserver.handler.voicedcommandhandlers;
+
+import com.l2jfresh.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfresh.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfresh.gameserver.model.custom.FakeOnline;
+
+/**
+ * @author FOFAS
+ *
+ */
+public class FakePlayerOnline implements IVoicedCommandHandler
+{
+ private static final String[] VOICED_COMMANDS = {"fakeplayer"};
+
+ @Override
+ public boolean useVoicedCommand(String command, L2PcInstance player, String target)
+ {
+ if (command.equalsIgnoreCase("fakeplayer"))
+ {
+ if (player != null)
+ {
+ FakeOnline.setfakeplayers(player);
+ player.setfakeplayer(true);
+ player.deleteMe();
+ player.logout();
+ }
+ }
+ return true;
+ }
+ @Override
+ public String[] getVoicedCommandList()
+ {
+ return VOICED_COMMANDS;
+ }
+}


Edited by madarismenos
Posted

only children headless implements,this command :/

a big mess to lie to your players

bump!

You're the first user of this code.

So, do not try to be a smart.

 

Btw, that's why lineage gonna be a missed game.
  • 2 weeks later...
  • 2 months later...
  • 2 months later...
  • 1 month later...
  • 1 year later...
Posted

DROP TABLE IF EXISTS `fakeplayer`;
CREATE TABLE `fakeplayer` (
  `obj_Id` decimal(11,0) NOT NULL DEFAULT '0',
  PRIMARY KEY (`obj_Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

  • 2 months later...
Posted
On 2/27/2016 at 8:20 AM, madarismenos said:

Hello i Create one Easy code for your server's this is code for Fake player real time is have items and clan crest.

 

 

 

 

He got the idea from the L2mafia, L2reality

 

 

 

 

 

Soory for bad English

 

 



Index: java/net/sf/l2j/gameserver/GameServer.java

===================================================================

--- java/net/sf/l2j/gameserver/GameServer.java	(revision 4)

+++ java/net/sf/l2j/gameserver/GameServer.java	(working copy)

@@ -99,6 +99,7 @@

 import net.sf.l2j.gameserver.instancemanager.games.MonsterRace;

 import net.sf.l2j.gameserver.model.L2Manor;

 import net.sf.l2j.gameserver.model.L2World;

+import net.sf.l2j.gameserver.model.entity.FakeOnline;

 import net.sf.l2j.gameserver.model.entity.Hero;

 import net.sf.l2j.gameserver.model.olympiad.Olympiad;

 import net.sf.l2j.gameserver.model.olympiad.OlympiadGameManager;

@@ -300,7 +301,7 @@


 		if (Config.ALT_FISH_CHAMPIONSHIP_ENABLED)

 			FishingChampionshipManager.getInstance();

-		

+		FakeOnline.restoreFakePlayers();

 		Util.printSection("System");

 		TaskManager.getInstance();

 		Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());

Index: java/net/sf/l2j/gameserver/model/L2Clan.java

===================================================================

--- java/net/sf/l2j/gameserver/model/L2Clan.java	(revision 4)

+++ java/net/sf/l2j/gameserver/model/L2Clan.java	(working copy)

@@ -2186,7 +2186,7 @@

 			member.broadcastUserInfo();

 	}


-	private void checkCrests()

+	public void checkCrests()

 	{

 		if (_crestId != 0)

 		{

Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java

===================================================================

--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 4)

+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)

@@ -3118,7 +3118,7 @@

 		L2GameClient client = _client;

 		if (client != null)

 		{

-			if (client.isDetached())

+			if (client.isDetached()|| client.isFakePlayer())

 				client.cleanMe(true);

 			else

 			{

@@ -8890,6 +8890,17 @@

 		_validBypass2.add(bypass);

 	}


+	public boolean fakeplayer = false;

+	

+	public boolean getfakeplayer()

+	{

+		return fakeplayer;

+	}

+	public void setfakeplayer(boolean fake)

+	{

+		fakeplayer = fake;

+	}

+	

 	public synchronized boolean validateBypass(String cmd)

 	{

 		for (String bp : _validBypass)

Index: java/net/sf/l2j/gameserver/model/entity/FakeOnline.java

===================================================================

--- java/net/sf/l2j/gameserver/model/entity/FakeOnline.java	(revision 0)

+++ java/net/sf/l2j/gameserver/model/entity/FakeOnline.java	(revision 0)

@@ -0,0 +1,92 @@

+package net.sf.l2j.gameserver.model.entity;

+

+import java.sql.Connection;

+import java.sql.PreparedStatement;

+import java.sql.ResultSet;

+import java.util.logging.Level;

+import java.util.logging.Logger;

+

+import net.sf.l2j.L2DatabaseFactory;

+import net.sf.l2j.gameserver.LoginServerThread;

+import net.sf.l2j.gameserver.model.L2Clan;

+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

+import net.sf.l2j.gameserver.model.itemcontainer.ItemContainer;

+import net.sf.l2j.gameserver.network.L2GameClient;

+import net.sf.l2j.gameserver.network.L2GameClient.GameClientState;

+

+/**

+ * @author FOFAS

+ *

+ */

+public class FakeOnline 

+{

+    private static Logger _log = Logger.getLogger(FakeOnline.class.getName());

+    //select fake player

+    private static final String LOAD_OFFLINE_STATUS = "SELECT * FROM fakeplayer";

+    //insert fake player

+    private static final String SET_OFFLINE_STATUS = "INSERT INTO fakeplayer (charId) VALUES (?)";

+

+    public static void restoreFakePlayers()

+    {

+            int nfakeplayer = 0;

+            try (Connection con = L2DatabaseFactory.getInstance().getConnection())

+            {

+                    PreparedStatement stm = con.prepareStatement(LOAD_OFFLINE_STATUS);

+                    ResultSet rs = stm.executeQuery();

+                    while (rs.next())

+                    {

+                            L2PcInstance player = null;

+                            try

+                            {

+                                    L2GameClient client = new L2GameClient(null);

+                                    client.setFakePlayer(true);

+                                    player = L2PcInstance.restore(rs.getInt("charId"));

+                                    client.setActiveChar(player);

+                                    player.setOnlineStatus(true, false);

+                                    client.setAccountName(player.getAccountName());

+                                    client.setState(GameClientState.IN_GAME);

+                                    player.setClient(client);

+                                    player.spawnMe(player.getX(), player.getY(), player.getZ());

+                                    LoginServerThread.getInstance().addGameServerLogin(player.getAccountName(), client);

+                                    ItemContainer items = player.getInventory();

+                                    items.restore();

+                                    L2Clan clan = player.getClan();

+                                    clan.checkCrests();

+                                    player.setfakeplayer(true);

+                                    player.setOnlineStatus(true, true);

+                                    player.restoreEffects();

+                                    player.broadcastUserInfo();

+                                    nfakeplayer++;

+                            }

+                            catch (Exception e)

+                            {

+                                    _log.log(Level.WARNING, "FakePlayer: Error loading trader: "+player,e);

+                                    if (player != null)

+                                    {

+                                       player.deleteMe();

+                                    }

+                            }

+                    }

+                    rs.close();

+                    stm.close();

+                    _log.info("Loaded: " +nfakeplayer+ " Fake player(s)");

+            }

+            catch (Exception e)

+            {

+                    _log.log(Level.WARNING, "FakePlayer: Error while loading FakePlayer: ",e);

+            }

+    }

+    

+    public static void setfakeplayers(L2PcInstance player)

+    {

+		try (Connection con = L2DatabaseFactory.getInstance().getConnection())

+		{

+			PreparedStatement statement = con.prepareStatement(SET_OFFLINE_STATUS);

+			statement.setInt(1, player.getObjectId());

+			statement.execute();

+			statement.close();

+		}

+		catch (Exception e)

+		{}

+    }

+}

Index: java/net/sf/l2j/gameserver/network/L2GameClient.java

===================================================================

--- java/net/sf/l2j/gameserver/network/L2GameClient.java	(revision 4)

+++ java/net/sf/l2j/gameserver/network/L2GameClient.java	(working copy)

@@ -194,7 +194,7 @@


 	public void sendPacket(L2GameServerPacket gsp)

 	{

-		if (_isDetached)

+		if (_isDetached || _isfakeplayer)

 			return;


 		getConnection().sendPacket(gsp);

@@ -291,6 +291,18 @@

 		}

 	}


+	private boolean _isfakeplayer = false;

+	

+	public boolean isFakePlayer()

+	{

+		return _isfakeplayer;

+	}

+	

+	public void setFakePlayer(boolean b)

+	{

+		_isfakeplayer = b;

+	}

+	

 	public static void deleteCharByObjId(int objid)

 	{

 		if (objid < 0)

@@ -489,6 +501,9 @@

 	public void closeNow()

 	{

 		_isDetached = true; // prevents more packets execution

+		

+		_isfakeplayer = true;

+		

 		close(ServerClose.STATIC_PACKET);

 		synchronized (this)

 		{

@@ -538,7 +553,7 @@


 			try

 			{

-				if (getActiveChar() != null && !isDetached())

+				if (getActiveChar() != null && !isDetached() || !isFakePlayer())

 				{

 					setDetached(true);

 					fast = !getActiveChar().isInCombat() && !getActiveChar().isLocked();

@@ -633,7 +648,7 @@

 	 */

 	public boolean dropPacket()

 	{

-		if (_isDetached) // detached clients can't receive any packets

+		if (_isDetached || _isfakeplayer) // detached clients can't receive any packets

 			return true;


 		// flood protection

@@ -756,7 +771,7 @@

 				if (packet == null) // queue is empty

 					return;


-				if (_isDetached) // clear queue immediately after detach

+				if (_isDetached || _isfakeplayer) // clear queue immediately after detach

 				{

 					_packetQueue.clear();

 					return;

 



Index: Roar_gameserver/java/com/l2jfresh/gameserver/handler/VoicedCommandHandler.java

===================================================================

--- Roar_gameserver/java/com/l2jfresh/gameserver/handler/VoicedCommandHandler.java	(revision 62)

+++ Roar_gameserver/java/com/l2jfresh/gameserver/handler/VoicedCommandHandler.java	(working copy)

@@ -22,6 +22,7 @@

 import com.l2jfresh.gameserver.handler.voicedcommandhandlers.BankingCmd;

 import com.l2jfresh.gameserver.handler.voicedcommandhandlers.DMVoicedInfo;

 import com.l2jfresh.gameserver.handler.voicedcommandhandlers.Donator;

+import com.l2jfresh.gameserver.handler.voicedcommandhandlers.FakePlayerOnline;

 import com.l2jfresh.gameserver.handler.voicedcommandhandlers.Leave;

 import com.l2jfresh.gameserver.handler.voicedcommandhandlers.OnlinePlayers;

 import com.l2jfresh.gameserver.handler.voicedcommandhandlers.Pin;

@@ -67,6 +68,7 @@

+	   registerHandler(new FakePlayerOnline());

 	}


 	public void registerHandler(IVoicedCommandHandler handler)

Index: Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java

===================================================================

--- Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java	(revision 0)

+++ Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java	(revision 0)

@@ -0,0 +1,35 @@

+package com.l2jfresh.gameserver.handler.voicedcommandhandlers;

+

+import com.l2jfresh.gameserver.handler.IVoicedCommandHandler;

+import com.l2jfresh.gameserver.model.actor.instance.L2PcInstance;

+import com.l2jfresh.gameserver.model.custom.FakeOnline;

+

+/**

+ * @author FOFAS

+ *

+ */

+public class FakePlayerOnline  implements IVoicedCommandHandler

+{

+	private static final String[] VOICED_COMMANDS = {"fakeplayer"};

+	

+	@Override

+	public boolean useVoicedCommand(String command, L2PcInstance player, String target)

+	{

+		if (command.equalsIgnoreCase("fakeplayer"))

+		{

+            if (player != null)

+            {

+               FakeOnline.setfakeplayers(player);

+               player.setfakeplayer(true);

+               player.deleteMe();

+               player.logout();

+            }

+		}

+		return true;

+	}

+	@Override

+	public String[] getVoicedCommandList()

+	{

+		return VOICED_COMMANDS;

+	}

+}

Index: Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java

===================================================================

--- Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java	(revision 0)

+++ Roar_gameserver/java/com/l2jfresh/gameserver/handler/voicedcommandhandlers/FakePlayerOnline.java	(revision 0)

@@ -0,0 +1,35 @@

+package com.l2jfresh.gameserver.handler.voicedcommandhandlers;

+

+import com.l2jfresh.gameserver.handler.IVoicedCommandHandler;

+import com.l2jfresh.gameserver.model.actor.instance.L2PcInstance;

+import com.l2jfresh.gameserver.model.custom.FakeOnline;

+

+/**

+ * @author FOFAS

+ *

+ */

+public class FakePlayerOnline  implements IVoicedCommandHandler

+{

+	private static final String[] VOICED_COMMANDS = {"fakeplayer"};

+	

+	@Override

+	public boolean useVoicedCommand(String command, L2PcInstance player, String target)

+	{

+		if (command.equalsIgnoreCase("fakeplayer"))

+		{

+            if (player != null)

+            {

+               FakeOnline.setfakeplayers(player);

+               player.setfakeplayer(true);

+               player.deleteMe();

+               player.logout();

+            }

+		}

+		return true;

+	}

+	@Override

+	public String[] getVoicedCommandList()

+	{

+		return VOICED_COMMANDS;

+	}

+}

 

where I can add this code ?

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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