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high five [L2J] Hsr: Lineage 2 - High Five Pvp - 23/01/2016 (Beta)


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Posted (edited)


Grand Opening PvP Server (BETA)!
At 23/01/2016 - 20:00 GMT +1 || Multi-Language System!


Website: http://hsr.united-extreme.com
Facebook: https://www.facebook.com/u3g.hsr





 Server Hosting Details:
  •     Intel 3.500 Mhz x4.
  •     10 Mbps. Up/Down.
  •     1 Tb Memory.
  •     16 Gb Ram.
Config Properties:
  •     Max Players Online = 1000
  •     Max Character in Account = 1
  •     Securities Name = [A-Z][0-9]
  •     Siege Hour List = 16,18,20,22
  •     Max Client for PC = 3
  •     Max Client PC for Event = 1
  •     Max Client PC for Olympiad = 1
  •     Auto Destroy Dropped Item = True
  •     Attackable Npcs = False
  •     Show Npc Info = False
  •     Mode Offline = True
  •     Buff Offline = True
  •     Class Master = True
  •     Chat Filter = True
  •     Banking = True
Enchants:
  •     Safe Enchant +3/+4
  •     Max. Normal Enchant +16
  •     Max. Donator Enchant +25
  •     Normal Scroll Chance = 75%
  •     Crystal Scroll Chance = 75%
  •     Blessed Scroll Chance = 95%
  •     Divine Scroll Chance = 100%
  •     Element Stone = 95%
  •     Element Crystal = 85%
  •     Element Jewel = 75%
  •     Element Energy = 50%
  •     Elemental Lvl Max. Level 9
  •     Elemental Stone Chance = 75%
  •     Elemental Crystal Chance = 50%
Modifications:
  •     Duration buff, dance and song 3H
  •     Max slots of Dances/Songs = 12
  •     Max slots of Buffs = 24
  •     Max Subclass Level = 86
  •     Max Subclass = 3
  •     Olympiad 15 Days
  •     PvP Sound Fight
  •     Wedding System
  •     Custom Summons
  •     New Commands
  •     Fake Players
Improvement:
  •     Anti-DDOS Protection System.
  •     Multi-Lang System Support.
  •     Punishment Actions System.
  •     Anti-Bot Protection System.
  •     Sub-Class Cumulative.
  •     Anti-Spam System.
  •     Auto-Restart.
  •     No Quest.
  •     No Farm.
Instances:
  •     Elegidos: Party (Sub-Class Cumulative).
  •     Blood Medals: Party (Instance Raid).
  •     Zone PvP Individual.
  •     Zone PvP Alliance.
  •     Zone PvP Party.
  •     Zone PvP Race.
Events:
  •     Event Engine (TvT, CTF, DM).
  •     Official Events.
  •     Custom Events.
  •     Monthly Events.
  •     Special Events.
Items:
  •     Euro (Vip) Coins.
  •     Newbie Coins.
  •     Vote Coins.
Npcs:
  •     Gatekeeper.
  •     Auction.
  •     Managers.
  •     Merchant.
  •     Ranking.
  •     Buffers.
  •     Special.
  •     Events.
Newbie Start:
  •     Custom Spawn
  •     No Farm Zone
  •     Custom Tutorial
  •     Initial Equipment
  •     Free Vip 7 Days
New Zones:
  •     Instances
  •     Training
  •     Markets
  •     Fantasy
  •     Neutral
  •     Events
  •     Arena
  •     Cleft
  •     Vip
Effects:
  •     Dead System
  •     Visual Special Skills
  •     Dressme
Edited by u3games
Posted (edited)

On first look was looking nice but... when i read carefully isnt actually something that someone can enjoy

Specialy when i see...

  •   Max. Normal Enchant +16
  •   Max. Donator Enchant +25

No ty from me, good luck with ur project anyway!

Edited by Stereotype
Posted (edited)

thx ^^
 

DISLIKE. Nothing new. It's gonna fail.


Donator... is easy get donator item with special events (playgame, screenshot...).

Edited by u3games

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  • Posts

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    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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