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Hello,

 

I want to create an area where players are auto flagged, the main idea is that people can pvp without pk.

I know there is the battlezone in areadata.txt but pk, pvp does not increase in that area, so for a pvp server, that would suck.

 

Is there any way around this?

 

if not, is there any way the user state can be changed from normal to flagged from AI.obj ? This way i can just change the monster ID where it targets a player, to change his state into flagged, but i could not find the ai.obj function to do this...

 

 

 

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